✪ILooNeY

✪ILooNeY — CS2 Stats

DE76561198930563184[U:1:970297456]Steam profile ↗✓ No bans

1,064Tracked matches46%Win rate2020Tracked since
1,432Hours in CS4Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating18,451Purple band · top ~14.7% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,451 +505 22 Jun – 3 Oct · 33 days played
17,39420,112peak 20,11222 Jun3 Oct
Faceit ELO: 974 +0 6 Sept – 10 Sept · 2 observations
974974peak 9746 Sept10 Sept
20,112Peak Premier in tracked matches
974Highest Faceit ELO seen on CSDB
38Days played since 2026-06-22

Premier CS Rating

  • 1,661 below peak (20,112)
  • -756 over 30 days · declining
  • -310 over 90 days
  • Next: Pink band at 20,000 — 1,549 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate40%——
K/D1.23——
Headshot %42%——

Measured 17 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.1%45.7%46.8%1.7% short
Shot accuracy7.3%12.7%13.0%5.7% short
Kill/death ratio1.181.051.06above
Match win rate46.0%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪ILooNeYFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,451 · Purple bandPEAK ELO974csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning58
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateLTLLWLLWWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +6.9pp headshot accuracy · −52ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 472ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 495ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim8.4
Utility5.2
Positioning5.8
Opening Duels4.2
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.8
Utility5.2
Mechanics6.1
Opening Duels4.7
Win Impact3.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time517ms−67ms
first ⅓ avg 584ms → last ⅓ avg 517ms
Headshot accuracy16.7%−1.8%
first ⅓ avg 18.4% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–3 · inferno, 15 Jul →
100%Best headshot accuracy · 9–0 · cache, 22 Jul →
344msFastest reaction time · 9–0 · cache, 22 Jul →
13–0Biggest win · ancient, 22 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
2–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 60% over 20mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB2411–1346%0.03
nukeA2012–860%0.02
anubisB189–950%0.03
mirageC166–1038%0.01
cacheC83–538%0.01
ancientC83–538%0.01
dust2A53–260%-0.01
train—11–0100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,560Lifetime kills
1.18K/D · Top 25% of Level 7 players
1,679Matches
46.0%Match win rate · Top 50% of Level 7 players
45.1%Headshot %
7.3%Shot accuracy
3,947MVPs
704Hours (in match)
1,276Bombs planted
742Bombs defused

Most-used weapons

Lifetime map wins

4,651inferno
1,599nuke
801train
798vertigo
598dust2
60office
22italy
9safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

107Matches
53%Win rate
1.22Avg K/D
77.3ADR
40%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3053%1.2115.3
Mirage2157%1.2014.8
Nuke1242%1.3516.5
Overpass967%1.6916.4
Anubis967%1.3116.6
Cache838%1.0115.0
Vertigo367%0.8013.3
Ancient333%0.9214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
40.9%Accuracy (enemy spotted)
42.4%Spray accuracy
77.3%Counter-strafing
9.4°Preaim
516msReaction time
55.3%T opening success
42.6%CT opening success
0.43Enemies flashed / flash
9.3%Flash assists
9.23HE damage / grenade
3.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4298 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0335%3 Oct →
nuke15–150.0718%3 Oct →
anubis11–130.0225%1 Oct →
nuke9–130.0010%1 Oct →
inferno13–100.0422%28 Sept →
cache11–13-0.0123%28 Sept →
dust28–13-0.0618%25 Sept →
cache13–50.054%25 Sept →
inferno13–30.1023%25 Sept →
nuke13–90.0226%23 Sept →
anubis13–60.0922%21 Sept →
cache7–13-0.0113%21 Sept →
mirage5–13-0.088%17 Sept →
nuke10–130.0118%17 Sept →
nuke11–13-0.039%14 Sept →
cache13–100.0015%14 Sept →
inferno13–100.0215%14 Sept →
inferno7–13-0.0119%9 Sept →
anubis13–110.042%9 Sept →
inferno15–150.0211%8 Sept →
nuke13–100.0721%30 Aug →
anubis13–100.0722%30 Aug →
inferno10–130.0116%28 Aug →
mirage10–130.0316%28 Aug →
anubis9–130.0116%21 Aug →
nuke13–100.0823%21 Aug →
anubis9–130.0112%19 Aug →
inferno10–130.0213%19 Aug →
inferno13–100.1215%17 Aug →
mirage13–50.0613%17 Aug →
anubis6–13-0.0224%17 Aug →
ancient10–13-0.0210%16 Aug →
nuke13–100.0116%16 Aug →
inferno13–50.059%16 Aug →
inferno13–90.0813%12 Aug →
ancient8–130.0423%12 Aug →
nuke13–70.048%12 Aug →
inferno13–90.0312%12 Aug →
nuke6–1-0.0450%12 Aug →
inferno3–13-0.0423%12 Aug →
anubis8–130.0524%12 Aug →
anubis3–13-0.059%12 Aug →
train13–100.0610%8 Aug →
anubis8–130.029%3 Aug →
anubis13–30.0917%3 Aug →
mirage10–13-0.0114%31 Jul →
inferno6–13-0.0910%31 Jul →
anubis0–13-0.119%31 Jul →
anubis11–130.0819%27 Jul →
cache9–00.07100%22 Jul →
ancient13–00.000%22 Jul →
nuke9–13-0.037%21 Jul →
nuke13–9-0.0116%21 Jul →
anubis13–50.0714%21 Jul →
mirage5–13-0.0825%20 Jul →
anubis13–100.0216%20 Jul →
inferno8–80.0712%20 Jul →
inferno11–13-0.0119%18 Jul →
anubis13–80.0313%18 Jul →
cache8–130.0430%17 Jul →
nuke3–13-0.0814%17 Jul →
mirage16–130.0417%17 Jul →
anubis8–20.1617%17 Jul →
dust213–30.0239%17 Jul →
dust213–90.0715%17 Jul →
anubis13–9-0.0318%17 Jul →
mirage13–110.0024%16 Jul →
inferno7–130.0322%16 Jul →
ancient4–13-0.0126%16 Jul →
inferno13–6-0.0515%15 Jul →
inferno9–30.2324%15 Jul →
mirage7–13-0.0421%9 Jul →
inferno5–130.0220%4 Jul →
cache5–13-0.039%4 Jul →
inferno13–70.0217%3 Jul →
nuke13–70.0524%3 Jul →
mirage14–16-0.0410%3 Jul →
nuke13–70.0724%3 Jul →
inferno14–16-0.0216%3 Jul →
ancient10–130.0113%2 Jul →
cache5–13-0.0225%2 Jul →
mirage13–60.0612%30 Jun →
dust211–13-0.0521%30 Jun →
ancient13–40.0829%30 Jun →
mirage15–15-0.0710%30 Jun →
nuke13–60.1118%30 Jun →
ancient13–60.019%30 Jun →
inferno13–40.1019%30 Jun →
mirage13–40.0913%28 Jun →
inferno10–13-0.039%27 Jun →
inferno8–80.0719%27 Jun →
nuke11–130.0623%24 Jun →
mirage15–150.0614%24 Jun →
mirage13–160.0220%24 Jun →
dust213–7-0.0122%24 Jun →
nuke13–80.0123%24 Jun →
nuke6–130.0729%23 Jun →
mirage16–120.0915%23 Jun →
ancient7–13-0.0219%23 Jun →
nuke13–10-0.0718%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.