hakujitsumu

hakujitsumu — CS2 Stats

DK76561198181235945[U:1:220970217]Steam profile ↗✓ No bans

1,360Tracked matches71%Win rate2025Tracked since
1,465Hours in CS22Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating15,840Purple band · top ~25.1% of ranked players (population est.)
FaceitLevel 4 · 962 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 15,840 → 15,840
0Faceit ELO · 962 → 962
+9Tracked matches · now 1,360
+2.8ppWin rate · 68.0% → 70.8%

Rating over time

Premier CS Rating: 15,840 +2,355 30 Aug – 13 Oct · 8 days played
13,48515,963peak 15,96330 Aug13 Oct
Faceit ELO: 962 +0 30 Aug – 13 Oct · 2 observations
962962peak 96230 Aug13 Oct
15,963Peak Premier in tracked matches
962Highest Faceit ELO seen on CSDB
25Days played since 2026-08-30

Faceit ELO

  • At peak — 962
  • Next: Level 5 at 1,051 — 89 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

Premier CS Rating

  • 123 below peak (15,963)
  • +841 over 30 days · improving
  • Next: Pink band at 20,000 — 4,160 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-13
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9——
Win rate56%——
K/D1.94——
Headshot %54%——

Measured 13 Oct 2026 → 19 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.9%42.7%43.7%above
Shot accuracy0.7%11.3%12.0%11.3% short
Kill/death ratio0.980.991.020.04 short
Match win rate49.5%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhakujitsumuFACEITLevel 4 · 962 ELOSTANDINGTop 81.0% of rankedPREMIER15,840 · Purple bandPEAK ELO962csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning40
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY62–27–11Last 10062%Win rateWLWWLWWLTW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.0pp headshot accuracy · −18ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 555ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim7.8
Utility5.5
Positioning4.0
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.0
Utility5.5
Mechanics6.9
Opening Duels3.3
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time569ms+51ms
first ⅓ avg 518ms → last ⅓ avg 569ms
Headshot accuracy16.1%−2.2%
first ⅓ avg 18.3% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · inferno, 22 Sept →
48%Best headshot accuracy · 13–7 · italy, 18 Sept →
406msFastest reaction time · 13–6 · cache, 16 Sept →
13–1Biggest win · inferno, 22 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 88% over 8nukeWeakest map · 48% over 27
MapGradePlayedRecordWin rateAvg rating
nukeB2713–1448%0.01
infernoA1710–759%-0.00
cacheS1510–567%-0.02
vertigoA116–555%-0.02
anubisS87–188%-0.00
dust2A53–260%0.01
mirage—43–175%0.02
train—43–175%0.04
overpass—42–250%-0.02
fachwerk—22–0100%0.06
italy—11–0100%-0.03
ancient—11–0100%-0.08
office—11–0100%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (48% over 27). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,469Lifetime kills
0.98K/D
1,694Matches
49.5%Match win rate · Top 25% of Level 4 players
45.9%Headshot % · Top 50% of Level 4 players
0.7%Shot accuracy
3,505MVPs
641Hours (in match)
1,658Bombs planted
343Bombs defused

