Yang

Yang — CS2 Stats

76561198847646955[U:1:887381227]Steam profile ↗✓ No bans

1,159Tracked matches46%Win rate2023Tracked since
765Hours in CS
CSDB Rating3.5 LearningPositional Player
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,159 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,817 -1,590 4 Aug – 22 Aug · 5 days played
5,5227,407peak 7,4074 Aug22 Aug
7,407Peak Premier in tracked matches
27Days played since 2025-08-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim39
Positioning42
Utility29

0–100 skill scores via Leetify.

Recent form

COLD41–50–9Last 10041%Win rateLWLLWLWLLT

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.7pp headshot accuracy · +18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 597ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim3.9
Utility2.9
Positioning4.2
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.2
Utility2.9
Mechanics3.6
Opening Duels1.2
Win Impact3.7

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time612ms−28ms
first ⅓ avg 640ms → last ⅓ avg 612ms
Headshot accuracy16.0%+3.4%
first ⅓ avg 12.6% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · office, 20 May →
67%Best headshot accuracy · 0–4 · shelter, 13 Jul →
406msFastest reaction time · 13–10 · office, 16 Aug →
13–1Biggest win · train, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 62% over 13mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeC167–944%0.00
dust2A138–562%-0.01
cacheC135–838%0.00
infernoC114–736%-0.02
mirageD102–820%-0.04
trainD62–433%-0.02
overpassC52–340%-0.03
officeA53–260%-0.01
ancientA53–260%-0.02
vertigo—30–30%-0.04
warden—32–167%-0.02
anubis—21–150%-0.05
italy—20–20%0.00
alpine—21–150%-0.01
shelter—10–10%-0.07
sanctum—10–10%-0.26
poseidon—10–10%0.07
rooftop—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,390Lifetime kills
0.89K/D
2,269Matches
40.5%Match win rate
30.3%Headshot %
4.6%Shot accuracy
3,813MVPs
765Hours (in match)
1,255Bombs planted
541Bombs defused

Most-used weapons

Lifetime map wins

5,633nuke
3,529inferno
1,592dust2
1,505vertigo
777office
626train
66italy
16ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
29.2%Accuracy (enemy spotted)
28.6%Spray accuracy
66.3%Counter-strafing
9.3°Preaim
622msReaction time
22.4%T opening success
39.4%CT opening success
0.43Enemies flashed / flash
1.4%Flash assists
9.20HE damage / grenade
8.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4258 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.4432% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0415%14 Jul →
nuke13–20.0117%14 Jul →
shelter0–4-0.0767%13 Jul →
cache4–13-0.0017%25 Jun →
cache13–7-0.0218%25 Jun →
overpass9–13-0.1012%24 Jun →
dust213–60.0318%24 Jun →
inferno8–130.0111%21 Jun →
sanctum0–9-0.260%18 Jun →
poseidon8–80.077%18 Jun →
train5–13-0.060%9 Jun →
inferno6–13-0.0414%8 Jun →
nuke12–120.0214%8 Jun →
cache13–8-0.0217%8 Jun →
office4–13-0.0167%8 Jun →
nuke12–120.0311%8 Jun →
mirage7–13-0.0711%8 Jun →
mirage13–40.0125%8 Jun →
nuke13–70.1015%8 Jun →
dust213–11-0.0816%8 Jun →
mirage2–13-0.124%8 Jun →
overpass13–10-0.0319%8 Jun →
nuke12–12-0.0515%5 Jun →
mirage10–13-0.0115%4 Jun →
anubis5–3-0.040%4 Jun →
overpass13–50.0310%4 Jun →
italy5–12-0.070%4 Jun →
train13–11-0.0214%4 Jun →
vertigo10–13-0.0220%4 Jun →
dust29–13-0.0526%4 Jun →
dust213–6-0.0218%30 May →
inferno15–15-0.007%30 May →
office13–5-0.1411%25 May →
nuke8–13-0.0110%25 May →
inferno2–13-0.108%20 May →
office13–40.1314%20 May →
ancient13–4-0.0521%20 May →
cache13–30.0111%20 May →
anubis11–13-0.067%20 May →
dust213–5-0.014%20 May →
nuke11–13-0.0412%18 May →
nuke13–70.0620%18 May →
ancient13–80.0311%18 May →
dust210–130.0312%18 May →
cache4–130.0110%17 May →
cache0–10-0.116%17 May →
cache1–13-0.068%17 May →
cache6–00.093%17 May →
nuke13–8-0.048%17 May →
dust24–13-0.0913%17 May →
mirage5–130.0014%17 May →
cache8–13-0.028%16 May →
inferno13–20.048%1 May →
nuke7–13-0.086%1 May →
inferno4–13-0.098%1 May →
cache12–120.0410%30 Apr →
cache7–13-0.028%30 Apr →
cache13–90.048%30 Apr →
cache5–130.099%30 Apr →
train5–13-0.0317%26 Apr →
warden2–13-0.1310%26 Apr →
overpass6–13-0.062%26 Apr →
vertigo5–13-0.084%26 Apr →
alpine13–80.0412%26 Apr →
warden13–80.0114%26 Apr →
warden13–60.0510%26 Apr →
train6–13-0.030%25 Apr →
nuke13–7-0.035%25 Apr →
alpine1–13-0.066%25 Apr →
dust213–10-0.0314%7 Nov →
rooftop9–70.0115%7 Nov →
inferno16–14-0.038%22 Aug →
mirage2–13-0.070%22 Aug →
ancient13–70.0218%22 Aug →
nuke10–13-0.0418%17 Aug →
train13–10.010%17 Aug →
overpass11–13-0.0116%17 Aug →
inferno13–70.0415%17 Aug →
mirage4–13-0.0411%17 Aug →
inferno11–130.0314%17 Aug →
nuke11–130.0513%17 Aug →
vertigo10–13-0.0317%16 Aug →
train8–130.0215%16 Aug →
inferno13–9-0.015%16 Aug →
mirage13–10-0.0015%16 Aug →
office13–100.0017%16 Aug →
dust213–20.0611%16 Aug →
nuke13–60.0418%16 Aug →
ancient5–13-0.065%16 Aug →
office12–12-0.0325%16 Aug →
italy4–130.0711%16 Aug →
nuke6–130.0118%16 Aug →
ancient6–13-0.0610%16 Aug →
dust25–13-0.0411%16 Aug →
mirage3–13-0.0613%15 Aug →
dust213–100.0216%15 Aug →
dust213–70.0616%14 Aug →
nuke13–60.0518%4 Aug →
mirage15–15-0.049%4 Aug →
inferno8–8-0.0515%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.