Honkai: Star Rail

Honkai: Star Rail — CS2 Stats

US76561199402587534[U:1:1442321806]Steam profile ↗✓ No bans

2,158Tracked matches59%Win rate2022Tracked since
3,364Hours in CS17Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
CSDB Leaderboard#93559 of 248496 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,076 +1,394 1 Nov – 6 Nov · 2 days played
17,68219,076peak 19,0761 Nov6 Nov
19,076Peak Premier in tracked matches
40Days played since 2025-08-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.4%46.8%48.2%8.8% short
Shot accuracy8.4%13.0%13.3%4.9% short
Kill/death ratio0.941.061.070.13 short
Match win rate38.8%46.3%46.9%8.1% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHonkai: Star RailFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning64
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY62–32–6Last 10062%Win rateWLWTWWWWTL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · −12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 605ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 553ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.7
Utility4.3
Positioning6.4
Opening Duels3.2
Clutch4.8

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.4
Utility4.3
Mechanics6.5
Opening Duels3.7
Win Impact8.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time579ms−38ms
first ⅓ avg 617ms → last ⅓ avg 579ms
Headshot accuracy14.2%+0.6%
first ⅓ avg 13.6% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · mirage, 9 May →
44%Best headshot accuracy · 3–4 · office, 28 Dec →
438msFastest reaction time · 13–1 · dust2, 27 Sept →
13–1Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
7–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 85% over 13nukeWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B2412–1250%0.01
mirageS2114–767%0.06
ancientS1311–285%0.04
infernoS128–467%0.01
overpassA85–363%0.02
nukeC73–443%0.01
trainA74–357%0.04
anubis—21–150%-0.02
office—21–150%0.02
cache—10–10%-0.00
poseidon—11–0100%-0.02
eldorado—11–0100%-0.01
vertigo—11–0100%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,414Lifetime kills
0.94K/D
4,481Matches
38.8%Match win rate
39.4%Headshot %
8.4%Shot accuracy
6,877MVPs
1,753Hours (in match)
2,315Bombs planted
897Bombs defused

Most-used weapons

AK-4737,727
AWP6,264
MP92,216
FAMAS1,543
MAC-101,016

Lifetime map wins

7,192inferno
5,771dust2
3,079nuke
2,300vertigo
512train
464office
81italy
35cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

146Matches
59%Win rate
1.20Avg K/D
82.3ADR
37%Headshot %

Clutches & streaks

44%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3057%1.1718.1
Inferno2467%1.4618.1
Ancient2152%1.0916.3
Anubis862%0.8514.0
Dust2850%0.9012.4
Vertigo850%1.1916.1
Nuke6100%1.9315.5
Train333%1.0413.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
40.8%Accuracy (enemy spotted)
43.2%Spray accuracy
79.2%Counter-strafing
10.2°Preaim
584msReaction time
41.2%T opening success
48.5%CT opening success
0.72Enemies flashed / flash
14.8%Flash assists
6.03HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5066% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.3977 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–40.0513%3 Oct →
mirage3–13-0.0412%3 Oct →
ancient13–7-0.0327%3 Oct →
mirage15–150.0416%27 Sept →
ancient13–30.0918%27 Sept →
dust213–10.0711%27 Sept →
mirage13–11-0.038%26 Sept →
nuke13–9-0.064%26 Sept →
nuke8–8-0.1210%25 Sept →
inferno7–9-0.1215%25 Sept →
inferno7–9-0.1026%25 Sept →
mirage11–130.0120%25 Sept →
dust28–13-0.1017%24 Sept →
cache11–13-0.0010%24 Sept →
dust212–120.0112%23 Sept →
anubis13–5-0.029%22 Sept →
nuke13–70.0916%22 Sept →
dust25–13-0.0215%22 Sept →
poseidon9–7-0.0218%22 Sept →
eldorado9–7-0.0112%21 Sept →
nuke8–130.0113%21 Sept →
mirage16–120.0111%20 Sept →
inferno13–60.0311%20 Sept →
mirage13–10.1024%9 May →
mirage13–10.199%9 May →
ancient9–130.0117%9 May →
inferno9–13-0.0313%23 Jan →
dust213–60.038%23 Jan →
ancient13–40.0822%23 Jan →
dust213–10-0.0211%23 Jan →
anubis5–13-0.039%23 Jan →
dust215–15-0.0117%22 Jan →
overpass13–50.0519%18 Jan →
office3–40.0544%28 Dec →
dust28–13-0.0123%28 Dec →
overpass5–70.0221%30 Nov →
ancient1–13-0.0127%30 Nov →
dust23–13-0.057%30 Nov →
vertigo13–7-0.018%25 Nov →
dust212–120.0212%25 Nov →
inferno1–13-0.149%25 Nov →
dust211–130.0423%25 Nov →
inferno13–70.0621%6 Nov →
train13–40.0920%6 Nov →
overpass13–40.057%6 Nov →
mirage15–150.0213%6 Nov →
mirage13–60.1619%1 Nov →
nuke4–110.0319%1 Nov →
ancient13–80.0516%1 Nov →
mirage13–110.0313%1 Nov →
train13–100.1015%31 Oct →
dust216–120.0514%31 Oct →
mirage5–130.0326%31 Oct →
mirage13–80.1013%30 Oct →
dust28–13-0.0327%29 Oct →
dust26–13-0.0118%29 Oct →
inferno13–50.1110%26 Oct →
dust213–50.0116%26 Oct →
dust213–90.0619%26 Oct →
mirage8–130.0823%24 Oct →
ancient6–00.1222%24 Oct →
dust213–40.1327%23 Oct →
mirage13–30.1118%10 Oct →
inferno13–7-0.029%10 Oct →
ancient16–14-0.0113%10 Oct →
dust213–110.0315%8 Oct →
mirage13–10.0511%8 Oct →
inferno13–40.067%13 Sept →
ancient13–5-0.015%13 Sept →
overpass13–90.105%13 Sept →
train6–130.0313%13 Sept →
mirage13–90.0717%13 Sept →
train13–70.0813%12 Sept →
dust213–90.0915%12 Sept →
ancient13–5-0.0116%12 Sept →
inferno13–60.026%11 Sept →
train6–13-0.029%11 Sept →
mirage1–7-0.0533%9 Sept →
dust210–130.0113%8 Sept →
overpass6–130.0410%7 Sept →
ancient13–60.1119%7 Sept →
mirage13–10.134%7 Sept →
train13–80.1017%7 Sept →
overpass13–30.0517%6 Sept →
mirage13–70.1013%6 Sept →
office13–3-0.020%4 Sept →
dust213–80.0120%3 Sept →
nuke13–40.0416%2 Sept →
ancient13–6-0.0118%2 Sept →
train4–13-0.074%2 Sept →
inferno13–10.0920%2 Sept →
mirage13–20.0913%2 Sept →
ancient13–60.0913%2 Sept →
dust213–110.0613%1 Sept →
overpass2–9-0.2010%1 Sept →
mirage13–50.0425%31 Aug →
dust26–13-0.0523%31 Aug →
nuke10–130.0615%29 Aug →
inferno13–60.1217%29 Aug →
overpass13–70.079%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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