aika

aika — CS2 Stats

DE76561198865058910[U:1:904793182]Steam profile ↗✓ No bans

1,129Tracked matches41%Win rate2020Tracked since
4,076Hours in CS9Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating13,842Blue band · top ~34.5% of ranked players (population est.)
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,842 -2,818 5 Jul – 28 Oct · 16 days played
10,71923,465peak 23,4655 Jul28 Oct
23,962Peak Premier in tracked matches
35Days played since 2026-07-05

Premier CS Rating

  • 9,623 below peak (23,465)
  • -9,590 over 90 days
  • Next: Purple band at 15,000 — 1,158 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.5%42.0%44.4%4.9% short
Shot accuracy15.8%9.6%11.9%above
Kill/death ratio0.960.981.030.07 short
Match win rate51.1%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGaikaPREMIER13,842 · Blue bandcsdb.gg/stats

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Performance scores

Aim93
Positioning48
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateWWLLWWLLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −0.6pp headshot accuracy · +277ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 800ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 710ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.3
Utility2.9
Positioning4.8
Opening Duels2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.8
Utility2.9
Mechanics7.2
Opening Duels3.8
Win Impact2.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time488ms+24ms
first ⅓ avg 464ms → last ⅓ avg 488ms
Headshot accuracy21.4%−8.7%
first ⅓ avg 30.1% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–3 · nuke, 1 Sept →
67%Best headshot accuracy · 4–13 · cache, 10 Jul →
109msFastest reaction time · 9–1 · nuke, 7 Oct →
13–0Biggest win · cache, 13 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
1–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 65% over 17rush_001Weakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC4319–2444%0.01
mirageS1711–665%0.03
dust2A148–657%0.04
cacheC94–544%0.05
rush_001C52–340%0.05
inferno—43–175%0.06
anubis—44–0100%0.02
vertigo—20–20%0.03
overpass—11–0100%0.09
office—10–10%0.06

Across the last 100 tracked matches.

Lifetime stats

81,124Lifetime kills
0.96K/D
5,408Matches
51.1%Match win rate · Top 10% of Blue band
39.5%Headshot %
15.8%Shot accuracy · Top 25% of Blue band
11,705MVPs
1,698Hours (in match)
4,074Bombs planted
709Bombs defused

Most-used weapons

AK-4721,367
AWP6,821
SG 5533,679
MP72,875
AUG2,137

Lifetime map wins

12,762inferno
7,856dust2
2,888nuke
1,765vertigo
1,240office
819train
463cbble
237lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
39.5%Accuracy (enemy spotted)
47.3%Spray accuracy
82.5%Counter-strafing
8.4°Preaim
553msReaction time
47.8%T opening success
42.5%CT opening success
0.46Enemies flashed / flash
3.3%Flash assists
6.79HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4588 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 43 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0318%29 Oct →
nuke3–00.0211%29 Oct →
nuke2–13-0.0422%29 Oct →
dust211–13-0.0430%29 Oct →
mirage13–3-0.0918%28 Oct →
inferno13–30.0710%22 Oct →
nuke2–130.0029%22 Oct →
nuke4–13-0.0127%21 Oct →
nuke7–13-0.0523%21 Oct →
anubis13–1-0.0232%17 Oct →
anubis13–7-0.0515%17 Oct →
overpass9–40.0921%7 Oct →
inferno9–60.0236%7 Oct →
dust211–130.0439%7 Oct →
cache9–130.0517%7 Oct →
nuke9–1-0.150%7 Oct →
nuke2–130.0229%7 Oct →
nuke12–12-0.0216%6 Oct →
rush_0012–60.0229%4 Oct →
rush_0017–30.0824%4 Oct →
rush_0017–80.1329%4 Oct →
rush_0018–40.1923%3 Oct →
rush_0010–4-0.1920%3 Oct →
nuke1–13-0.0231%3 Oct →
mirage2–13-0.0125%3 Oct →
nuke9–00.100%3 Oct →
nuke0–9-0.110%3 Oct →
nuke1–9-0.160%3 Oct →
nuke6–9-0.210%2 Oct →
mirage6–130.0629%26 Sept →
vertigo0–6-0.0450%26 Sept →
vertigo6–130.1020%26 Sept →
nuke13–70.0637%24 Sept →
cache3–130.0723%24 Sept →
office3–130.0617%23 Sept →
nuke4–3-0.0142%16 Sept →
dust210–130.0635%16 Sept →
dust213–20.0319%16 Sept →
nuke13–70.0528%13 Sept →
cache13–00.1133%13 Sept →
dust213–70.0833%13 Sept →
inferno10–130.0723%9 Sept →
mirage13–60.1020%8 Sept →
mirage13–70.0612%8 Sept →
mirage12–140.0525%8 Sept →
cache12–120.0428%6 Sept →
nuke13–80.1022%5 Sept →
nuke8–130.0622%5 Sept →
inferno13–60.0738%3 Sept →
nuke13–90.0924%2 Sept →
mirage13–6-0.0129%2 Sept →
nuke13–40.0437%2 Sept →
nuke5–13-0.0545%1 Sept →
nuke7–130.0639%1 Sept →
nuke9–30.2450%1 Sept →
nuke1–13-0.0247%24 Jul →
dust213–90.1128%24 Jul →
anubis13–70.0524%24 Jul →
mirage0–13-0.020%24 Jul →
dust24–130.0431%24 Jul →
cache0–13-0.030%19 Jul →
nuke9–20.1331%19 Jul →
mirage11–130.0238%19 Jul →
dust213–60.0146%19 Jul →
mirage13–50.0017%19 Jul →
dust213–8-0.0016%19 Jul →
mirage13–40.0930%18 Jul →
nuke13–70.0145%18 Jul →
mirage8–13-0.0138%18 Jul →
cache13–40.0533%18 Jul →
dust211–130.0536%16 Jul →
dust29–130.0230%16 Jul →
mirage13–4-0.0533%14 Jul →
dust213–60.1118%14 Jul →
mirage13–8-0.0122%14 Jul →
nuke13–20.0410%14 Jul →
nuke6–130.0417%12 Jul →
nuke4–90.0350%11 Jul →
nuke3–130.0514%11 Jul →
nuke9–40.0935%11 Jul →
cache13–100.0627%11 Jul →
nuke6–13-0.0315%11 Jul →
dust216–130.0222%11 Jul →
nuke9–20.0338%10 Jul →
cache9–30.0925%10 Jul →
cache4–130.0467%10 Jul →
nuke9–13-0.0221%10 Jul →
dust213–100.0438%10 Jul →
mirage13–70.0755%9 Jul →
mirage13–80.1133%9 Jul →
nuke11–13-0.0020%8 Jul →
nuke8–20.0450%8 Jul →
nuke10–13-0.0332%7 Jul →
nuke8–130.0123%7 Jul →
nuke13–7-0.0437%7 Jul →
nuke10–13-0.0420%7 Jul →
nuke10–130.0622%7 Jul →
anubis13–50.1013%6 Jul →
nuke13–10-0.0119%5 Jul →
mirage13–30.0938%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.