Na`Vi | apethugi

Na`Vi | apethugi — CS2 Stats

76561199109923969[U:1:1149658241]Steam profile ↗✓ No bans

885Tracked matches47%Win rate2025Tracked since
1,353Hours in CS
CSDB Rating5.1 DevelopingPositional Player
FaceitLevel 9 · 1,234 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 15 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,999 +524 15 Mar3 May · 20 days played
6,5909,999peak 9,99915 Mar3 May
10,121Peak Premier in tracked matches
1,234Highest Faceit ELO seen on CSDB
50Days played since 2026-03-15

Faceit ELO

  • At peak — 1,234
  • Next: Level 7 at 1,351 117 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate50.7%48.3%51.0%meets
Shot accuracy0.5%13.2%13.7%13.2% short
Kill/death ratio1.181.071.09above
Match win rate45.1%46.9%48.4%3.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNa`Vi | apethugiFACEITLevel 9 · 1,234 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,234csdb.gg/stats

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Performance scores

Aim66
Positioning63
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY43561Last 10043%Win rateLWLLWLWLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · −115ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 561ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 531ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.6
Utility4.2
Positioning6.3
Opening Duels4.8
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.3
Utility4.2
Mechanics5.8
Opening Duels5.8
Win Impact3.9

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time606ms+2ms
first ⅓ avg 604ms → last ⅓ avg 606ms
Headshot accuracy23.1%+1.6%
first ⅓ avg 21.5% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–3 · ancient, 5 Apr
44%Best headshot accuracy · 4–9 · nuke, 1 Apr
422msFastest reaction time · 8–13 · inferno, 15 Sept
13–1Biggest win · mirage, 19 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
118In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 70% over 10cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC27101737%0.03
ancientD1861233%0.05
nukeA149564%0.03
dust2C125742%0.02
infernoS107370%0.03
anubisC83538%-0.00
cacheD72529%0.05
overpass31233%0.01
office1010%-0.06

Across the last 100 tracked matches.

Lifetime stats

31,155Lifetime kills
1.18K/D · Top 50% of Level 9 players
1,396Matches
45.1%Match win rate
50.7%Headshot % · Top 50% of Level 9 players
0.5%Shot accuracy
3,923MVPs
1,353Hours (in match)
1,119Bombs planted
445Bombs defused

Most-used weapons

AK-4712,183
AWP3,392
MP91,153
Knife665
P90404

Lifetime map wins

2,096nuke
1,637inferno
1,520dust2
443train
99vertigo
40office
34italy
24ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

697Matches
49%Win rate
1.26Avg K/D
90.3ADR
49%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage24845%1.2418.9
Nuke11562%1.2718.4
Ancient8243%1.2719.1
Dust28052%1.1817.6
Inferno6545%1.2517.8
Anubis4151%1.2817.9
Train2568%1.3919.1
Overpass2030%1.1417.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.3%Spray accuracy
76.3%Counter-strafing
11.0°Preaim
602msReaction time
51.2%T opening success
55.2%CT opening success
0.43Enemies flashed / flash
9.2%Flash assists
6.95HE damage / grenade
7.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4274 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage14–160.0525%20 Sept
mirage13–10-0.018%20 Sept
anubis6–13-0.0029%19 Sept
nuke11–130.0235%17 Sept
mirage13–70.1030%17 Sept
dust29–130.0824%17 Sept
dust213–4-0.0130%17 Sept
inferno8–130.0619%15 Sept
anubis13–11-0.0015%15 Sept
inferno13–100.0531%10 Sept
cache1–5-0.0422%30 Aug
mirage16–19-0.0220%27 Aug
inferno13–7-0.0121%21 Aug
mirage13–60.0226%21 Aug
mirage9–130.0218%14 Aug
dust219–170.0318%26 Jul
cache11–130.0621%5 Jul
ancient9–13-0.0322%5 Jun
cache13–80.1426%27 May
nuke13–60.0919%26 May
nuke8–130.0510%25 May
ancient10–130.0719%24 May
anubis8–13-0.0219%24 May
mirage13–10.1725%19 May
cache9–13-0.0333%7 May
mirage16–120.0218%4 May
nuke13–30.0219%3 May
mirage8–13-0.0321%2 May
anubis1–13-0.0533%2 May
anubis13–11-0.0620%2 May
inferno4–9-0.0530%2 May
cache12–120.0925%2 May
inferno9–70.0532%2 May
nuke19–160.0419%29 Apr
overpass8–130.0416%29 Apr
overpass16–14-0.0312%28 Apr
cache10–130.0326%27 Apr
mirage19–170.0322%27 Apr
inferno13–9-0.0123%26 Apr
dust213–100.0714%26 Apr
cache13–30.0918%26 Apr
dust211–130.0024%25 Apr
dust216–120.0226%19 Apr
ancient9–130.1124%19 Apr
inferno13–100.1134%19 Apr
ancient9–130.0617%17 Apr
office4–13-0.0614%16 Apr
nuke13–11-0.0420%12 Apr
dust25–13-0.0617%11 Apr
mirage9–130.0333%11 Apr
ancient14–160.0623%11 Apr
mirage9–130.0027%9 Apr
ancient13–7-0.0417%8 Apr
ancient5–13-0.0716%8 Apr
mirage13–110.0619%8 Apr
ancient14–160.0125%8 Apr
mirage10–130.0919%7 Apr
nuke8–130.0016%7 Apr
inferno9–130.0928%7 Apr
anubis5–130.0021%7 Apr
mirage4–13-0.0735%7 Apr
ancient16–14-0.0118%6 Apr
nuke7–130.0123%6 Apr
mirage8–130.0832%6 Apr
nuke13–90.1324%5 Apr
ancient8–130.0724%5 Apr
mirage10–130.0320%5 Apr
ancient9–30.2124%5 Apr
nuke4–9-0.0844%1 Apr
overpass10–130.0331%31 Mar
nuke13–100.0523%31 Mar
mirage9–130.0430%31 Mar
ancient10–30.0827%28 Mar
inferno13–50.0023%27 Mar
mirage10–13-0.0116%27 Mar
dust26–13-0.0326%27 Mar
mirage13–110.0618%26 Mar
ancient9–130.0616%26 Mar
mirage12–16-0.0111%25 Mar
inferno13–90.0420%25 Mar
dust213–70.0214%25 Mar
mirage9–130.0216%24 Mar
nuke13–40.0633%24 Mar
nuke13–10.0610%24 Mar
ancient6–13-0.0316%23 Mar
nuke13–80.0514%23 Mar
ancient13–20.1031%22 Mar
anubis13–70.1419%22 Mar
anubis14–16-0.0031%21 Mar
mirage2–13-0.0420%20 Mar
mirage9–70.0915%19 Mar
ancient7–130.0023%16 Mar
dust27–130.0228%16 Mar
dust210–130.1528%16 Mar
mirage11–130.0713%16 Mar
mirage10–130.0516%15 Mar
dust22–13-0.0914%15 Mar
ancient10–130.0517%15 Mar
ancient13–70.1220%15 Mar
mirage13–50.0423%15 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →