kaivaja666

kaivaja666 — CS2 Stats

MN76561198859413010[U:1:899147282]Steam profile ↗✓ No bans

2,822Tracked matches56%Win rate2021Tracked since
1,393Hours in CS
CSDB Rating6.4 SolidPositional Player
Premier CS Rating14,892Blue band · top ~29% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,892 -445 21 Aug – 14 Oct · 10 days played
14,39915,337peak 15,33721 Aug14 Oct
15,733Peak Premier in tracked matches
1,312Highest Faceit ELO seen on CSDB
32Days played since 2026-08-21

Premier CS Rating

  • 445 below peak (15,337)
  • +133 over 30 days · steady
  • Next: Purple band at 15,000 — 108 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate42.0%42.0%44.4%2.3% short
Shot accuracy7.4%9.6%11.9%4.4% short
Kill/death ratio1.300.981.03above
Match win rate46.8%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkaivaja666PREMIER14,892 · Blue bandPEAK ELO1,312csdb.gg/stats

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Performance scores

Aim76
Positioning75
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY51–41–8Last 10051%Win rateWLWWTWWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.2pp headshot accuracy · +22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 19%
  • Avg reaction 603ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 585ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.6
Utility3.5
Positioning7.5
Opening Duels6.6
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning7.5
Utility3.5
Mechanics7.2
Opening Duels6.5
Win Impact6.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time603ms−21ms
first ⅓ avg 624ms → last ⅓ avg 603ms
Headshot accuracy18.7%−1.6%
first ⅓ avg 20.3% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–6 · nuke, 2 Sept →
50%Best headshot accuracy · 3–13 · vertigo, 11 Sept →
453msFastest reaction time · 3–13 · boulder, 21 Aug →
13–0Biggest win · italy, 5 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 86% over 7cacheWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2713–1448%0.07
vertigoB189–950%0.05
mirageB84–450%0.03
infernoA85–363%0.05
anubisB84–450%0.08
trainS76–186%0.04
cacheD71–614%0.03
ancientA53–260%0.04
dust2—43–175%0.05
office—31–233%-0.02
overpass—20–20%0.02
italy—11–0100%-0.04
eldorado—11–0100%0.08
boulder—10–10%-0.03

Across the last 100 tracked matches.

Lifetime stats

94,261Lifetime kills
1.30K/D · Top 10% of Blue band
4,680Matches
46.8%Match win rate · Top 25% of Blue band
42.0%Headshot % · Top 50% of Blue band
7.4%Shot accuracy
14,761MVPs
1,393Hours (in match)
3,499Bombs planted
1,659Bombs defused

Most-used weapons

AK-4730,111
AWP7,901
MP93,246
MAC-102,207
FAMAS1,775

Lifetime map wins

5,979nuke
4,207vertigo
3,202inferno
2,930dust2
2,294train
1,328office
597italy
405lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

