rataxvii — CS2 Stats

76561199859794492[U:1:1899528764]✓ No bans

959Tracked matches60%Win rate2025Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating19,053Purple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#8724 of 17668 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGrataxviiPREMIER19,053 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning48
Utility44

0–100 skill scores via Leetify.

Recent form

HOT414811Last 10041%Win rateWWLWWWWTWL

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression7.3
Utility4.4
Positioning4.8
Opening Duels3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.8
Utility4.4
Mechanics6.7
Opening Duels3.7
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time530ms−48ms
first ⅓ avg 578ms → last ⅓ avg 530ms
Headshot accuracy20.5%+1.5%
first ⅓ avg 19.0% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 12–12
130Biggest win — anubis
4Longest win streak
W2Current streak
65In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 57% over 7mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC28111739%-0.01
infernoB147750%0.03
cacheB105550%0.00
overpassC83538%0.02
vertigoA74357%0.01
ancientB63350%0.00
mirageD61517%-0.02
fachwerkD62433%0.04
anubisC52340%0.03
train42250%0.04
dust22020%0.06
shelter21150%0.04
debris1010%0.04
boulder1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.7%Spray accuracy
80.1%Counter-strafing
10.1°Preaim
517msReaction time
27.3%T opening success
60.0%CT opening success
0.36Enemies flashed / flash
7.0%Flash assists
4.80HE damage / grenade
11.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3564 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3467% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0916%28 Aug
anubis13–00.0811%28 Aug
inferno9–130.0318%28 Aug
train13–50.0835%28 Aug
nuke13–70.0416%28 Aug
inferno13–30.0115%28 Aug
overpass13–60.0420%28 Aug
dust212–120.1318%26 Aug
vertigo13–100.0113%26 Aug
nuke8–13-0.0314%26 Aug
nuke9–13-0.0114%26 Aug
vertigo2–13-0.0620%25 Aug
nuke4–13-0.0520%25 Aug
inferno12–12-0.0122%25 Aug
overpass4–130.055%25 Aug
nuke13–9-0.0522%25 Aug
nuke13–60.0419%25 Aug
nuke5–13-0.0531%24 Aug
nuke13–20.0727%24 Aug
nuke12–12-0.0029%24 Aug
train13–60.0421%22 Aug
nuke12–120.0625%22 Aug
overpass13–80.0314%22 Aug
vertigo12–120.0328%22 Aug
cache13–30.0322%22 Aug
inferno13–6-0.0121%22 Aug
train7–13-0.0120%22 Aug
inferno8–80.0523%9 Aug
vertigo9–70.0727%9 Aug
ancient6–13-0.0023%9 Aug
nuke10–13-0.0213%9 Aug
ancient13–30.0234%9 Aug
train7–130.0321%9 Aug
overpass8–13-0.0720%9 Aug
nuke13–5-0.0217%9 Aug
nuke9–7-0.0115%9 Aug
nuke13–70.0211%6 Aug
nuke9–130.0720%6 Aug
ancient13–7-0.0436%6 Aug
vertigo13–10-0.0317%6 Aug
overpass13–40.0723%6 Aug
ancient8–130.0217%20 Jul
nuke7–13-0.0518%20 Jul
nuke6–130.0121%19 Jul
mirage7–13-0.0526%18 Jul
cache5–13-0.065%18 Jul
anubis5–13-0.0227%17 Jul
nuke13–7-0.0514%17 Jul
nuke13–110.0124%17 Jul
dust210–13-0.0112%17 Jul
cache8–130.0421%17 Jul
inferno4–13-0.0119%17 Jul
anubis6–130.0124%17 Jul
cache13–11-0.0118%17 Jul
nuke8–130.0320%17 Jul
mirage10–13-0.0211%16 Jul
vertigo8–130.0522%16 Jul
cache7–130.0214%16 Jul
mirage12–12-0.0313%16 Jul
inferno13–80.059%15 Jul
inferno13–7-0.0218%14 Jul
cache9–13-0.0110%14 Jul
cache13–5-0.0216%14 Jul
anubis9–130.1015%14 Jul
inferno15–15-0.0118%14 Jul
ancient13–1-0.0119%14 Jul
inferno13–11-0.0110%14 Jul
fachwerk4–130.0213%12 Jul
mirage5–13-0.0213%12 Jul
mirage8–13-0.0417%12 Jul
inferno13–70.0518%11 Jul
mirage13–110.0519%11 Jul
cache13–10-0.0116%11 Jul
nuke13–6-0.0222%11 Jul
nuke5–13-0.097%11 Jul
fachwerk9–130.0619%10 Jul
fachwerk7–40.1315%10 Jul
fachwerk8–13-0.0419%10 Jul
shelter13–90.0418%10 Jul
fachwerk13–4-0.0221%9 Jul
debris8–80.0416%9 Jul
boulder11–13-0.0629%9 Jul
cache13–100.0015%9 Jul
nuke7–13-0.0526%9 Jul
anubis13–8-0.0221%9 Jul
shelter12–120.0424%9 Jul
fachwerk9–130.0640%9 Jul
overpass11–130.0916%7 Jul
overpass3–13-0.0426%7 Jul
nuke12–12-0.0310%6 Jul
ancient8–130.0124%6 Jul
nuke11–130.0120%5 Jul
inferno7–00.0519%5 Jul
nuke11–130.0713%5 Jul
vertigo13–100.0219%5 Jul
overpass8–130.0222%5 Jul
inferno7–90.0918%4 Jul
inferno9–130.0820%4 Jul
cache6–130.0425%4 Jul
nuke1–4-0.046%4 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →