oranger

oranger — CS2 Stats

76561198879069695[U:1:918803967]Steam profile ↗✓ No bans

1,957Tracked matches59%Win rate2021Tracked since
2,895Hours in CS24Hrs last 2 wks
CSDB Rating8.6 EliteSupport
Premier CS Rating26,800Top 5% of 201,820 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#6870 of 249450 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,800 +4,122 14 Jun – 3 Oct · 17 days played
22,67826,921peak 26,92114 Jun3 Oct
27,100Peak Premier in tracked matches
42Days played since 2026-06-03

Premier CS Rating

  • 121 below peak (26,921)
  • +1,947 over 30 days · improving
  • +3,292 over 90 days
  • Next: Gold band at 30,000 — 3,200 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches59——
Win rate41%——
K/D0.98——
Headshot %58%——

Measured 3 Sep 2026 → 4 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate52.8%49.2%50.7%above
Shot accuracy10.8%13.4%11.8%1.0% short
Kill/death ratio1.181.121.18meets
Match win rate36.5%48.5%51.9%15.4% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGorangerPREMIER26,800 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning68
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateLWWWWLLTWL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −0.3pp headshot accuracy · +23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 508ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 524ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 513ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim9.4
Utility7.2
Positioning6.8
Opening Duels5.7
Clutch3.6

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.8
Utility7.2
Mechanics9.9
Opening Duels6.3
Win Impact8.1

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time521ms−61ms
first ⅓ avg 581ms → last ⅓ avg 521ms
Headshot accuracy22.3%+0.8%
first ⅓ avg 21.5% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · mirage, 2 Aug →
44%Best headshot accuracy · 9–7 · eldorado, 21 Sept →
406msFastest reaction time · 7–13 · ancient, 28 Sept →
13–1Biggest win · cache, 27 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–12In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 54% over 26nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%0.02
dust2C188–1044%0.03
ancientB158–753%0.01
infernoB147–750%0.04
nukeD82–625%0.02
cacheC73–443%0.02
anubis—40–40%-0.02
vertigo—31–233%0.00
poseidon—11–0100%0.07
eldorado—11–0100%0.08
shelter—10–10%-0.05
boulder—10–10%0.07
train—10–10%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,816Lifetime kills
1.18K/D · Top 50% of Red band
4,690Matches
36.5%Match win rate
52.8%Headshot % · Top 50% of Red band
10.8%Shot accuracy
13,089MVPs
2,185Hours (in match)
2,624Bombs planted
966Bombs defused

Most-used weapons

AK-4743,200
AWP9,109
FAMAS1,831
MP91,649
MAC-101,517

Lifetime map wins

8,220inferno
5,147dust2
1,918nuke
1,482vertigo
559train
145office
59safehouse
55ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

168Matches
53%Win rate
1.37Avg K/D
88.8ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2756%1.5217.1
Ancient2540%1.3218.1
Mirage2255%1.6219.4
Dust21164%1.4320.4
Nuke580%1.5419.4
Vertigo540%1.3518.2
Anubis475%0.8815.0
Train250%1.1619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
41.4%Accuracy (enemy spotted)
42.0%Spray accuracy
94.5%Counter-strafing
8.6°Preaim
518msReaction time
43.8%T opening success
66.7%CT opening success
0.69Enemies flashed / flash
13.5%Flash assists
8.95HE damage / grenade
15.74Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–130.0130%3 Oct →
ancient13–70.0118%3 Oct →
mirage16–14-0.0117%30 Sept →
inferno13–100.0030%30 Sept →
inferno13–9-0.0023%30 Sept →
inferno10–130.0317%29 Sept →
ancient11–130.0324%29 Sept →
anubis15–15-0.0423%28 Sept →
mirage13–60.019%28 Sept →
ancient7–13-0.0510%28 Sept →
dust213–80.0530%28 Sept →
mirage13–40.0729%27 Sept →
nuke9–13-0.0015%27 Sept →
cache13–10.1323%27 Sept →
mirage15–15-0.0018%27 Sept →
ancient13–3-0.0320%27 Sept →
dust213–10.0923%27 Sept →
mirage13–11-0.0414%26 Sept →
nuke13–90.0914%26 Sept →
nuke9–13-0.0720%26 Sept →
cache7–13-0.0222%26 Sept →
nuke8–80.0817%25 Sept →
inferno7–90.0621%25 Sept →
inferno7–90.0226%25 Sept →
mirage11–130.0522%25 Sept →
dust212–120.0431%23 Sept →
poseidon9–70.0731%22 Sept →
dust24–130.0523%22 Sept →
mirage13–90.0829%22 Sept →
eldorado9–70.0844%21 Sept →
mirage16–120.0319%20 Sept →
inferno13–60.0528%20 Sept →
anubis3–13-0.0717%16 Sept →
mirage7–13-0.0423%15 Sept →
ancient13–7-0.0015%15 Sept →
dust24–13-0.0526%15 Sept →
ancient13–10-0.0413%15 Sept →
inferno13–70.1216%29 Aug →
cache13–80.0217%29 Aug →
ancient10–13-0.0314%28 Aug →
inferno13–60.0726%28 Aug →
mirage11–130.0512%28 Aug →
dust213–90.0118%28 Aug →
mirage13–100.1112%26 Aug →
mirage13–9-0.0010%25 Aug →
dust29–13-0.0135%25 Aug →
inferno12–160.0020%16 Aug →
nuke13–100.0119%10 Aug →
cache3–13-0.0814%8 Aug →
mirage10–130.0121%8 Aug →
dust212–120.0423%8 Aug →
nuke5–130.0532%8 Aug →
dust213–20.0727%7 Aug →
inferno13–80.0239%7 Aug →
dust213–110.0517%7 Aug →
anubis10–130.0224%7 Aug →
dust26–130.044%7 Aug →
ancient11–130.0723%7 Aug →
vertigo6–130.0622%3 Aug →
cache13–40.0731%3 Aug →
cache3–13-0.0024%3 Aug →
cache10–130.0417%3 Aug →
mirage13–20.1316%2 Aug →
inferno9–130.0117%1 Aug →
mirage13–60.0318%29 Jul →
dust213–5-0.0331%29 Jul →
mirage11–13-0.0317%29 Jul →
mirage5–13-0.0415%29 Jul →
anubis9–13-0.0118%28 Jul →
nuke3–13-0.0515%28 Jul →
dust25–130.0236%28 Jul →
inferno13–30.1020%27 Jul →
ancient13–9-0.0225%27 Jul →
ancient6–13-0.0112%25 Jul →
mirage11–13-0.0119%25 Jul →
inferno8–130.0016%25 Jul →
inferno7–130.0128%20 Jul →
ancient13–110.0825%20 Jul →
dust216–13-0.0024%20 Jul →
mirage13–50.0733%19 Jul →
dust214–160.0518%19 Jul →
nuke11–130.0628%18 Jul →
ancient13–70.0925%18 Jul →
mirage13–90.0311%18 Jul →
dust213–60.0414%17 Jul →
ancient3–130.0321%16 Jul →
shelter1–13-0.0525%16 Jul →
boulder10–130.0718%16 Jul →
mirage13–40.0423%5 Jul →
train9–130.0427%17 Jun →
ancient13–40.0418%14 Jun →
dust213–16-0.0529%11 Jun →
mirage2–13-0.0619%11 Jun →
mirage11–130.0228%11 Jun →
ancient5–130.0129%11 Jun →
mirage6–130.1014%9 Jun →
vertigo6–13-0.0615%8 Jun →
dust211–130.0519%7 Jun →
vertigo13–70.0118%4 Jun →
mirage13–30.0124%3 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.