nIGL

nIGL — CS2 Stats

76561198888298119[U:1:928032391]Steam profile ↗✓ No bans

1,196Tracked matches43%Win rate2020Tracked since
2,105Hours in CS12Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating16,386Purple band · top ~22.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,386 -1,804 2 Apr – 1 Oct · 26 days played
14,52318,620peak 18,6202 Apr1 Oct
18,620Peak Premier in tracked matches
40Days played since 2026-04-02

Premier CS Rating

  • 2,234 below peak (18,620)
  • +313 over 30 days · steady
  • -1,354 over 90 days
  • Next: Pink band at 20,000 — 3,614 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches43——
Win rate47%——
K/D0.81——
Headshot %41%——

Measured 5 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate32.3%41.8%42.7%10.4% short
Shot accuracy12.6%12.2%11.3%above
Kill/death ratio0.810.980.990.18 short
Match win rate40.4%43.3%43.9%3.6% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnIGLFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,386 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning58
Utility32

0–100 skill scores via Leetify.

Recent form

COLD46–48–6Last 10046%Win rateLLWLLLLWLW

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · −20ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 573ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 577ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim5.0
Utility3.2
Positioning5.8
Opening Duels3.1
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.8
Utility3.2
Mechanics5.7
Opening Duels4.7
Win Impact2.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time584ms−54ms
first ⅓ avg 638ms → last ⅓ avg 584ms
Headshot accuracy12.7%+1.9%
first ⅓ avg 10.8% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · anubis, 28 Aug →
31%Best headshot accuracy · 13–6 · dust2, 14 Sept →
453msFastest reaction time · 13–6 · inferno, 24 Jun →
13–0Biggest win · dust2, 14 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
1–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 7cacheWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A2916–1355%-0.02
infernoD258–1732%-0.02
cacheD112–918%-0.04
anubisA85–363%0.01
ancientS75–271%-0.02
mirageC52–340%-0.04
poseidon—31–233%-0.09
fachwerk—21–150%-0.04
debris—21–150%-0.05
nuke—21–150%0.05
overpass—21–150%-0.00
boulder—11–0100%-0.06
shelter—11–0100%-0.00
eldorado—11–0100%-0.04
train—10–10%-0.06

Across the last 100 tracked matches.

Lifetime stats

52,653Lifetime kills
0.81K/D
3,543Matches
40.4%Match win rate
32.3%Headshot %
12.6%Shot accuracy · Top 50% of Level 3 players
5,985MVPs
1,194Hours (in match)
4,004Bombs planted
550Bombs defused

Most-used weapons

AK-478,646
AWP7,550
MAC-101,496
MP91,449
SG 5531,435
P901,210

Lifetime map wins

6,227inferno
5,222dust2
1,323office
1,312vertigo
1,164nuke
867train
340lake
207italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