210Matches
49%Win rate
1.45Avg K/D
97.8ADR
45%Headshot %

Clutches & streaks

37%1v1 clutch win
38%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6841%1.3919.4
Nuke3653%1.4921.4
Anubis2458%1.5119.5
Dust22339%1.1719.0
Ancient2255%1.5019.0
Inferno1553%1.3019.4
Vertigo1385%2.2022.6
Train729%1.4218.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
38.0%Accuracy (enemy spotted)
40.9%Spray accuracy
82.4%Counter-strafing
10.7°Preaim
597msReaction time
49.9%T opening success
62.4%CT opening success
0.52Enemies flashed / flash
6.0%Flash assists
7.36HE damage / grenade
1.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.7711 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0622%16 Oct →
mirage2–130.0420%14 Oct →
nuke13–110.0420%14 Oct →
train13–70.1315%13 Oct →
vertigo12–120.0719%8 Oct →
train13–11-0.0214%8 Oct →
nuke13–80.1514%1 Oct →
nuke10–13-0.0111%30 Sept →
vertigo13–60.1316%30 Sept →
nuke10–13-0.0120%29 Sept →
dust213–70.1319%27 Sept →
nuke13–100.1818%27 Sept →
inferno9–130.1213%25 Sept →
dust210–130.0924%25 Sept →
ancient13–70.0917%25 Sept →
vertigo12–12-0.0522%24 Sept →
vertigo10–130.0419%23 Sept →
vertigo6–130.0420%23 Sept →
vertigo11–6-0.0118%23 Sept →
vertigo13–90.0323%23 Sept →
vertigo2–13-0.0119%20 Sept →
nuke7–130.0416%20 Sept →
anubis2–13-0.1013%19 Sept →
inferno13–10.0547%19 Sept →
anubis13–50.0718%18 Sept →
nuke9–60.1213%18 Sept →
ancient10–13-0.0118%18 Sept →
nuke11–10.0114%18 Sept →
anubis12–120.1728%16 Sept →
anubis9–130.0524%16 Sept →
anubis13–60.1812%16 Sept →
nuke6–130.1018%16 Sept →
mirage7–130.0213%16 Sept →
nuke3–90.0821%14 Sept →
nuke11–130.0316%14 Sept →
nuke8–130.0823%12 Sept →
mirage16–140.0529%12 Sept →
vertigo13–70.1218%11 Sept →
nuke13–90.1417%11 Sept →
inferno13–110.0627%11 Sept →
vertigo3–130.0150%11 Sept →
nuke10–13-0.0010%11 Sept →
train7–0-0.0433%11 Sept →
mirage7–10.0233%11 Sept →
inferno13–60.0427%11 Sept →
nuke13–110.0427%7 Sept →
cache7–130.0113%7 Sept →
train13–20.1520%6 Sept →
vertigo12–12-0.0128%6 Sept →
nuke13–80.1227%6 Sept →
inferno13–20.1131%6 Sept →
mirage13–20.1020%6 Sept →
anubis5–13-0.0424%6 Sept →
office6–7-0.0442%6 Sept →
office13–7-0.0413%6 Sept →
nuke13–80.0820%6 Sept →
overpass4–13-0.0016%5 Sept →
italy13–0-0.0413%5 Sept →
anubis13–40.1519%4 Sept →
nuke12–120.1123%4 Sept →
dust213–60.0443%4 Sept →
mirage13–90.0426%4 Sept →
vertigo13–30.1129%4 Sept →
vertigo13–20.0319%3 Sept →
nuke13–80.1531%3 Sept →
nuke13–60.1925%2 Sept →
mirage5–13-0.0131%2 Sept →
nuke12–120.0314%2 Sept →
train13–110.1324%2 Sept →
office10–130.0122%2 Sept →
vertigo8–130.1143%30 Aug →
ancient3–13-0.0520%30 Aug →
inferno7–130.0323%30 Aug →
nuke8–13-0.0027%30 Aug →
nuke3–13-0.0119%28 Aug →
cache11–130.0120%28 Aug →
eldorado9–40.0827%28 Aug →
overpass5–130.0410%27 Aug →
ancient13–100.1016%26 Aug →
vertigo13–70.0623%26 Aug →
cache12–120.1432%26 Aug →
cache3–13-0.0423%26 Aug →
cache11–130.0412%25 Aug →
vertigo10–130.1022%25 Aug →
nuke4–13-0.0513%25 Aug →
train10–13-0.039%25 Aug →
mirage2–13-0.0420%23 Aug →
vertigo13–50.0721%23 Aug →
train13–6-0.0329%23 Aug →
nuke12–120.0416%23 Aug →
vertigo13–110.1224%22 Aug →
nuke13–50.0319%22 Aug →
cache7–13-0.0810%21 Aug →
inferno12–5-0.009%21 Aug →
inferno2–130.0023%21 Aug →
dust213–0-0.0629%21 Aug →
ancient16–130.1014%21 Aug →
boulder3–13-0.0318%21 Aug →
anubis13–40.1511%21 Aug →
cache13–40.1328%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.