★ Jayro3e

★ Jayro3e — CS2 Stats

DE76561198881600096[U:1:921334368]Steam profile ↗✓ No bans

1,784Tracked matches50%Win rate2023Tracked since
2,361Hours in CS15Hrs last 2 wks
CSDB Rating3.1 LearningPositional Player
Premier CS Rating5,443Light Blue band · top ~76.7% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,443 +444 27 Jul – 26 Sept · 19 days played
4,9995,979peak 5,97927 Jul26 Sept
6,302Peak Premier in tracked matches
31Days played since 2026-07-09

Premier CS Rating

  • 536 below peak (5,979)
  • -132 over 30 days · steady
  • Next: Blue band at 10,000 — 4,557 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate38.9%39.9%41.9%3.1% short
Shot accuracy1.6%7.0%9.6%8.0% short
Kill/death ratio0.750.920.980.23 short
Match win rate43.9%42.3%43.8%meets

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG★ Jayro3ePREMIER5,443 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim35
Positioning44
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateWWWWLLLWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.7pp headshot accuracy · +115ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 722ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 706ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim3.5
Utility2.6
Positioning4.4
Opening Duels2.4
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.4
Utility2.6
Mechanics1.4
Opening Duels3.6
Win Impact5.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time614ms+5ms
first ⅓ avg 609ms → last ⅓ avg 614ms
Headshot accuracy11.9%−1.1%
first ⅓ avg 13.0% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · nuke, 7 Aug →
43%Best headshot accuracy · 10–13 · dust2, 9 Jul →
406msFastest reaction time · 5–13 · ancient, 18 Aug →
13–0Biggest win · office, 26 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
5–9In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 67% over 15dust2Weakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
dust2D215–1624%-0.02
nukeS1510–567%0.01
anubisA159–660%-0.00
mirageB137–654%-0.01
cacheA95–456%-0.01
ancientA95–456%-0.01
infernoB84–450%-0.02
vertigo—42–250%-0.04
office—21–150%0.01
overpass—22–0100%-0.00
shelter—11–0100%-0.05
boulder—10–10%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (24% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,918Lifetime kills
0.75K/D
2,745Matches
43.9%Match win rate · Top 50% of Light Blue band
38.9%Headshot %
1.6%Shot accuracy
3,459MVPs
1,068Hours (in match)
2,825Bombs planted
396Bombs defused

Most-used weapons

Lifetime map wins

5,152inferno
3,729nuke
3,428dust2
1,398vertigo
813office
437train
252italy
32cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
33%Win rate
0.60Avg K/D
55.5ADR
34%Headshot %

Clutches & streaks

40%1v1 clutch win
33%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%0.6210.5
Nuke250%0.7411.0
Dust220%0.438.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
30.6%Accuracy (enemy spotted)
36.4%Spray accuracy
56.3%Counter-strafing
9.5°Preaim
604msReaction time
36.1%T opening success
52.4%CT opening success
0.30Enemies flashed / flash
3.1%Flash assists
7.62HE damage / grenade
2.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.276% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3023 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1018% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.033%26 Sept →
office13–00.0538%26 Sept →
cache13–1-0.0010%26 Sept →
inferno16–140.0222%24 Sept →
mirage9–13-0.0211%24 Sept →
dust210–130.0222%23 Sept →
dust28–13-0.015%23 Sept →
ancient13–3-0.013%23 Sept →
dust211–13-0.0113%23 Sept →
dust211–13-0.035%21 Sept →
dust29–13-0.0417%21 Sept →
cache0–8-0.0615%20 Sept →
cache13–20.049%20 Sept →
anubis13–8-0.109%20 Sept →
anubis7–130.0012%17 Sept →
nuke13–11-0.0011%13 Sept →
mirage7–13-0.0318%13 Sept →
mirage13–10.0911%13 Sept →
nuke3–13-0.017%13 Sept →
ancient13–100.036%13 Sept →
nuke9–13-0.0113%12 Sept →
nuke13–50.0516%11 Sept →
overpass13–10-0.0122%29 Aug →
anubis13–80.096%25 Aug →
ancient5–13-0.084%18 Aug →
cache4–13-0.010%18 Aug →
anubis13–90.036%15 Aug →
inferno13–8-0.0013%15 Aug →
dust24–13-0.086%13 Aug →
dust25–13-0.047%10 Aug →
nuke13–6-0.0211%10 Aug →
mirage13–5-0.0225%10 Aug →
anubis9–13-0.0819%10 Aug →
ancient12–12-0.002%10 Aug →
cache11–13-0.0615%10 Aug →
mirage13–8-0.027%10 Aug →
inferno4–1-0.0129%10 Aug →
inferno13–40.0123%7 Aug →
cache13–5-0.0224%7 Aug →
nuke13–50.1019%7 Aug →
vertigo13–4-0.0514%2 Aug →
vertigo6–13-0.0610%2 Aug →
ancient10–130.0123%1 Aug →
anubis13–60.0623%1 Aug →
overpass13–50.0112%1 Aug →
vertigo3–13-0.0715%1 Aug →
vertigo4–00.0020%1 Aug →
dust22–13-0.0411%1 Aug →
inferno3–13-0.0514%1 Aug →
mirage11–13-0.0020%30 Jul →
nuke13–60.0115%30 Jul →
ancient11–130.008%30 Jul →
nuke13–1-0.073%30 Jul →
anubis8–13-0.066%30 Jul →
dust213–5-0.0422%30 Jul →
mirage13–80.0820%29 Jul →
dust216–12-0.0111%29 Jul →
dust27–13-0.0720%29 Jul →
dust211–13-0.028%29 Jul →
dust211–130.0411%28 Jul →
dust213–40.0315%28 Jul →
nuke10–13-0.0218%28 Jul →
mirage13–1-0.020%28 Jul →
mirage12–16-0.0624%28 Jul →
nuke13–60.0815%28 Jul →
dust28–13-0.0313%28 Jul →
ancient13–10-0.0611%28 Jul →
anubis13–70.0316%28 Jul →
mirage13–4-0.0917%27 Jul →
shelter13–10-0.055%27 Jul →
dust213–60.048%27 Jul →
mirage13–60.072%27 Jul →
anubis13–6-0.015%26 Jul →
cache13–20.0527%26 Jul →
cache6–13-0.048%26 Jul →
anubis12–120.0313%26 Jul →
nuke13–70.0511%25 Jul →
dust25–13-0.0120%24 Jul →
inferno5–13-0.0914%24 Jul →
dust213–10-0.089%24 Jul →
nuke13–60.0917%23 Jul →
anubis13–11-0.0120%23 Jul →
mirage6–13-0.0511%23 Jul →
nuke8–13-0.060%20 Jul →
anubis7–13-0.0621%20 Jul →
mirage10–13-0.078%15 Jul →
office5–13-0.0314%15 Jul →
boulder7–13-0.048%11 Jul →
anubis13–110.0515%10 Jul →
nuke14–160.0211%10 Jul →
ancient13–90.0811%10 Jul →
dust210–13-0.0224%9 Jul →
anubis13–11-0.0116%9 Jul →
dust210–13-0.0243%9 Jul →
inferno8–13-0.0919%9 Jul →
anubis6–13-0.047%9 Jul →
dust24–13-0.036%9 Jul →
ancient13–9-0.030%9 Jul →
inferno11–130.0312%9 Jul →
cache13–7-0.0213%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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