Arezzzs

Arezzzs — CS2 Stats

LV76561198985750634[U:1:1025484906]Steam profile ↗✓ No bans

3,395Tracked matches43%Win rate2020Tracked since
7,153Hours in CS57Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating14,794Blue band · top ~29.5% of ranked players (population est.)
FaceitLevel 7 · 1,717 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,794 -206 4 Aug – 1 Oct · 27 days played
11,65815,000peak 15,0004 Aug1 Oct
15,000Peak Premier in tracked matches
1,717Highest Faceit ELO seen on CSDB
36Days played since 2026-08-04

Faceit ELO

  • At peak — 1,717
  • Next: Level 9 at 1,751 — 34 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-19
  • Level 7 first seen 2026-09-19

Premier CS Rating

  • 206 below peak (15,000)
  • +1,908 over 30 days · improving
  • Next: Purple band at 15,000 — 206 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-19
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches106——
Win rate46%——
K/D0.75——
Headshot %55%——

Measured 2 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate54.2%45.7%46.8%above
Shot accuracy7.4%12.7%13.0%5.6% short
Kill/death ratio0.791.051.060.27 short
Match win rate44.6%45.7%46.3%1.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGArezzzsFACEITLevel 7 · 1,717 ELOSTANDINGTop 42.3% of rankedPREMIER14,794 · Blue bandPEAK ELO1,717csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning64
Utility32

0–100 skill scores via Leetify.

Recent form

COLD48–51–1Last 10048%Win rateLWWWLLLLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.8pp headshot accuracy · −36ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 652ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 616ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.6
Utility3.2
Positioning6.4
Opening Duels4.0
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.4
Utility3.2
Mechanics6.6
Opening Duels5.9
Win Impact2.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time652ms−52ms
first ⅓ avg 703ms → last ⅓ avg 652ms
Headshot accuracy18.6%−3.4%
first ⅓ avg 22.0% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · nuke, 9 Sept →
43%Best headshot accuracy · 9–13 · nuke, 9 Sept →
391msFastest reaction time · 2–2 · inferno, 6 Sept →
13–1Biggest win · ancient, 1 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–12In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 59% over 17infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB178–947%0.01
mirageA1710–759%-0.02
ancientB168–850%0.01
cacheB136–746%-0.00
anubisB137–654%0.02
dust2C125–742%0.00
infernoD113–827%-0.05
poseidon—11–0100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

148,198Lifetime kills
0.79K/D
6,216Matches
44.6%Match win rate
54.2%Headshot % · Top 25% of Level 7 players
7.4%Shot accuracy
15,219MVPs
3,221Hours (in match)
6,036Bombs planted
1,337Bombs defused

