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󠀡󠀡 — CS2 Stats

AO76561198934917072[U:1:974651344]Steam profile ↗✓ No bans

483Tracked matches50%Win rate2020Tracked since
5,005Hours in CS21Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
FaceitLevel 9 · 2,073 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,073 → 2,073
+1Tracked matches · now 483
−3.6ppWin rate · 53.6% → 50.0%

Rating over time

Premier CS Rating: 23,155 +4,874 6 Apr – 1 Oct · 11 days played
18,28123,155peak 23,1556 Apr1 Oct
Faceit ELO: 2,073 +0 26 Sept – 13 Nov · 4 observations
2,0732,073peak 2,07326 Sept13 Nov
23,155Peak Premier in tracked matches
2,073Highest Faceit ELO seen on CSDB
57Days played since 2026-01-17

Faceit ELO

  • At peak — 2,073
  • Next: 2,500 ELO at 2,500 — 427 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-26
  • Level 9 first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.1%48.2%50.9%6.9% short
Shot accuracy17.2%13.2%13.7%above
Kill/death ratio0.941.071.090.14 short
Match win rate45.2%46.9%48.4%3.3% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG󠀡󠀡FACEITLevel 9 · 2,073 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,073csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning65
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateLLWLLWLLWW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −4.5pp headshot accuracy · −26ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 500ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 547ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.8
Utility1.9
Positioning6.5
Opening Duels4.7
Clutch3.2

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 76% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.5
Utility1.9
Mechanics8.6
Opening Duels5.7
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time576ms−75ms
first ⅓ avg 651ms → last ⅓ avg 576ms
Headshot accuracy27.3%−3.1%
first ⅓ avg 30.4% → last ⅓ avg 27.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–1 · inferno, 23 Sept →
68%Best headshot accuracy · 13–7 · cache, 30 Apr →
398msFastest reaction time · 11–13 · office, 29 Oct →
13–1Biggest win · dust2, 10 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 67% over 9nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA4727–2057%0.02
dust2B1910–953%-0.00
infernoS96–367%0.03
cacheB84–450%0.02
nukeD50–50%-0.02
anubis—42–250%0.01
ancient—42–250%0.00
office—10–10%0.09
vertigo—10–10%-0.11
poseidon—10–10%-0.05
alpine—11–0100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

210,793Lifetime kills
0.94K/D
7,126Matches
45.2%Match win rate
44.1%Headshot %
17.2%Shot accuracy · Top 25% of Level 9 players
26,743MVPs
4,582Hours (in match)
4,189Bombs planted
2,708Bombs defused

Most-used weapons

AK-4771,041
AWP30,856
FAMAS17,928
Galil AR16,299
Knife2,707
MAC-102,518

Lifetime map wins

6,291dust2
5,814inferno
2,512train
2,466vertigo
1,882nuke
518office
412cbble
105lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

