Wâggʻa jenggʻz Al-Smyrjajazi

Wâggʻa jenggʻz Al-Smyrjajazi — CS2 Stats

UZ76561198939940081[U:1:979674353]Steam profile ↗✓ No bans

1,206Tracked matches47%Win rate2020Tracked since
2,310Hours in CS35Hrs last 2 wks
CSDB Rating4.3 DevelopingSupport
Premier CS Rating18,201Purple band · top ~15.7% of ranked players (population est.)
CSDB Leaderboard#96613 of 225840 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,206 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 11 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,201 -1,836 11 Sept16 Sept · 2 observations
18,20120,037peak 20,03711 Sept16 Sept
20,037Peak Premier on CSDB
2Days observed since 2026-09-11

Premier CS Rating

  • 1,836 below peak (20,037)
  • Next: Pink band at 20,000 1,799 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-11
  • Purple band first seen 2026-09-11

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches20
Win rate75%
K/D1.07
Headshot %40%

Measured 11 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,302), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate39.3%45.7%46.8%7.5% short
Shot accuracy7.6%12.7%13.0%5.3% short
Kill/death ratio1.041.051.06meets
Match win rate47.2%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWâggʻa jenggʻz Al-Smyrjaj…FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,201 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning37
Utility54

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.4
Utility5.4
Positioning3.7
Opening Duels0.0
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning3.7
Utility5.4
Mechanics4.2
Opening Duels1.2
Win Impact3.9

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

44,852Lifetime kills
1.04K/D
2,892Matches
47.2%Match win rate · Top 50% of Level 7 players
39.3%Headshot %
7.6%Shot accuracy
5,515MVPs
1,255Hours (in match)
6,138Bombs planted
963Bombs defused

Most-used weapons

AK-4714,164
AWP2,503
MP91,453
XM10141,448
MAC-101,099
MP71,085

Lifetime map wins

3,086inferno
2,816nuke
1,804dust2
1,071vertigo
284train
226office
44safehouse
28lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

52Matches
65%Win rate
1.14Avg K/D
77.5ADR
38%Headshot %

Clutches & streaks

45%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7100%1.6112.7
Nuke683%1.6616.0
Anubis580%1.5013.2
Ancient3100%1.4414.3
Cache333%1.2616.3
Dust2250%0.669.0
Inferno1100%2.1713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
31.2%Accuracy (enemy spotted)
36.2%Spray accuracy
68.7%Counter-strafing
10.1°Preaim
557msReaction time
14.7%T opening success
39.3%CT opening success
0.47Enemies flashed / flash
5.0%Flash assists
7.87HE damage / grenade
10.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4659 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.6538% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →