Sweet_JT

Sweet_JT — CS2 Stats

US76561198872001903[U:1:911736175]Steam profile ↗✓ No bans

1,892Tracked matches63%Win rate2024Tracked since
1,991Hours in CS23Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,548Top 50% of 205,416 CSDB-tracked playersPurple band · top ~10.3% of ranked players (population est.)
CSDB Leaderboard#89395 of 252584 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,548 +3,861 28 Aug – 15 Oct · 32 days played
14,74019,548peak 19,54828 Aug15 Oct
Faceit ELO: 910 +0 28 Aug – 6 Sept · 3 observations
910910peak 91028 Aug6 Sept
19,548Peak Premier in tracked matches
910Highest Faceit ELO seen on CSDB
30Days played since 2026-08-28

Premier CS Rating

  • At peak — 19,548
  • +3,871 over 30 days · improving
  • Next: Pink band at 20,000 — 452 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches16——
Win rate81%——
K/D1.22——
Headshot %50%——

Measured 12 Oct 2026 → 17 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.7%42.7%43.7%meets
Shot accuracy0.8%11.3%12.0%11.3% short
Kill/death ratio1.070.991.02above
Match win rate49.3%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSweet_JTFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,548 · Purple bandPEAK ELO910csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning61
Utility44

0–100 skill scores via Leetify.

Recent form

HOT59–41Last 10059%Win rateLWWWWLWWWW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · +3.4pp headshot accuracy · −69ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 503ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 534ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.7
Utility4.4
Positioning6.1
Opening Duels4.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.1
Utility4.4
Mechanics7.5
Opening Duels5.2
Win Impact9.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time582ms+19ms
first ⅓ avg 563ms → last ⅓ avg 582ms
Headshot accuracy17.7%+0.6%
first ⅓ avg 17.1% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–11 · ancient, 12 Sept →
41%Best headshot accuracy · 13–4 · dust2, 7 Oct →
406msFastest reaction time · 8–13 · inferno, 16 Sept →
13–1Biggest win · nuke, 19 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 73% over 11infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A1811–761%0.01
nukeS1712–571%0.03
infernoC145–936%-0.01
mirageB147–750%-0.01
anubisA149–564%-0.01
ancientA127–558%0.02
cacheS118–373%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,336Lifetime kills
1.07K/D · Top 50% of Level 4 players
2,796Matches
49.3%Match win rate · Top 25% of Level 4 players
43.7%Headshot % · Top 50% of Level 4 players
0.8%Shot accuracy
6,710MVPs
1,033Hours (in match)
3,099Bombs planted
685Bombs defused

Most-used weapons

AK-4710,264
MAC-107,032
MP96,944
XM10141,474
P2501,406
AWP1,168

Lifetime map wins

6,170dust2
3,715inferno
3,229nuke
1,355train
1,302vertigo
319office
57italy
19cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
50%Win rate
1.26Avg K/D
87.0ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
100%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2540%0.9115.6
Ancient250%2.3318.0
Nuke1100%0.8619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
36.0%Accuracy (enemy spotted)
41.4%Spray accuracy
83.9%Counter-strafing
10.0°Preaim
582msReaction time
51.1%T opening success
50.2%CT opening success
0.49Enemies flashed / flash
6.1%Flash assists
4.43HE damage / grenade
10.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4879 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0416%15 Oct →
nuke13–110.0926%15 Oct →
cache13–100.0414%15 Oct →
nuke13–10-0.0021%14 Oct →
ancient13–50.1115%14 Oct →
mirage7–130.0019%14 Oct →
ancient13–40.0426%14 Oct →
anubis13–20.0127%14 Oct →
inferno13–6-0.0211%14 Oct →
mirage13–50.0116%14 Oct →
mirage4–13-0.059%14 Oct →
anubis16–12-0.019%14 Oct →
dust213–90.0120%13 Oct →
mirage13–10-0.0222%13 Oct →
inferno13–11-0.0017%13 Oct →
mirage8–13-0.1211%12 Oct →
anubis10–13-0.0120%8 Oct →
cache13–60.0820%7 Oct →
anubis6–13-0.0314%7 Oct →
nuke8–130.0015%7 Oct →
dust213–40.0141%7 Oct →
ancient13–9-0.0117%7 Oct →
dust26–13-0.0322%7 Oct →
anubis13–90.0914%7 Oct →
nuke13–60.0321%7 Oct →
ancient9–13-0.0317%1 Oct →
cache10–13-0.0517%30 Sept →
cache13–60.0115%30 Sept →
mirage13–8-0.0118%30 Sept →
ancient4–13-0.0312%29 Sept →
ancient11–13-0.0213%28 Sept →
mirage13–10-0.0515%28 Sept →
anubis13–80.0316%28 Sept →
inferno1–130.0218%28 Sept →
cache13–90.0519%28 Sept →
dust213–8-0.018%27 Sept →
nuke13–90.0716%27 Sept →
mirage6–130.0017%26 Sept →
nuke13–11-0.0112%26 Sept →
dust27–130.049%26 Sept →
mirage13–100.0518%26 Sept →
anubis13–90.0012%24 Sept →
nuke13–90.0320%24 Sept →
inferno13–80.0412%23 Sept →
dust213–11-0.0718%23 Sept →
anubis13–9-0.0212%23 Sept →
cache9–130.0515%23 Sept →
cache13–11-0.0022%23 Sept →
nuke13–6-0.0019%23 Sept →
nuke2–130.0419%23 Sept →
inferno7–13-0.0412%23 Sept →
cache9–130.0016%23 Sept →
inferno13–80.0220%23 Sept →
nuke10–13-0.0016%22 Sept →
inferno10–13-0.0117%22 Sept →
cache13–5-0.0618%21 Sept →
mirage8–130.0314%21 Sept →
inferno2–130.0316%20 Sept →
ancient13–90.057%19 Sept →
nuke13–10.0417%19 Sept →
dust213–90.0611%18 Sept →
mirage16–120.037%18 Sept →
ancient16–130.0212%17 Sept →
nuke10–6-0.019%17 Sept →
dust213–50.1017%17 Sept →
nuke13–160.0711%17 Sept →
dust213–8-0.0216%17 Sept →
anubis14–16-0.0518%16 Sept →
dust22–70.0412%16 Sept →
nuke13–10.0717%16 Sept →
cache13–110.0522%16 Sept →
inferno5–13-0.0611%16 Sept →
inferno8–13-0.0219%16 Sept →
anubis3–13-0.0218%16 Sept →
dust211–30.0214%15 Sept →
anubis16–13-0.0421%13 Sept →
inferno8–13-0.0410%13 Sept →
anubis13–11-0.0315%13 Sept →
ancient7–13-0.0320%12 Sept →
ancient13–110.1520%12 Sept →
dust213–50.0220%12 Sept →
nuke13–90.0419%12 Sept →
anubis1–13-0.0612%12 Sept →
mirage11–130.0222%11 Sept →
cache13–90.0518%11 Sept →
nuke13–50.0528%10 Sept →
ancient5–13-0.0612%9 Sept →
inferno13–7-0.0419%9 Sept →
dust28–130.0013%9 Sept →
dust213–60.0316%9 Sept →
nuke11–130.0514%9 Sept →
dust28–13-0.0313%9 Sept →
dust213–9-0.0318%8 Sept →
ancient13–80.0512%8 Sept →
mirage10–70.0715%8 Sept →
inferno6–130.0118%8 Sept →
dust27–130.0331%8 Sept →
anubis13–90.0224%8 Sept →
dust214–160.0317%6 Sept →
mirage4–13-0.069%5 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.