585Matches
52%Win rate
1.10Avg K/D
78.8ADR
53%Headshot %

Clutches & streaks

36%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15659%1.2517.0
Dust27957%1.0315.4
Anubis4441%0.9314.7
Ancient3855%1.0616.2
Inferno3244%1.0716.2
Nuke2631%1.0015.6
Overpass1560%1.1014.8
Cache1040%0.8913.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.5%Headshot accuracy
34.9%Accuracy (enemy spotted)
33.0%Spray accuracy
88.8%Counter-strafing
7.4°Preaim
571msReaction time
44.9%T opening success
60.4%CT opening success
0.25Enemies flashed / flash
3.3%Flash assists
6.85HE damage / grenade
1.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2534 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–130.0419%11 Nov →
nuke6–13-0.0018%10 Nov →
mirage13–40.0427%3 Nov →
office11–130.0929%29 Oct →
dust214–16-0.0433%13 Oct →
mirage19–16-0.0319%11 Oct →
nuke9–13-0.0322%11 Oct →
dust211–130.0216%28 Sept →
dust213–2-0.0228%24 Sept →
inferno9–10.3224%23 Sept →
dust213–9-0.0822%20 Sept →
mirage9–130.0128%20 Sept →
mirage2–130.0135%20 Sept →
inferno7–30.0216%20 Sept →
mirage13–50.0214%15 Sept →
mirage11–1-0.0140%11 Sept →
dust210–13-0.0127%10 Sept →
mirage13–90.0333%10 Sept →
nuke15–150.0335%10 Sept →
dust213–10.0830%10 Sept →
dust211–6-0.0121%10 Sept →
mirage13–40.0842%10 Sept →
mirage9–130.0524%6 Sept →
mirage8–13-0.0222%6 Sept →
dust210–13-0.0323%3 Sept →
inferno13–30.0641%31 Aug →
mirage10–130.0024%27 Aug →
mirage13–100.0836%12 Aug →
mirage12–120.0029%12 Aug →
nuke7–13-0.0150%11 Aug →
anubis13–100.0628%3 Aug →
mirage13–8-0.0123%31 Jul →
inferno2–9-0.1322%23 Jul →
mirage13–110.0423%23 Jul →
mirage13–7-0.0129%8 Jul →
mirage13–60.0434%8 Jul →
dust213–10-0.0714%29 Jun →
mirage13–60.0827%24 Jun →
mirage9–10.0125%16 Jun →
dust213–110.0222%6 Jun →
mirage13–80.0918%4 Jun →
mirage6–13-0.0727%4 Jun →
vertigo11–13-0.1123%4 Jun →
anubis4–130.0424%29 May →
mirage3–13-0.0250%29 May →
dust210–13-0.0135%27 May →
mirage8–130.0342%27 May →
cache13–9-0.0250%20 May →
cache13–40.0336%20 May →
dust213–5-0.0117%20 May →
mirage13–6-0.0450%20 May →
mirage13–11-0.0533%12 May →
ancient10–13-0.0328%8 May →
cache13–160.0122%8 May →
cache8–130.0456%7 May →
cache13–90.0530%7 May →
cache6–13-0.0537%30 Apr →
cache7–13-0.0425%30 Apr →
cache13–70.1768%30 Apr →
dust28–130.0027%27 Apr →
mirage13–100.0134%27 Apr →
dust213–30.0938%27 Apr →
mirage12–120.0245%15 Apr →
mirage12–12-0.0240%15 Apr →
mirage3–130.0660%15 Apr →
mirage3–13-0.0067%10 Apr →
inferno13–30.0829%10 Apr →
mirage13–20.1130%9 Apr →
mirage13–30.0624%9 Apr →
mirage13–40.1230%9 Apr →
ancient13–70.0339%6 Apr →
dust213–90.0233%6 Apr →
inferno13–90.1040%6 Apr →
inferno6–13-0.0324%1 Apr →
ancient13–30.0741%25 Mar →
mirage7–13-0.0529%12 Mar →
inferno4–9-0.0136%10 Mar →
mirage9–00.0814%5 Mar →
mirage7–130.1733%5 Mar →
poseidon3–9-0.0516%5 Mar →
mirage13–5-0.0235%4 Mar →
mirage2–13-0.0650%4 Mar →
dust210–13-0.0221%25 Feb →
nuke2–13-0.1025%16 Feb →
ancient9–13-0.0728%16 Feb →
mirage13–90.0143%16 Feb →
anubis13–80.0336%15 Feb →
mirage13–90.0321%11 Feb →
dust27–130.0132%10 Feb →
dust216–13-0.0322%10 Feb →
anubis10–13-0.0815%10 Feb →
mirage13–110.1139%5 Feb →
mirage3–130.0144%5 Feb →
mirage4–130.0835%1 Feb →
mirage16–14-0.0326%29 Jan →
inferno9–6-0.1010%28 Jan →
alpine13–20.0452%28 Jan →
mirage13–50.0925%21 Jan →
mirage12–120.0020%21 Jan →
mirage11–13-0.0033%17 Jan →

Match data via Leetify.

Recent teammates

Milestones

2K ELO100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.