D1am0nd

D1am0nd — CS2 Stats

US76561198932920412[U:1:972654684]Steam profile ↗✓ No bans

1,169Tracked matches48%Win rate2020Tracked since
5,339Hours in CS22Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 1,169
+3.7ppWin rate · 44.4% → 48.1%

Rating over time

Premier CS Rating: 19,142 +456 19 May – 24 May · 3 days played
18,63519,142peak 19,14219 May24 May
Faceit ELO: 1,689 +0 28 Aug – 5 Oct · 2 observations
1,6891,689peak 1,68928 Aug5 Oct
19,142Peak Premier in tracked matches
1,689Highest Faceit ELO seen on CSDB
54Days played since 2026-05-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGD1am0ndPEAK ELO1,689csdb.gg/stats

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Performance scores

Aim87
Positioning81
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45–46–9Last 10045%Win rateLWWWWLLTWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +3.3pp headshot accuracy · −22ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 503ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 26%
  • Avg reaction 535ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.7
Utility5.1
Positioning8.1
Opening Duels7.4
Clutch3.0

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning8.1
Utility5.1
Mechanics7.6
Opening Duels8.7
Win Impact4.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.02
first ⅓ avg 0.08 → last ⅓ avg 0.06
Reaction time566ms−50ms
first ⅓ avg 616ms → last ⅓ avg 566ms
Headshot accuracy25.2%−0.0%
first ⅓ avg 25.2% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–8 · inferno, 24 Sept →
63%Best headshot accuracy · 3–1 · vertigo, 22 May →
383msFastest reaction time · 13–1 · dust2, 6 Oct →
13–0Biggest win · mirage, 12 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 63% over 16infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2212–1055%0.05
nukeA1610–663%0.08
infernoD134–931%0.07
anubisD124–833%0.06
dust2D93–633%0.05
vertigoC83–538%0.08
ancientA85–363%0.08
cache—41–325%-0.02
train—40–40%0.04
overpass—43–175%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

247,481Lifetime kills
1.09K/D · Top 50% of tracked players
8,978Matches
45.1%Match win rate · Top 50% of tracked players
54.1%Headshot % · Top 25% of tracked players
14.5%Shot accuracy · Top 50% of tracked players
42,398MVPs
4,829Hours (in match)
3,466Bombs planted
9,493Bombs defused

Most-used weapons

AK-4783,476
AWP33,994
SSG 085,953
Knife5,010
MP94,111
Negev3,625

Lifetime map wins

16,095inferno
13,791dust2
7,299nuke
6,649vertigo
5,291train
2,090cbble
758office
218lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

321Matches
55%Win rate
1.26Avg K/D
85.3ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
31%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1669%1.3516.6
Anubis1662%1.1516.6
Ancient1275%1.3118.8
Nuke1155%1.4520.3
Vertigo1060%1.0115.0
Inferno812%1.0816.9
Overpass250%1.1214.0
Dust220%0.7413.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.5%Spray accuracy
84.2%Counter-strafing
9.0°Preaim
561msReaction time
64.2%T opening success
65.6%CT opening success
0.47Enemies flashed / flash
9.6%Flash assists
9.87HE damage / grenade
5.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4701 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0523%6 Oct →
cache13–8-0.0521%6 Oct →
dust213–1-0.0418%6 Oct →
inferno13–80.2324%24 Sept →
vertigo13–90.2228%24 Sept →
inferno5–130.0728%24 Sept →
anubis9–130.1428%22 Sept →
anubis15–150.0424%20 Sept →
nuke13–60.1630%20 Sept →
mirage13–70.0536%20 Sept →
dust216–130.0926%20 Sept →
nuke13–40.0936%17 Sept →
inferno8–130.0018%16 Sept →
inferno8–130.0228%13 Sept →
nuke13–80.1829%10 Sept →
inferno11–130.0217%9 Sept →
mirage13–90.0415%26 Aug →
mirage11–13-0.0311%25 Aug →
inferno7–13-0.0022%25 Aug →
dust21–13-0.0522%25 Aug →
ancient13–30.0531%19 Aug →
dust215–150.0122%19 Aug →
inferno12–120.0543%13 Aug →
mirage13–50.1325%12 Aug →
nuke13–110.1628%12 Aug →
nuke9–130.1229%12 Aug →
dust22–130.0645%11 Aug →
nuke7–130.1820%11 Aug →
mirage8–130.0722%7 Aug →
nuke4–130.0019%7 Aug →
mirage13–100.0418%7 Aug →
vertigo10–130.0421%6 Aug →
anubis9–130.0524%6 Aug →
nuke8–130.0830%5 Aug →
mirage11–130.0224%4 Aug →
mirage10–13-0.0018%30 Jul →
mirage9–130.0346%29 Jul →
vertigo2–130.0822%29 Jul →
mirage13–100.0423%23 Jul →
anubis11–130.1028%22 Jul →
anubis13–80.0633%21 Jul →
anubis11–13-0.0121%14 Jul →
dust211–130.0918%12 Jul →
mirage13–00.039%12 Jul →
ancient15–150.0218%12 Jul →
ancient13–20.0525%12 Jul →
mirage13–100.0223%10 Jul →
anubis6–130.1215%10 Jul →
nuke13–70.0625%9 Jul →
vertigo13–60.1118%9 Jul →
vertigo6–13-0.0631%8 Jul →
train9–130.0327%8 Jul →
vertigo9–130.0720%3 Jul →
dust212–160.0123%1 Jul →
overpass13–60.1529%23 Jun →
train5–13-0.0048%23 Jun →
anubis8–130.1014%10 Jun →
nuke13–100.1033%2 Jun →
anubis19–170.0011%29 May →
mirage5–13-0.026%29 May →
ancient14–160.0919%29 May →
train9–130.0421%28 May →
mirage13–30.0427%26 May →
mirage13–50.0828%25 May →
inferno12–120.0429%25 May →
mirage7–130.0529%25 May →
cache9–13-0.0324%24 May →
dust215–150.1339%24 May →
mirage13–80.0815%24 May →
cache2–130.0232%23 May →
inferno13–70.1225%23 May →
mirage8–130.0531%23 May →
ancient10–130.1219%22 May →
vertigo3–10.1063%22 May →
inferno8–10.2328%21 May →
nuke13–110.0125%21 May →
overpass15–150.0222%20 May →
overpass13–80.0421%20 May →
nuke13–110.0626%19 May →
nuke8–13-0.0325%19 May →
inferno7–13-0.0211%19 May →
vertigo7–130.0722%18 May →
ancient13–90.2019%15 May →
nuke10–13-0.0030%14 May →
overpass13–60.1722%13 May →
mirage11–130.1232%13 May →
ancient13–50.1117%13 May →
mirage2–60.1241%12 May →
mirage13–80.1525%12 May →
nuke13–80.0725%12 May →
ancient13–100.0321%12 May →
mirage13–110.0720%8 May →
train12–120.1124%7 May →
inferno9–50.1623%7 May →
dust213–110.1822%6 May →
nuke13–2-0.0110%6 May →
anubis13–40.0532%6 May →
cache12–12-0.0323%5 May →
anubis13–3-0.0121%5 May →
anubis11–130.0923%3 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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