Most-used weapons

Lifetime map wins

3,266nuke
2,625inferno
1,361dust2
841vertigo
443train
314italy
81office
26dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.54Avg K/D
50.7ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.326.0
Overpass1100%1.0013.0
Inferno10%0.315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
37.4%Accuracy (enemy spotted)
42.1%Spray accuracy
81.2%Counter-strafing
9.0°Preaim
574msReaction time
49.1%T opening success
37.6%CT opening success
0.62Enemies flashed / flash
10.4%Flash assists
7.03HE damage / grenade
8.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.5939% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.018%17 Oct →
nuke1–130.0229%17 Oct →
mirage13–20.0129%17 Oct →
nuke13–90.1114%17 Oct →
nuke11–13-0.0214%16 Oct →
nuke13–5-0.018%15 Oct →
cache13–4-0.0411%15 Oct →
vertigo6–13-0.0821%15 Oct →
nuke12–120.1224%15 Oct →
cache13–11-0.0222%9 Oct →
dust213–6-0.0120%9 Oct →
inferno13–30.0131%9 Oct →
cache8–13-0.0714%9 Oct →
anubis2–13-0.0420%9 Oct →
nuke12–120.0317%9 Oct →
train7–10.0443%9 Oct →
dust22–13-0.073%8 Oct →
nuke13–80.0318%8 Oct →
nuke12–120.0513%8 Oct →
nuke13–110.0612%8 Oct →
inferno12–12-0.026%6 Oct →
vertigo9–13-0.019%6 Oct →
anubis13–100.045%6 Oct →
train12–12-0.0117%2 Oct →
nuke12–12-0.0112%2 Oct →
anubis13–9-0.015%1 Oct →
nuke13–7-0.0431%1 Oct →
cache13–11-0.1114%28 Sept →
vertigo13–11-0.112%28 Sept →
nuke13–70.0017%26 Sept →
vertigo13–11-0.0224%26 Sept →
cache8–13-0.034%26 Sept →
nuke9–130.0415%26 Sept →
cache8–130.0116%26 Sept →
inferno13–9-0.0021%26 Sept →
overpass10–13-0.0617%26 Sept →
anubis13–8-0.1014%25 Sept →
inferno13–9-0.0118%25 Sept →
nuke13–11-0.0110%25 Sept →
anubis13–20.027%25 Sept →
mirage13–40.059%25 Sept →
anubis13–80.0715%25 Sept →
nuke13–50.0221%24 Sept →
overpass1–13-0.0711%24 Sept →
nuke1–13-0.0621%24 Sept →
nuke12–12-0.0530%23 Sept →
cache3–13-0.106%23 Sept →
nuke13–7-0.037%23 Sept →
nuke8–13-0.0435%23 Sept →
nuke13–110.0014%23 Sept →
mirage5–13-0.0411%23 Sept →
train13–70.0536%22 Sept →
inferno13–10.1532%22 Sept →
vertigo8–13-0.0512%21 Sept →
inferno9–13-0.0234%21 Sept →
inferno10–13-0.0414%18 Sept →
nuke13–90.0224%18 Sept →
inferno13–50.028%18 Sept →
vertigo13–9-0.0228%18 Sept →
fachwerk13–110.0116%18 Sept →
fachwerk13–80.1218%18 Sept →
italy13–7-0.0348%18 Sept →
mirage13–70.0719%17 Sept →
vertigo12–120.0524%17 Sept →
inferno13–50.018%17 Sept →
vertigo4–13-0.0217%17 Sept →
overpass13–100.0532%17 Sept →
cache9–13-0.0314%16 Sept →
vertigo13–5-0.0125%16 Sept →
train13–60.0828%16 Sept →
inferno13–30.0246%16 Sept →
cache13–60.0125%16 Sept →
anubis13–70.0315%16 Sept →
inferno10–13-0.1015%15 Sept →
vertigo13–20.028%15 Sept →
cache13–8-0.0211%15 Sept →
dust212–120.0227%15 Sept →
vertigo13–40.0012%14 Sept →
nuke11–130.0016%14 Sept →
inferno13–3-0.0116%14 Sept →
inferno9–130.0119%13 Sept →
cache13–100.026%11 Sept →
cache13–70.029%11 Sept →
inferno14–16-0.0224%11 Sept →
anubis16–14-0.0119%11 Sept →
nuke13–3-0.056%11 Sept →
nuke15–15-0.0119%11 Sept →
ancient13–7-0.0821%11 Sept →
inferno13–11-0.0015%11 Sept →
nuke13–110.0014%9 Sept →
nuke12–12-0.0118%9 Sept →
cache13–80.0320%8 Sept →
inferno12–100.0014%6 Sept →
cache13–50.0523%6 Sept →
dust213–20.0315%6 Sept →
overpass13–9-0.0213%6 Sept →
nuke10–13-0.0023%6 Sept →
cache13–50.0424%6 Sept →
dust213–20.0726%6 Sept →
office13–50.1118%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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