muki

muki — CS2 Stats

LV76561198861034366[U:1:900768638]Steam profile ↗✓ No bans

443Tracked matches55%Win rate2021Tracked since
2,087Hours in CS1Hrs last 2 wks
CSDB Rating7.0 StrongClutch Specialist
Premier CS Rating25,544Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#17490 of 261571 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,544 +1,055 12 Feb – 7 Nov · 16 days played
23,55026,298peak 26,29812 Feb7 Nov
26,692Peak Premier in tracked matches
39Days played since 2026-02-12

Premier CS Rating

  • 754 below peak (26,298)
  • -394 over 90 days
  • Next: Gold band at 30,000 — 4,456 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-26
  • Pink band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2——
Win rate100%——
K/D1.41——
Headshot %45%——

Measured 20 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate53.4%46.8%48.2%above
Shot accuracy17.6%13.0%13.2%above
Kill/death ratio1.921.061.07above
Match win rate55.3%46.3%46.9%above

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGmukiFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,544 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning55
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY61–35–4Last 10061%Win rateWLLLWWWLWT

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −8.1pp headshot accuracy · +26ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 513ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 555ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+0.8 against its own average).

Aim8.7
Utility4.9
Positioning5.5
Opening Duels3.6
Clutch5.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.5
Utility4.9
Mechanics8.3
Opening Duels2.6
Win Impact6.7

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time548ms−7ms
first ⅓ avg 555ms → last ⅓ avg 548ms
Headshot accuracy21.6%+4.5%
first ⅓ avg 17.1% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · ancient, 12 Apr →
38%Best headshot accuracy · 3–13 · dust2, 2 Aug →
383msFastest reaction time · 2–13 · dust2, 25 Jul →
13–0Biggest win · mirage, 6 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 77% over 13mirageWeakest map · 48% over 29
MapGradePlayedRecordWin rateAvg rating
mirageB2914–1548%0.02
infernoA2213–959%0.01
dust2A2213–959%0.03
ancientS1310–377%0.01
anubis—44–0100%0.02
cache—32–167%0.00
nuke—22–0100%0.13
overpass—22–0100%0.09
vertigo—10–10%0.06
office—11–0100%0.03
poseidon—10–10%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 29). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,458Lifetime kills
1.92K/D · Top 5% of Level 8 players
2,914Matches
55.3%Match win rate · Top 10% of Level 8 players
53.4%Headshot % · Top 25% of Level 8 players
17.6%Shot accuracy · Top 25% of Level 8 players
28,482MVPs
1,140Hours (in match)
2,395Bombs planted
485Bombs defused

Most-used weapons

AK-4729,484
AWP8,374
Knife4,654
MP72,182
MP91,687
P2501,543

Lifetime map wins

2,745inferno
2,354dust2
1,970cbble
1,841train
738lake
597office
391nuke
148vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

42Matches
74%Win rate
1.87Avg K/D
88.0ADR
46%Headshot %

Clutches & streaks

49%1v1 clutch win
39%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1267%1.6715.3
Inferno8100%2.1115.9
Ancient771%2.0917.9
Anubis450%1.6122.3
Dust24100%2.1916.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
37.2%Accuracy (enemy spotted)
39.8%Spray accuracy
87.5%Counter-strafing
8.8°Preaim
548msReaction time
34.9%T opening success
45.5%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
9.70HE damage / grenade
6.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4905 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8904% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–110.0318%7 Nov →
mirage11–130.0324%3 Sept →
inferno7–130.0523%3 Sept →
dust26–130.0119%3 Sept →
dust213–110.0424%3 Sept →
dust213–8-0.0119%3 Sept →
mirage13–110.0521%21 Aug →
inferno3–130.0115%9 Aug →
mirage13–8-0.0224%9 Aug →
dust215–15-0.045%7 Aug →
mirage13–50.0228%7 Aug →
inferno11–130.0722%3 Aug →
dust213–100.0118%2 Aug →
mirage13–160.0122%2 Aug →
dust23–13-0.0238%2 Aug →
inferno13–60.0829%25 Jul →
dust24–13-0.0236%25 Jul →
mirage9–130.0134%25 Jul →
inferno7–130.0222%25 Jul →
dust22–13-0.0224%25 Jul →
inferno13–10.0433%25 Jul →
inferno14–16-0.049%17 Jul →
inferno13–11-0.0420%17 Jul →
dust213–90.0514%17 Jul →
ancient13–80.0323%14 Jul →
mirage13–6-0.0323%4 Jul →
mirage13–30.0231%2 Jul →
ancient13–100.0819%24 Jun →
inferno13–90.0319%24 Jun →
ancient11–13-0.0110%19 Jun →
mirage11–13-0.0010%19 Jun →
dust213–110.0617%12 Jun →
dust213–9-0.0218%12 Jun →
dust210–10.0225%12 Jun →
inferno13–20.0518%6 Jun →
vertigo11–130.0614%4 Jun →
inferno13–10-0.0324%4 Jun →
mirage7–130.0117%4 Jun →
dust25–13-0.0510%4 Jun →
inferno5–13-0.0415%4 Jun →
nuke9–40.1621%27 May →
anubis13–110.0315%27 May →
dust27–130.0619%27 May →
mirage4–13-0.0320%25 May →
inferno12–120.0013%25 May →
dust213–9-0.0221%24 May →
overpass9–70.1319%21 May →
ancient13–70.0317%21 May →
dust213–80.0315%21 May →
dust213–20.0816%13 May →
ancient4–13-0.0812%13 May →
cache3–13-0.0131%6 May →
cache13–80.0131%6 May →
mirage13–00.0722%6 May →
mirage13–30.0236%30 Apr →
inferno13–8-0.0319%30 Apr →
cache13–50.0124%30 Apr →
mirage11–13-0.0417%24 Apr →
dust29–130.0812%16 Apr →
mirage8–130.0013%16 Apr →
inferno13–110.0033%16 Apr →
nuke9–60.1026%12 Apr →
mirage13–90.0325%12 Apr →
ancient13–60.1826%12 Apr →
mirage10–130.0519%3 Apr →
inferno13–60.0033%3 Apr →
mirage13–30.0524%27 Mar →
mirage13–40.089%18 Mar →
dust213–50.1513%18 Mar →
mirage10–130.0823%12 Mar →
office13–80.0327%12 Mar →
mirage12–120.0818%12 Mar →
mirage9–130.0018%12 Mar →
dust213–40.1221%6 Mar →
ancient13–7-0.0313%6 Mar →
inferno13–90.0414%28 Feb →
inferno13–80.0616%28 Feb →
anubis13–50.066%28 Feb →
poseidon8–8-0.0024%18 Feb →
anubis13–40.0021%18 Feb →
ancient13–7-0.0123%18 Feb →
mirage13–9-0.0112%18 Feb →
ancient13–10-0.0013%17 Feb →
mirage13–11-0.0121%17 Feb →
dust213–70.1317%16 Feb →
mirage7–13-0.0124%16 Feb →
inferno13–4-0.018%16 Feb →
ancient11–13-0.0618%16 Feb →
inferno6–13-0.0414%14 Feb →
mirage13–11-0.0218%14 Feb →
mirage10–13-0.0117%14 Feb →
ancient13–9-0.0518%14 Feb →
mirage10–130.0321%14 Feb →
ancient13–60.0520%14 Feb →
ancient13–100.0715%13 Feb →
anubis13–8-0.0212%13 Feb →
dust214–160.0220%13 Feb →
inferno11–13-0.0614%13 Feb →
overpass13–110.0423%12 Feb →
inferno13–60.0114%12 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.