Na`Vi | AaroB

Na`Vi | AaroB — CS2 Stats

US76561198872241636[U:1:911975908]Steam profile ↗✓ No bans

791Tracked matches52%Win rate2020Tracked since
1,713Hours in CS
CSDB Rating4.8 DevelopingSupport
Premier CS Rating9,977Light Blue band · top ~55% of ranked players (population est.)
FaceitLevel 7 · 1,270 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 May 2026 (136 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 6 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,977 +294 5 Apr7 May · 3 days played
9,5669,977peak 9,9775 Apr7 May
9,977Peak Premier in tracked matches
1,270Highest Faceit ELO seen on CSDB
33Days played since 2026-03-06

Faceit ELO

  • At peak — 1,270
  • Next: Level 7 at 1,351 81 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • At peak — 9,977
  • +294 over 30 days · steady
  • Next: Blue band at 10,000 23 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,717), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate33.5%45.7%46.8%13.3% short
Shot accuracy9.4%12.7%13.0%3.6% short
Kill/death ratio0.951.051.060.11 short
Match win rate44.2%45.7%46.3%2.2% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNa`Vi | AaroBFACEITLevel 7 · 1,270 ELOSTANDINGTop 42.3% of rankedPREMIER9,977 · Light Blue bandPEAK ELO1,270csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning39
Utility59

0–100 skill scores via Leetify.

Recent form

HOT48511Last 10048%Win rateWWWLWLWWLW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · +2.3pp headshot accuracy · +47ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 639ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 640ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.7
Utility5.9
Positioning3.9
Opening Duels2.5
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.9
Utility5.9
Mechanics6.1
Opening Duels2.0
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time613ms−15ms
first ⅓ avg 628ms → last ⅓ avg 613ms
Headshot accuracy16.3%−0.7%
first ⅓ avg 17.1% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 10–13 · vertigo, 8 May
37%Best headshot accuracy · 13–6 · nuke, 4 Apr
453msFastest reaction time · 9–13 · inferno, 7 Apr
13–3Biggest win · nuke, 3 May

Across the last 100 tracked matches.

Highlights

10Longest win streak
W3Current streak
125In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 64% over 22cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2281436%-0.01
nukeA2214864%-0.00
infernoA148657%0.02
anubisB137654%0.02
dust2C104640%-0.02
cacheD61517%0.04
ancientC52340%-0.00
overpass42250%0.01
train220100%0.01
vertigo1010%0.13
poseidon1010%-0.15

Across the last 100 tracked matches.

Lifetime stats

42,871Lifetime kills
0.95K/D
2,797Matches
44.2%Match win rate
33.5%Headshot %
9.4%Shot accuracy
5,980MVPs
1,713Hours (in match)
2,076Bombs planted
611Bombs defused

Most-used weapons

AK-4713,806
AWP6,024
MP91,297
Knife1,230

Lifetime map wins

3,091nuke
2,257inferno
2,106dust2
744train
667vertigo
264lake
72cbble
54safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

534Matches
50%Win rate
1.07Avg K/D
77.7ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke12959%1.1616.0
Mirage12347%0.9915.0
Dust28843%0.9413.7
Inferno5450%1.2015.2
Anubis3946%1.1815.9
Train3453%1.1115.8
Overpass2952%1.0116.7
Ancient2544%0.9514.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
37.8%Accuracy (enemy spotted)
40.8%Spray accuracy
77.3%Counter-strafing
11.1°Preaim
616msReaction time
31.2%T opening success
45.2%CT opening success
0.49Enemies flashed / flash
5.9%Flash assists
6.71HE damage / grenade
15.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4915 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1936% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–40.0815%13 May
nuke13–10-0.0220%10 May
inferno9–60.0526%8 May
vertigo10–130.1319%8 May
mirage13–11-0.0920%7 May
cache9–130.0523%7 May
inferno13–40.0815%7 May
mirage13–90.0020%4 May
cache10–130.0313%4 May
mirage16–120.0313%4 May
anubis13–6-0.0013%4 May
nuke10–13-0.0210%4 May
mirage11–13-0.0123%3 May
nuke7–13-0.0317%3 May
nuke13–30.1026%3 May
anubis10–130.0414%2 May
mirage6–13-0.067%2 May
cache7–130.0321%30 Apr
nuke19–160.0122%29 Apr
overpass8–130.039%29 Apr
mirage15–150.0317%29 Apr
overpass16–140.019%28 Apr
anubis11–130.0415%28 Apr
inferno13–70.0730%28 Apr
cache10–130.0614%27 Apr
inferno13–9-0.0219%26 Apr
dust213–100.0114%26 Apr
cache13–30.0414%26 Apr
mirage9–13-0.0614%25 Apr
cache13–160.0110%25 Apr
anubis13–60.1113%24 Apr
mirage13–16-0.0015%24 Apr
mirage8–13-0.029%24 Apr
train13–70.0421%24 Apr
train13–11-0.0219%24 Apr
nuke13–110.038%12 Apr
dust25–130.0320%11 Apr
mirage13–100.0822%11 Apr
inferno7–13-0.0222%11 Apr
inferno11–130.0318%11 Apr
inferno9–70.0019%11 Apr
mirage5–13-0.0914%10 Apr
dust25–13-0.0121%10 Apr
nuke7–13-0.0410%9 Apr
mirage8–130.0216%9 Apr
mirage10–13-0.063%7 Apr
nuke8–13-0.0215%7 Apr
inferno9–13-0.0224%7 Apr
nuke8–13-0.0320%7 Apr
dust25–13-0.0221%7 Apr
anubis5–13-0.0110%7 Apr
mirage4–13-0.0618%7 Apr
ancient4–13-0.072%7 Apr
ancient16–140.0111%6 Apr
inferno16–14-0.0413%6 Apr
dust213–9-0.060%6 Apr
mirage7–13-0.0720%6 Apr
mirage13–110.0321%6 Apr
nuke9–13-0.0413%5 Apr
ancient9–30.0121%5 Apr
inferno8–130.1216%5 Apr
nuke13–110.0314%4 Apr
nuke13–70.006%4 Apr
nuke13–6-0.0837%4 Apr
nuke13–90.0416%4 Apr
dust213–11-0.0123%4 Apr
inferno16–140.0311%3 Apr
anubis13–100.0314%3 Apr
mirage13–70.0317%3 Apr
anubis13–100.048%3 Apr
dust213–60.017%3 Apr
mirage7–13-0.0618%2 Apr
anubis7–13-0.0210%2 Apr
ancient12–16-0.0111%2 Apr
nuke13–90.0215%2 Apr
mirage13–30.1212%2 Apr
anubis13–30.0128%2 Apr
anubis13–40.0915%2 Apr
inferno11–130.0422%1 Apr
overpass10–13-0.0612%31 Mar
nuke13–100.0430%31 Mar
mirage10–13-0.076%27 Mar
dust26–13-0.089%27 Mar
nuke13–7-0.0111%26 Mar
ancient6–130.0518%23 Mar
nuke13–80.0322%23 Mar
nuke13–8-0.0214%23 Mar
mirage7–13-0.0326%18 Mar
anubis9–130.0023%18 Mar
nuke2–13-0.0117%18 Mar
inferno13–100.0617%13 Mar
anubis12–3-0.0625%13 Mar
dust27–13-0.057%13 Mar
nuke13–11-0.0037%10 Mar
dust211–130.039%10 Mar
overpass13–40.0525%10 Mar
nuke7–13-0.0129%6 Mar
inferno9–13-0.0622%6 Mar
anubis9–130.0120%6 Mar
poseidon1–9-0.1510%6 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →