tenza acc

tenza acc — CS2 Stats

SI76561198868624918[U:1:908359190]Steam profile ↗✓ No bans

1,070Tracked matches40%Win rate2020Tracked since
3,047Hours in CS9Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating20,087Top 50% of 215,386 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#83226 of 261592 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,087 → 20,087
+19Tracked matches · now 1,070
+5.5ppWin rate · 34.5% → 40.0%

Rating over time

Premier CS Rating: 20,087 -936 22 Aug – 23 Oct · 18 days played
18,74421,381peak 21,38122 Aug23 Oct
21,381Peak Premier in tracked matches
40Days played since 2026-08-21

Premier CS Rating

  • 1,294 below peak (21,381)
  • +279 over 30 days · steady
  • Next: Red band at 25,000 — 4,913 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate57.3%46.9%49.3%above
Shot accuracy13.5%13.0%13.4%meets
Kill/death ratio1.051.081.120.07 short
Match win rate47.4%46.7%48.5%1.1% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtenza accPREMIER20,087 · Pink bandcsdb.gg/stats

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Performance scores

Aim93
Positioning69
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY45–52–3Last 10045%Win rateLWLLWWWWLW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.1pp headshot accuracy · −7ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 37%
  • Avg reaction 494ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 40%
  • Avg reaction 531ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 41%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.3
Utility2.3
Positioning6.9
Opening Duels6.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 73% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.9
Utility2.3
Mechanics7.7
Opening Duels8.7
Win Impact1.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time547ms+34ms
first ⅓ avg 513ms → last ⅓ avg 547ms
Headshot accuracy38.6%+3.6%
first ⅓ avg 35.0% → last ⅓ avg 38.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–4 · nuke, 25 Oct →
62%Best headshot accuracy · 3–13 · mirage, 24 Aug →
344msFastest reaction time · 5–9 · inferno, 23 Sept →
13–0Biggest win · cache, 25 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 100% over 5infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A3721–1657%0.05
mirageD2910–1934%0.04
nukeD155–1033%0.05
infernoD82–625%0.04
cacheS55–0100%0.06
ancient—31–233%0.05
office—21–150%0.09
anubis—10–10%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,783Lifetime kills
1.05K/D
3,535Matches
47.4%Match win rate · Top 50% of Pink band
57.3%Headshot % · Top 25% of Pink band
13.5%Shot accuracy · Top 50% of Pink band
10,868MVPs
1,863Hours (in match)
1,781Bombs planted
821Bombs defused

Most-used weapons

AK-4731,543
AWP10,135
SSG 082,113
SG 5531,287
FAMAS1,042
P250816

Lifetime map wins

3,939inferno
3,599nuke
3,244dust2
761train
584vertigo
207cbble
194office
134lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

38.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
34.1%Spray accuracy
84.8%Counter-strafing
8.5°Preaim
556msReaction time
71.0%T opening success
59.8%CT opening success
0.59Enemies flashed / flash
3.1%Flash assists
6.46HE damage / grenade
3.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1246 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–130.0634%14 Nov →
dust213–70.1134%14 Nov →
dust22–13-0.0335%14 Nov →
dust29–130.0446%6 Nov →
dust213–110.0735%1 Nov →
dust213–70.1360%30 Oct →
mirage13–11-0.0326%29 Oct →
nuke13–6-0.0442%28 Oct →
mirage7–13-0.0444%26 Oct →
nuke9–40.2548%25 Oct →
mirage13–50.1048%25 Oct →
mirage3–130.0248%25 Oct →
dust28–13-0.0241%24 Oct →
dust213–60.0346%24 Oct →
nuke10–130.0926%18 Oct →
dust26–130.0545%14 Oct →
dust213–30.0536%14 Oct →
inferno11–130.1044%13 Oct →
nuke3–13-0.0344%13 Oct →
mirage8–130.1538%13 Oct →
dust210–130.0642%13 Oct →
dust213–70.1828%13 Oct →
mirage13–30.1638%13 Oct →
dust210–130.0742%12 Oct →
nuke5–130.0741%12 Oct →
nuke6–130.1029%12 Oct →
nuke6–13-0.0913%11 Oct →
dust213–40.0638%11 Oct →
nuke13–80.0637%11 Oct →
dust24–130.0146%5 Oct →
dust22–13-0.0321%5 Oct →
nuke4–100.0135%4 Oct →
mirage5–130.0144%4 Oct →
mirage10–130.0649%4 Oct →
dust26–13-0.0132%3 Oct →
mirage3–13-0.0836%3 Oct →
cache13–110.0434%3 Oct →
mirage13–100.0319%3 Oct →
inferno13–70.0019%3 Oct →
inferno12–120.0415%2 Oct →
inferno9–130.0921%30 Sept →
dust211–130.0939%30 Sept →
dust213–90.0426%30 Sept →
dust213–80.0323%29 Sept →
dust210–130.0635%29 Sept →
dust213–30.1538%29 Sept →
dust24–130.0443%28 Sept →
dust213–30.1733%28 Sept →
inferno13–100.0133%28 Sept →
nuke13–110.0635%28 Sept →
mirage13–100.1637%28 Sept →
dust213–110.0635%27 Sept →
mirage13–70.0729%27 Sept →
dust213–50.0836%27 Sept →
mirage3–13-0.0115%27 Sept →
nuke13–100.0630%26 Sept →
cache13–00.0220%25 Sept →
inferno10–130.0846%25 Sept →
dust211–130.0536%25 Sept →
inferno1–130.0631%24 Sept →
dust213–8-0.0431%24 Sept →
dust213–90.0838%24 Sept →
inferno5–9-0.0333%23 Sept →
mirage13–90.1323%23 Sept →
dust213–7-0.0242%22 Sept →
ancient5–130.0931%14 Sept →
dust213–80.0031%12 Sept →
mirage4–130.0529%12 Sept →
ancient2–110.0127%7 Sept →
cache13–20.1045%4 Sept →
office7–130.0645%4 Sept →
office13–90.1241%4 Sept →
cache13–110.0032%2 Sept →
mirage4–13-0.0225%31 Aug →
mirage4–130.0024%31 Aug →
mirage9–130.0629%29 Aug →
dust213–40.1136%29 Aug →
nuke6–130.0435%29 Aug →
dust25–13-0.0630%29 Aug →
dust213–70.0937%28 Aug →
mirage8–13-0.0526%28 Aug →
nuke6–130.0550%28 Aug →
dust213–40.1344%28 Aug →
dust24–13-0.0330%27 Aug →
anubis5–130.0137%27 Aug →
mirage7–13-0.0034%27 Aug →
mirage3–13-0.0462%24 Aug →
dust212–120.1346%24 Aug →
mirage13–110.1444%23 Aug →
mirage13–110.0137%23 Aug →
nuke7–130.0941%23 Aug →
ancient13–110.0532%23 Aug →
mirage9–130.0334%22 Aug →
mirage10–13-0.0325%22 Aug →
nuke7–130.0926%22 Aug →
cache16–120.1440%22 Aug →
mirage12–120.0630%22 Aug →
dust213–110.0223%22 Aug →
mirage13–70.1331%22 Aug →
mirage11–130.0230%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.