Cpt.Autismo

Cpt.Autismo — CS2 Stats

GB76561198872414316[U:1:912148588]Steam profile ↗✓ No bans

1,364Tracked matches59%Win rate2020Tracked since
2,649Hours in CS5Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating15,117Purple band · top ~27.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,117 +6,684 20 Jun – 15 Oct · 22 days played
8,43315,117peak 15,11720 Jun15 Oct
15,117Peak Premier in tracked matches
35Days played since 2026-05-26

Premier CS Rating

  • At peak — 15,117
  • +1,604 over 30 days · improving
  • Next: Pink band at 20,000 — 4,883 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate54%——
K/D1.52——
Headshot %52%——

Measured 16 Sep 2026 → 20 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,013), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.2%41.3%41.8%3.6% short
Shot accuracy13.2%12.7%12.2%above
Kill/death ratio1.070.950.98above
Match win rate46.9%42.6%43.3%above

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCpt.AutismoFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER15,117 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning73
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateWTWWWLTLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +5.1pp headshot accuracy · −98ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 463ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 458ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 507ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.9
Utility3.6
Positioning7.3
Opening Duels6.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning7.3
Utility3.6
Mechanics1.9
Opening Duels8.4
Win Impact8.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time515ms−43ms
first ⅓ avg 558ms → last ⅓ avg 515ms
Headshot accuracy18.0%−0.8%
first ⅓ avg 18.8% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · inferno, 31 May →
43%Best headshot accuracy · 5–13 · dust2, 10 Aug →
344msFastest reaction time · 8–8 · inferno, 6 Oct →
13–0Biggest win · anubis, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 60% over 5nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB2612–1446%0.02
dust2C187–1139%0.01
cacheB179–853%0.01
mirageB126–650%-0.00
nukeD113–827%-0.02
ancientA74–357%0.02
anubisA53–260%0.03
overpass—21–150%-0.02
train—10–10%-0.01
office—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,794Lifetime kills
1.07K/D · Top 50% of Level 2 players
3,181Matches
46.9%Match win rate · Top 25% of Level 2 players
38.2%Headshot %
13.2%Shot accuracy · Top 50% of Level 2 players
8,832MVPs
1,204Hours (in match)
3,430Bombs planted
1,138Bombs defused

Most-used weapons

AK-4716,279
AWP11,870
P2502,403
MP91,188
MAC-101,092
Knife850

Lifetime map wins

6,389inferno
3,507dust2
2,481vertigo
1,819nuke
834train
355cbble
71office
44safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

73Matches
40%Win rate
1.14Avg K/D
—ADR
31%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%3.8627.0
Ancient10%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
41.8%Spray accuracy
58.8%Counter-strafing
11.7°Preaim
521msReaction time
68.5%T opening success
58.4%CT opening success
0.38Enemies flashed / flash
2.5%Flash assists
7.42HE damage / grenade
7.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3819 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0524%15 Oct →
cache15–150.0141%15 Oct →
inferno13–100.0333%13 Oct →
cache13–40.0917%13 Oct →
inferno13–60.040%6 Oct →
nuke0–9-0.1633%6 Oct →
inferno8–80.1513%6 Oct →
nuke7–90.0022%6 Oct →
ancient13–110.0619%3 Oct →
dust213–9-0.0014%25 Sept →
cache13–60.0615%25 Sept →
ancient13–90.0710%25 Sept →
ancient10–130.0413%25 Sept →
anubis15–150.067%24 Sept →
nuke8–13-0.035%24 Sept →
inferno13–60.0524%24 Sept →
mirage9–13-0.0120%24 Sept →
ancient6–13-0.0636%22 Sept →
dust27–13-0.0429%22 Sept →
mirage13–9-0.077%17 Sept →
nuke13–5-0.059%17 Sept →
cache4–130.0313%13 Sept →
dust211–130.0314%13 Sept →
cache13–30.0323%13 Sept →
nuke10–13-0.0114%13 Sept →
dust216–120.0812%11 Sept →
cache15–15-0.0319%11 Sept →
inferno13–40.0013%11 Sept →
dust28–13-0.0324%4 Sept →
cache3–13-0.0833%4 Sept →
nuke13–20.0810%4 Sept →
anubis10–13-0.019%28 Aug →
cache13–8-0.0122%28 Aug →
nuke3–13-0.0119%28 Aug →
inferno16–140.0213%24 Aug →
cache13–5-0.0211%24 Aug →
anubis13–7-0.0127%24 Aug →
inferno13–30.0121%24 Aug →
cache13–60.0032%24 Aug →
nuke9–13-0.0420%21 Aug →
mirage13–30.0215%21 Aug →
ancient5–130.0317%21 Aug →
dust25–13-0.0225%21 Aug →
dust213–50.0531%21 Aug →
nuke10–13-0.0219%17 Aug →
anubis13–00.020%17 Aug →
inferno7–13-0.0221%17 Aug →
inferno13–100.0014%17 Aug →
inferno13–50.0717%14 Aug →
mirage13–50.0423%14 Aug →
dust25–13-0.0143%10 Aug →
inferno11–13-0.0127%10 Aug →
inferno13–70.0615%7 Aug →
mirage13–16-0.017%2 Aug →
anubis13–40.0811%2 Aug →
dust213–90.0327%2 Aug →
cache13–90.1110%1 Aug →
inferno16–140.0712%1 Aug →
inferno13–60.069%1 Aug →
mirage7–130.0313%1 Aug →
dust27–13-0.0415%30 Jul →
mirage4–13-0.0216%30 Jul →
nuke14–160.0114%24 Jul →
cache13–60.0828%24 Jul →
inferno8–13-0.008%24 Jul →
mirage7–13-0.0618%21 Jul →
mirage13–80.0114%10 Jul →
ancient13–10-0.055%10 Jul →
nuke13–110.0515%9 Jul →
cache3–13-0.0436%9 Jul →
cache1–13-0.0622%7 Jul →
inferno12–12-0.010%7 Jul →
train4–13-0.0120%7 Jul →
office6–130.0318%7 Jul →
cache10–13-0.0317%7 Jul →
inferno6–9-0.0418%7 Jul →
dust213–20.0116%28 Jun →
inferno9–13-0.0312%28 Jun →
mirage11–130.0516%27 Jun →
dust213–110.0330%27 Jun →
cache10–130.0317%21 Jun →
inferno3–13-0.043%20 Jun →
mirage13–11-0.0328%20 Jun →
dust28–13-0.0520%20 Jun →
inferno3–130.0734%19 Jun →
inferno10–13-0.0221%19 Jun →
dust24–130.029%19 Jun →
inferno3–13-0.0630%9 Jun →
ancient13–50.0628%9 Jun →
dust25–13-0.0226%9 Jun →
overpass13–110.0217%9 Jun →
inferno9–130.0315%1 Jun →
mirage13–80.0015%1 Jun →
dust26–130.0619%1 Jun →
inferno13–50.2023%31 May →
dust29–130.0126%31 May →
overpass1–13-0.0616%31 May →
inferno13–160.0114%26 May →
dust213–60.0119%26 May →
inferno11–130.0215%26 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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