Asuna :3

Asuna :3 — CS2 Stats

76561198863916149[U:1:903650421]Steam profile ↗✓ No bans

1,551Tracked matches57%Win rate2021Tracked since
1,730Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating14,641Blue band · top ~30.3% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,641 +2,027 23 Aug – 4 Nov · 28 days played
10,80014,641peak 14,64123 Aug4 Nov
Faceit ELO: 1,237 +0 1 Sept – 18 Sept · 2 observations
1,2371,237peak 1,2371 Sept18 Sept
14,641Peak Premier in tracked matches
1,237Highest Faceit ELO seen on CSDB
36Days played since 2026-08-17

Premier CS Rating

  • At peak — 14,641
  • +1,060 over 30 days · improving
  • Next: Purple band at 15,000 — 359 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.9%44.8%45.7%2.8% short
Shot accuracy13.1%12.4%12.7%above
Kill/death ratio1.021.031.050.03 short
Match win rate44.0%45.2%45.7%1.7% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAsuna :3FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,641 · Blue bandPEAK ELO1,237csdb.gg/stats

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Performance scores

Aim74
Positioning74
Utility27

0–100 skill scores via Leetify.

Recent form

HOT49–46–5Last 10049%Win rateWWWWWLLWLW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −3.3pp headshot accuracy · +34ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 494ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 527ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 509ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim7.4
Utility2.7
Positioning7.4
Opening Duels5.9
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 74% on T to 54% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning7.4
Utility2.7
Mechanics5.6
Opening Duels8.0
Win Impact7.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time528ms−60ms
first ⅓ avg 588ms → last ⅓ avg 528ms
Headshot accuracy19.7%+0.8%
first ⅓ avg 18.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · mirage, 5 Sept →
35%Best headshot accuracy · 13–16 · cache, 13 Sept →
391msFastest reaction time · 13–5 · office, 4 Nov →
13–1Biggest win · mirage, 3 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
6–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 60% over 15dust2Weakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%0.05
nukeA159–660%0.05
cacheB147–750%0.05
dust2C135–838%0.03
anubisB115–645%0.04
vertigoB63–350%0.04
officeC52–340%0.03
inferno—42–250%0.04
ancient—42–250%0.03
debris—11–0100%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,532Lifetime kills
1.02K/D
5,433Matches
44.0%Match win rate
42.9%Headshot %
13.1%Shot accuracy · Top 50% of Level 6 players
15,903MVPs
1,730Hours (in match)
3,366Bombs planted
2,243Bombs defused

Most-used weapons

AK-4722,937
AWP14,098
XM10144,964
SG 5533,857
P2502,909
AUG2,586

Lifetime map wins

7,763inferno
5,932nuke
5,128vertigo
4,584lake
3,089dust2
1,984train
1,646office
113cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
52%Win rate
1.01Avg K/D
78.8ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1942%0.9214.4
Nuke1164%1.0515.8
Inferno967%0.9813.9
Anubis862%0.9912.0
Dust2743%0.8817.0
Train1100%1.2530.0
Ancient1100%1.3117.0
Overpass10%0.447.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.0%Spray accuracy
75.4%Counter-strafing
11.4°Preaim
532msReaction time
74.3%T opening success
54.2%CT opening success
0.33Enemies flashed / flash
9.1%Flash assists
9.54HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3344 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–50.0317%4 Nov →
nuke16–12-0.0117%4 Nov →
mirage13–110.0729%4 Nov →
inferno13–90.059%3 Nov →
mirage13–70.1318%3 Nov →
nuke4–13-0.0522%3 Nov →
office4–13-0.0419%28 Oct →
cache13–30.1623%21 Oct →
ancient6–13-0.0115%14 Oct →
mirage13–70.0217%12 Oct →
anubis3–13-0.0515%6 Oct →
anubis13–30.0015%6 Oct →
nuke13–110.0223%3 Oct →
mirage13–10.0428%3 Oct →
vertigo12–120.0517%3 Oct →
cache2–13-0.0032%3 Oct →
nuke7–130.0327%3 Oct →
dust22–13-0.0815%3 Oct →
mirage13–50.1031%2 Oct →
dust23–13-0.0116%30 Sept →
dust29–130.0215%30 Sept →
vertigo5–130.0627%30 Sept →
mirage12–120.0516%30 Sept →
dust213–80.1012%30 Sept →
dust213–100.0817%30 Sept →
anubis10–130.0515%29 Sept →
dust213–20.1228%29 Sept →
dust212–160.0217%28 Sept →
cache13–90.1313%28 Sept →
nuke13–90.1017%28 Sept →
debris9–40.0613%28 Sept →
inferno13–50.0729%17 Sept →
vertigo13–7-0.0028%16 Sept →
nuke13–40.1824%16 Sept →
mirage2–80.0929%16 Sept →
anubis8–13-0.0214%16 Sept →
cache13–160.0535%13 Sept →
vertigo5–9-0.1330%13 Sept →
vertigo9–30.1223%13 Sept →
ancient11–130.0321%12 Sept →
nuke13–60.1231%11 Sept →
mirage11–130.0918%11 Sept →
office13–80.1425%11 Sept →
cache13–5-0.0116%11 Sept →
cache13–20.1515%9 Sept →
vertigo9–30.1312%9 Sept →
mirage10–130.0514%9 Sept →
ancient13–90.0728%9 Sept →
nuke13–90.1231%8 Sept →
nuke13–40.1119%8 Sept →
mirage2–130.0026%8 Sept →
anubis13–60.1717%7 Sept →
mirage13–110.119%7 Sept →
anubis15–150.0820%6 Sept →
anubis5–130.067%5 Sept →
mirage13–40.2021%5 Sept →
dust213–90.0712%5 Sept →
cache5–130.0127%5 Sept →
mirage11–130.0625%4 Sept →
mirage8–130.0729%4 Sept →
anubis13–50.1521%2 Sept →
office11–130.0824%2 Sept →
dust211–13-0.0122%2 Sept →
mirage13–11-0.0119%1 Sept →
anubis13–160.0322%1 Sept →
anubis13–30.0118%30 Aug →
nuke13–80.1118%30 Aug →
anubis13–4-0.0213%30 Aug →
ancient13–30.0314%30 Aug →
mirage13–100.0820%30 Aug →
cache4–130.0123%29 Aug →
mirage8–130.0411%29 Aug →
mirage10–130.0316%29 Aug →
mirage10–13-0.0014%29 Aug →
cache13–100.1618%28 Aug →
mirage13–80.0929%28 Aug →
dust27–13-0.0527%27 Aug →
inferno11–130.0321%27 Aug →
nuke7–13-0.0216%27 Aug →
cache11–13-0.0411%27 Aug →
cache13–90.0614%26 Aug →
office7–13-0.0714%26 Aug →
nuke7–130.0427%26 Aug →
cache13–9-0.0222%26 Aug →
mirage13–16-0.0414%25 Aug →
nuke2–13-0.1020%25 Aug →
nuke13–80.1312%23 Aug →
inferno6–130.0313%23 Aug →
mirage16–140.0619%23 Aug →
dust213–40.1428%21 Aug →
mirage13–110.0126%21 Aug →
mirage15–15-0.0315%20 Aug →
mirage8–13-0.0119%19 Aug →
dust212–120.0221%19 Aug →
nuke3–13-0.0818%19 Aug →
cache10–130.0021%19 Aug →
mirage10–130.0626%19 Aug →
mirage13–4-0.0021%17 Aug →
dust29–130.0219%17 Aug →
cache6–13-0.0025%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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