Enimal

Enimal — CS2 Stats

HU76561198877005304[U:1:916739576]Steam profile ↗✓ No bans

2,753Tracked matches52%Win rate2020Tracked since
4,952Hours in CS0Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating23,324Top 25% of 201,197 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#37950 of 248168 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,753 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,324 +1,575 14 Feb – 18 Sept · 26 days played
21,29823,840peak 23,84014 Feb18 Sept
24,375Peak Premier in tracked matches
34Days played since 2026-02-14

Premier CS Rating

  • 516 below peak (23,840)
  • +1,575 over 90 days
  • Next: Red band at 25,000 — 1,676 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.4%41.3%41.8%5.4% short
Shot accuracy18.2%12.7%12.2%above
Kill/death ratio0.700.950.980.28 short
Match win rate42.9%42.6%43.3%meets

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEnimalFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER23,324 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning47
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateLLWWLLLWWL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +9.8pp headshot accuracy · +55ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 622ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 664ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility2.6
Positioning4.7
Opening Duels2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.7
Utility2.6
Mechanics7.4
Opening Duels2.5
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time630ms−7ms
first ⅓ avg 636ms → last ⅓ avg 630ms
Headshot accuracy20.1%+2.4%
first ⅓ avg 17.7% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–6 · poseidon, 7 Aug →
45%Best headshot accuracy · 9–3 · nuke, 3 Aug →
453msFastest reaction time · 13–11 · anubis, 9 Jul →
13–0Biggest win · ancient, 22 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
10–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 83% over 6cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS2919–1066%-0.03
dust2C228–1436%-0.04
ancientA1610–663%-0.03
infernoS97–278%-0.00
cacheD72–529%-0.05
nukeS65–183%-0.03
anubisA53–260%-0.03
overpass—21–150%-0.01
boulder—10–10%0.05
poseidon—11–0100%0.12
debris—10–10%0.06
vertigo—10–10%0.02

Across the last 100 tracked matches.

Lifetime stats

86,380Lifetime kills
0.70K/D
5,771Matches
42.9%Match win rate · Top 50% of Level 2 players
36.4%Headshot %
18.2%Shot accuracy · Top 25% of Level 2 players
10,313MVPs
2,907Hours (in match)
10,380Bombs planted
1,215Bombs defused

Most-used weapons

AK-4716,016
SG 55312,908
MP710,797
AUG4,925
P2501,937
AWP1,234

Lifetime map wins

8,937inferno
5,610dust2
2,714nuke
1,899vertigo
1,332train
369office
262cbble
184lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

406Matches
50%Win rate
0.77Avg K/D
—ADR
33%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.7210.5
Ancient1100%1.2515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
33.9%Accuracy (enemy spotted)
43.2%Spray accuracy
83.5%Counter-strafing
10.3°Preaim
621msReaction time
23.9%T opening success
49.9%CT opening success
0.40Enemies flashed / flash
1.0%Flash assists
5.87HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4045 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.9399% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.1117%8 Aug →
boulder6–130.0533%8 Aug →
poseidon9–60.1219%7 Aug →
nuke9–7-0.0220%7 Aug →
debris5–90.0638%7 Aug →
inferno1–9-0.1414%7 Aug →
vertigo3–90.0239%7 Aug →
nuke9–3-0.0645%3 Aug →
inferno9–10.0341%3 Aug →
cache5–13-0.0613%31 Jul →
nuke7–13-0.109%31 Jul →
mirage4–13-0.0611%31 Jul →
ancient13–4-0.0219%31 Jul →
ancient13–8-0.0523%26 Jul →
mirage13–110.0115%21 Jul →
dust213–60.0311%21 Jul →
anubis8–13-0.0840%21 Jul →
dust213–1-0.0321%21 Jul →
ancient13–8-0.0314%13 Jul →
mirage13–11-0.0419%10 Jul →
anubis13–11-0.0312%9 Jul →
cache7–13-0.0217%9 Jul →
dust215–15-0.0116%9 Jul →
mirage13–10-0.0412%9 Jul →
mirage8–13-0.0711%9 Jul →
cache2–13-0.1012%9 Jul →
ancient13–10.0817%9 Jul →
dust213–4-0.0314%9 Jul →
mirage13–2-0.0617%9 Jul →
dust22–13-0.0429%9 Jul →
nuke13–70.0220%9 Jul →
dust28–130.0112%9 Jul →
overpass13–110.0312%23 Jun →
ancient2–13-0.0823%23 Jun →
mirage13–7-0.0613%26 May →
overpass5–13-0.0517%22 May →
dust29–13-0.0920%14 May →
mirage1–13-0.118%14 May →
cache0–5-0.070%2 May →
dust28–13-0.0718%30 Apr →
cache13–10-0.0115%30 Apr →
cache13–9-0.0219%30 Apr →
cache7–13-0.0611%30 Apr →
mirage6–13-0.0125%24 Apr →
inferno9–13-0.0615%24 Apr →
anubis13–5-0.0220%24 Apr →
dust26–13-0.0117%24 Apr →
nuke13–4-0.0419%24 Apr →
inferno13–100.0324%24 Apr →
inferno13–50.059%11 Apr →
mirage13–70.0323%11 Apr →
ancient11–130.0110%10 Apr →
mirage13–30.0616%10 Apr →
anubis13–30.0419%10 Apr →
mirage13–9-0.0625%1 Apr →
mirage7–13-0.0120%1 Apr →
mirage7–13-0.0334%28 Mar →
mirage13–10-0.076%28 Mar →
mirage13–90.0220%25 Mar →
mirage13–11-0.068%25 Mar →
dust27–13-0.0529%20 Mar →
ancient16–14-0.0516%19 Mar →
mirage13–40.0020%19 Mar →
dust21–13-0.1119%19 Mar →
ancient16–12-0.0312%17 Mar →
ancient13–110.0011%4 Mar →
dust211–13-0.0923%4 Mar →
mirage13–3-0.0121%4 Mar →
inferno9–40.0918%4 Mar →
anubis4–13-0.0825%1 Mar →
nuke13–100.0015%1 Mar →
ancient13–110.0617%1 Mar →
mirage7–13-0.1212%1 Mar →
dust26–13-0.0613%1 Mar →
ancient8–13-0.0910%28 Feb →
dust25–13-0.0811%28 Feb →
dust213–50.0119%28 Feb →
inferno13–20.0222%28 Feb →
mirage13–70.0113%28 Feb →
mirage13–7-0.0510%26 Feb →
mirage13–5-0.0327%26 Feb →
dust27–13-0.0510%25 Feb →
ancient2–13-0.0331%25 Feb →
dust213–10-0.0416%25 Feb →
dust213–9-0.0021%24 Feb →
mirage13–8-0.0225%24 Feb →
mirage13–40.0419%24 Feb →
mirage7–13-0.0320%22 Feb →
mirage4–13-0.0719%22 Feb →
dust26–13-0.0214%22 Feb →
ancient13–0-0.0424%22 Feb →
mirage13–10.0129%22 Feb →
ancient10–13-0.0819%22 Feb →
ancient16–14-0.0715%20 Feb →
dust214–16-0.0413%20 Feb →
inferno16–13-0.0417%20 Feb →
inferno13–5-0.0214%18 Feb →
ancient7–13-0.0314%18 Feb →
dust213–90.0112%18 Feb →
dust213–10-0.0521%14 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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