Most-used weapons

AK-4756,325
AWP14,784
MP93,453
SSG 082,479
FAMAS2,046

Lifetime map wins

9,207inferno
7,569dust2
5,845nuke
3,496vertigo
2,999train
1,081office
124lake
124safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,131Matches
50%Win rate
0.97Avg K/D
74.2ADR
53%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage32551%0.9214.7
Dust217947%0.9313.7
Ancient17653%0.9315.0
Anubis9351%0.9515.1
Inferno9351%0.9614.6
Nuke7240%0.8813.4
Vertigo2255%1.1516.3
Train1953%1.0515.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
32.6%Accuracy (enemy spotted)
35.2%Spray accuracy
79.8%Counter-strafing
8.2°Preaim
644msReaction time
60.9%T opening success
46.7%CT opening success
0.52Enemies flashed / flash
10.5%Flash assists
7.72HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.3948 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0021%1 Oct →
cache13–30.0320%1 Oct →
ancient13–10.1113%1 Oct →
anubis13–90.049%1 Oct →
dust210–130.0010%30 Sept →
ancient10–13-0.0425%30 Sept →
nuke11–13-0.0417%30 Sept →
mirage6–13-0.0622%30 Sept →
inferno1–9-0.230%29 Sept →
mirage6–13-0.0215%28 Sept →
nuke13–11-0.0412%27 Sept →
cache7–13-0.0930%27 Sept →
mirage13–80.0219%27 Sept →
dust213–10.1017%27 Sept →
inferno5–13-0.0112%27 Sept →
anubis13–9-0.0118%25 Sept →
mirage13–11-0.0216%25 Sept →
mirage7–13-0.080%25 Sept →
nuke13–16-0.0022%25 Sept →
ancient7–130.0123%24 Sept →
dust216–140.0323%24 Sept →
mirage11–13-0.0125%24 Sept →
dust213–9-0.0219%24 Sept →
mirage13–9-0.0528%22 Sept →
ancient10–13-0.0817%21 Sept →
cache7–13-0.0135%21 Sept →
mirage16–140.0417%20 Sept →
mirage7–13-0.0422%19 Sept →
cache13–9-0.0120%17 Sept →
dust25–13-0.0931%15 Sept →
nuke11–130.0316%14 Sept →
cache3–13-0.0415%12 Sept →
mirage13–100.0426%10 Sept →
ancient13–60.0723%10 Sept →
anubis9–13-0.0121%9 Sept →
nuke13–30.1620%9 Sept →
anubis13–80.0022%9 Sept →
ancient13–60.0125%9 Sept →
nuke9–130.0343%9 Sept →
dust214–16-0.0230%6 Sept →
nuke13–80.0425%6 Sept →
ancient13–9-0.0120%6 Sept →
nuke13–70.0242%6 Sept →
cache13–4-0.0116%6 Sept →
inferno2–2-0.1320%6 Sept →
inferno14–160.0234%5 Sept →
anubis13–60.0425%5 Sept →
mirage13–80.0033%5 Sept →
mirage13–11-0.0228%5 Sept →
mirage13–11-0.0125%31 Aug →
anubis2–130.0119%31 Aug →
mirage13–6-0.0014%31 Aug →
dust23–13-0.0713%31 Aug →
ancient13–80.0316%30 Aug →
mirage13–90.0327%30 Aug →
cache8–13-0.0420%27 Aug →
ancient13–30.1420%27 Aug →
anubis13–50.0515%27 Aug →
inferno13–30.0236%27 Aug →
cache13–50.0130%24 Aug →
dust211–13-0.0417%24 Aug →
inferno9–4-0.0214%23 Aug →
inferno9–2-0.0130%23 Aug →
poseidon9–4-0.0035%23 Aug →
anubis12–16-0.0024%21 Aug →
nuke8–13-0.0720%21 Aug →
anubis10–130.049%17 Aug →
ancient16–13-0.077%17 Aug →
nuke13–8-0.0011%17 Aug →
mirage15–15-0.0628%16 Aug →
ancient6–13-0.048%16 Aug →
ancient14–160.0214%15 Aug →
inferno5–13-0.0621%14 Aug →
dust213–110.0418%14 Aug →
cache13–10.0526%14 Aug →
nuke10–13-0.0220%14 Aug →
anubis11–130.0318%14 Aug →
cache11–13-0.0330%12 Aug →
inferno7–13-0.0823%11 Aug →
dust213–10.0216%11 Aug →
nuke13–100.0630%11 Aug →
nuke6–13-0.0210%11 Aug →
anubis13–110.0316%11 Aug →
cache8–130.0919%11 Aug →
ancient4–13-0.0428%9 Aug →
cache8–13-0.0231%9 Aug →
nuke13–90.0122%9 Aug →
anubis7–13-0.0218%8 Aug →
inferno7–13-0.0139%8 Aug →
nuke4–13-0.0342%8 Aug →
mirage4–13-0.0523%8 Aug →
nuke11–13-0.0327%8 Aug →
nuke13–8-0.0128%7 Aug →
ancient9–13-0.0236%7 Aug →
anubis13–30.0626%6 Aug →
ancient13–40.1216%6 Aug →
inferno2–6-0.0320%6 Aug →
cache13–80.0411%6 Aug →
ancient12–16-0.0317%6 Aug →
dust210–130.0730%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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