KR4SH

KR4SH — CS2 Stats

76561199144659979[U:1:1184394251]Steam profile ↗✓ No bans

585Tracked matches69%Win rate2025Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating19,869Top 50% of 205,416 CSDB-tracked playersPurple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#85872 of 252584 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

+10150Premier CS Rating · 9,719 → 19,869
+138Tracked matches · now 585
−6.0ppWin rate · 75.0% → 69.0%

Rating over time

19,869Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 19,869
  • Next: Pink band at 20,000 — 131 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Light Blue band first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGKR4SHPREMIER19,869 · Purple bandcsdb.gg/stats

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Performance scores

Aim91
Positioning52
Utility35

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim9.1
Utility3.5
Positioning5.2
Opening Duels2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.2
Utility3.5
Mechanics6.8
Opening Duels3.0
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.0%Headshot accuracy
41.6%Accuracy (enemy spotted)
52.2%Spray accuracy
80.6%Counter-strafing
6.9°Preaim
459msReaction time
45.7%T opening success
38.7%CT opening success
0.41Enemies flashed / flash
2.7%Flash assists
17.80HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0261% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4126 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.7073% — below the 40% mark we flag

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.