83Matches
49%Win rate
0.93Avg K/D
67.0ADR
28%Headshot %

Clutches & streaks

42%1v1 clutch win
7%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1145%0.9313.9
Dust21164%0.8712.9
Inferno875%0.8514.4
Anubis825%0.9715.3
Vertigo650%0.9718.0
Mirage540%0.8015.2
Overpass250%0.7714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.6%Spray accuracy
75.7%Counter-strafing
11.6°Preaim
581msReaction time
51.4%T opening success
46.4%CT opening success
0.44Enemies flashed / flash
0.7%Flash assists
8.87HE damage / grenade
3.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1692% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4371 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis12–16-0.0110%1 Oct →
dust24–13-0.105%1 Oct →
anubis13–10.1116%29 Sept →
inferno3–13-0.0711%29 Sept →
dust27–13-0.0614%28 Sept →
anubis3–13-0.0322%27 Sept →
dust214–16-0.0012%16 Sept →
poseidon9–50.0217%15 Sept →
inferno7–13-0.044%15 Sept →
dust213–10-0.0513%15 Sept →
dust213–6-0.0331%14 Sept →
anubis13–8-0.0411%14 Sept →
ancient4–13-0.0413%14 Sept →
dust213–00.0116%14 Sept →
dust213–10-0.0614%13 Sept →
ancient13–8-0.0610%31 Aug →
cache6–13-0.077%31 Aug →
anubis13–80.0110%31 Aug →
dust213–10-0.0112%31 Aug →
mirage8–13-0.029%28 Aug →
anubis13–20.1414%28 Aug →
dust213–9-0.0612%28 Aug →
inferno13–60.0010%27 Aug →
inferno6–13-0.0623%26 Aug →
dust23–13-0.0322%26 Aug →
inferno13–6-0.023%26 Aug →
cache12–16-0.0312%26 Aug →
inferno11–13-0.026%25 Aug →
inferno8–130.0215%19 Aug →
inferno11–13-0.059%19 Aug →
inferno9–13-0.0610%13 Aug →
fachwerk8–13-0.0817%13 Aug →
inferno13–6-0.059%12 Aug →
cache10–13-0.019%29 Jul →
ancient13–70.047%28 Jul →
inferno8–13-0.029%28 Jul →
fachwerk13–80.0012%28 Jul →
boulder13–4-0.067%28 Jul →
inferno13–50.0517%28 Jul →
inferno9–13-0.079%28 Jul →
dust28–130.0722%27 Jul →
inferno6–130.0113%27 Jul →
dust213–70.012%27 Jul →
shelter13–8-0.0020%26 Jul →
cache5–13-0.0713%10 Jul →
debris8–8-0.1217%10 Jul →
mirage8–13-0.0315%10 Jul →
dust213–6-0.0314%10 Jul →
mirage13–10-0.027%10 Jul →
cache4–13-0.0515%9 Jul →
eldorado9–7-0.0423%9 Jul →
debris9–60.029%9 Jul →
cache5–130.0223%7 Jul →
dust213–3-0.0213%5 Jul →
dust213–90.036%5 Jul →
dust213–9-0.0223%2 Jul →
poseidon0–9-0.210%24 Jun →
dust213–10-0.0019%24 Jun →
inferno13–6-0.0310%24 Jun →
dust213–100.0016%24 Jun →
nuke8–80.0323%23 Jun →
ancient13–2-0.076%23 Jun →
inferno4–13-0.019%23 Jun →
train12–12-0.0610%18 Jun →
inferno16–130.0210%16 Jun →
dust28–130.0127%16 Jun →
inferno8–80.046%16 Jun →
cache12–12-0.0614%16 Jun →
nuke9–20.0719%16 Jun →
ancient10–13-0.018%13 May →
mirage13–5-0.044%13 May →
dust215–15-0.108%11 May →
inferno6–13-0.026%11 May →
inferno10–13-0.0414%11 May →
ancient13–4-0.0415%11 May →
cache11–13-0.0214%7 May →
cache13–9-0.0213%7 May →
cache13–80.012%7 May →
cache4–13-0.094%7 May →
inferno13–10-0.028%22 Apr →
anubis16–13-0.055%22 Apr →
dust213–40.0311%22 Apr →
inferno11–13-0.0411%21 Apr →
mirage3–13-0.1011%21 Apr →
dust29–130.0120%21 Apr →
dust213–40.085%21 Apr →
inferno9–30.0720%21 Apr →
dust28–13-0.0511%16 Apr →
ancient16–120.0015%15 Apr →
dust213–160.0311%15 Apr →
inferno13–16-0.024%15 Apr →
dust214–16-0.0912%14 Apr →
inferno5–130.0113%14 Apr →
dust29–13-0.1012%9 Apr →
poseidon5–9-0.080%9 Apr →
overpass7–9-0.0412%9 Apr →
dust214–16-0.039%8 Apr →
dust213–70.006%8 Apr →
overpass13–60.0323%2 Apr →
anubis11–13-0.0316%2 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.