Avenger0089

Avenger0089 — CS2 Stats

NL76561198851567881[U:1:891302153]Steam profile ↗✓ No bans

1,481Tracked matches50%Win rate2023Tracked since
1,538Hours in CS9Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating20,187Top 50% of 201,122 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#76150 of 247972 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,187 +727 29 Aug – 2 Oct · 7 days played
19,46020,571peak 20,57129 Aug2 Oct
20,571Peak Premier in tracked matches
26Days played since 2026-07-14

Premier CS Rating

  • 384 below peak (20,571)
  • +727 over 30 days · improving
  • Next: Red band at 25,000 — 4,813 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches32——
Win rate50%——
K/D1.07——
Headshot %58%——

Measured 6 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.4%46.9%49.2%1.9% short
Shot accuracy6.5%13.0%13.4%6.8% short
Kill/death ratio1.341.081.12above
Match win rate47.0%46.7%48.5%1.5% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAvenger0089PREMIER20,187 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning63
Utility42

0–100 skill scores via Leetify.

Recent form

COLD56–40–4Last 10056%Win rateLLLWLWLTLW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +2.9pp headshot accuracy · −72ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 517ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 506ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim8.6
Utility4.2
Positioning6.3
Opening Duels3.7
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 42% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility4.2
Mechanics5.7
Opening Duels5.2
Win Impact5.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time548ms−33ms
first ⅓ avg 581ms → last ⅓ avg 548ms
Headshot accuracy24.2%+5.8%
first ⅓ avg 18.4% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · inferno, 29 Sept →
50%Best headshot accuracy · 3–1 · inferno, 29 Aug →
375msFastest reaction time · 1–13 · inferno, 26 Sept →
13–0Biggest win · inferno, 18 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
13–1In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA5530–2555%0.03
mirageB178–947%0.02
ancientS107–370%0.02
cacheA95–456%0.03
dust2C52–340%-0.02
nuke—33–0100%0.01
anubis—11–0100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,977Lifetime kills
1.34K/D · Top 25% of Pink band
2,184Matches
47.0%Match win rate · Top 50% of Pink band
47.4%Headshot % · Top 50% of Pink band
6.5%Shot accuracy
5,560MVPs
708Hours (in match)
1,156Bombs planted
597Bombs defused

Most-used weapons

AK-479,576
AWP4,731
Molotov1,956
MP91,952
MAC-101,491
SSG 081,295

Lifetime map wins

9,944inferno
1,112dust2
370nuke
167vertigo
108office
21train
16ar_shoots
16lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
43%Win rate
1.07Avg K/D
92.1ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno333%1.2222.3
Ancient250%1.0120.5
Anubis10%0.417.0
Mirage1100%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
38.7%Accuracy (enemy spotted)
38.8%Spray accuracy
75.8%Counter-strafing
7.9°Preaim
542msReaction time
60.1%T opening success
41.5%CT opening success
0.44Enemies flashed / flash
2.0%Flash assists
10.07HE damage / grenade
4.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4369 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0526%2 Oct →
inferno8–130.0324%2 Oct →
inferno5–13-0.1120%2 Oct →
inferno13–10-0.0123%29 Sept →
dust21–12-0.0425%29 Sept →
inferno13–30.2126%29 Sept →
inferno4–13-0.0221%26 Sept →
inferno12–120.0933%26 Sept →
inferno1–13-0.0516%26 Sept →
mirage13–110.0634%26 Sept →
ancient13–8-0.0433%26 Sept →
inferno13–90.0026%18 Sept →
inferno13–5-0.0611%18 Sept →
inferno13–110.1122%18 Sept →
dust213–110.0225%18 Sept →
mirage8–13-0.0819%18 Sept →
inferno13–0-0.0313%18 Sept →
inferno11–130.0726%12 Sept →
inferno12–120.0121%12 Sept →
inferno1–13-0.0423%12 Sept →
dust24–13-0.0823%12 Sept →
inferno13–80.0519%12 Sept →
ancient13–10-0.0122%12 Sept →
inferno13–16-0.0522%11 Sept →
nuke13–90.0034%11 Sept →
dust210–130.0129%11 Sept →
dust213–11-0.0217%11 Sept →
inferno10–13-0.0416%11 Sept →
inferno13–110.0822%29 Aug →
inferno0–9-0.0931%29 Aug →
mirage15–15-0.0121%29 Aug →
inferno13–110.0727%29 Aug →
inferno3–1-0.0750%29 Aug →
inferno8–00.0735%29 Aug →
ancient8–130.0118%29 Aug →
inferno0–13-0.0419%29 Aug →
mirage13–1-0.0221%29 Aug →
inferno13–80.0723%28 Aug →
ancient13–16-0.0420%28 Aug →
inferno13–70.0510%22 Aug →
cache9–130.0613%22 Aug →
cache4–130.0433%22 Aug →
inferno10–130.0828%22 Aug →
inferno2–13-0.0216%22 Aug →
inferno8–130.0323%21 Aug →
inferno13–30.0821%21 Aug →
cache13–5-0.0226%21 Aug →
ancient13–9-0.0018%21 Aug →
inferno9–90.0519%14 Aug →
inferno12–5-0.0424%14 Aug →
cache3–130.0523%11 Aug →
inferno13–100.0113%8 Aug →
inferno13–20.0733%8 Aug →
inferno13–50.0720%8 Aug →
inferno7–130.0921%7 Aug →
inferno13–90.0620%4 Aug →
inferno13–80.1036%4 Aug →
inferno7–130.0219%4 Aug →
inferno13–5-0.0029%4 Aug →
inferno4–130.0433%1 Aug →
inferno1–13-0.069%1 Aug →
inferno10–130.0314%31 Jul →
inferno13–50.0916%31 Jul →
inferno13–70.008%31 Jul →
inferno8–13-0.027%30 Jul →
inferno13–100.0928%30 Jul →
cache13–90.0619%28 Jul →
ancient13–60.0219%28 Jul →
ancient13–70.0618%28 Jul →
mirage8–13-0.0428%28 Jul →
mirage6–130.0421%24 Jul →
mirage9–10.0529%24 Jul →
inferno13–11-0.0312%24 Jul →
inferno9–130.0311%24 Jul →
inferno7–130.0214%24 Jul →
nuke13–110.0118%21 Jul →
anubis13–100.0723%21 Jul →
mirage13–20.1523%18 Jul →
mirage13–9-0.0228%18 Jul →
cache10–13-0.0218%17 Jul →
inferno13–90.1413%17 Jul →
inferno13–110.0420%17 Jul →
inferno13–60.0915%17 Jul →
mirage6–13-0.0910%17 Jul →
ancient13–70.0616%17 Jul →
cache13–60.0518%17 Jul →
mirage7–130.0123%17 Jul →
ancient13–50.0613%17 Jul →
cache13–6-0.0221%17 Jul →
inferno13–11-0.0220%17 Jul →
nuke13–80.0317%16 Jul →
mirage5–13-0.0618%16 Jul →
mirage13–20.028%16 Jul →
mirage8–130.0312%16 Jul →
mirage13–80.1427%15 Jul →
cache13–110.0722%15 Jul →
mirage13–20.1329%15 Jul →
inferno12–120.0721%14 Jul →
ancient8–130.0412%14 Jul →
mirage4–130.0511%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.