Timo

Timo — CS2 Stats

MX76561199471257072[U:1:1510991344]Steam profile ↗✓ No bans

1,903Tracked matches68%Win rate2023Tracked since
2,638Hours in CS16Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating19,432Top 50% of 204,412 CSDB-tracked playersPurple band · top ~10.8% of ranked players (population est.)
CSDB Leaderboard#90576 of 251772 tracked
FaceitLevel 4 · 1,327 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,432 +4,432 4 Jun – 9 Oct · 23 days played
15,00019,432peak 19,4324 Jun9 Oct
19,432Peak Premier in tracked matches
1,327Highest Faceit ELO seen on CSDB
45Days played since 2026-06-04

Faceit ELO

  • At peak — 1,327
  • Next: Level 7 at 1,351 — 24 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • At peak — 19,432
  • +1,715 over 30 days · improving
  • +3,331 over 90 days
  • Next: Pink band at 20,000 — 568 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,247), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate72.4%42.7%43.7%above
Shot accuracy0.2%11.3%12.0%11.9% short
Kill/death ratio2.030.991.02above
Match win rate39.0%43.9%44.7%5.7% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTimoFACEITLevel 4 · 1,327 ELOSTANDINGTop 81.0% of rankedPREMIER19,432 · Purple bandPEAK ELO1,327csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning59
Utility55

0–100 skill scores via Leetify.

Recent form

HOT55–38–7Last 10055%Win rateWWWWWLLWWW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · −0.9pp headshot accuracy · −12ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 658ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 636ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.2
Utility5.5
Positioning5.9
Opening Duels4.1
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility5.5
Mechanics7.5
Opening Duels3.0
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time663ms−14ms
first ⅓ avg 678ms → last ⅓ avg 663ms
Headshot accuracy19.7%−2.1%
first ⅓ avg 21.8% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · anubis, 30 Aug →
42%Best headshot accuracy · 13–5 · dust2, 4 Jul →
438msFastest reaction time · 13–2 · anubis, 30 Sept →
13–1Biggest win · nuke, 15 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W5Current streak
9–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 80% over 10nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%0.02
dust2A1810–856%-0.00
nukeC135–838%0.02
anubisB105–550%0.02
ancientS108–280%0.02
infernoA95–456%-0.02
cacheS64–267%0.02
office—32–167%0.01
train—20–20%-0.03
overpass—21–150%0.01
vertigo—10–10%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,447Lifetime kills
2.03K/D · Top 5% of Level 4 players
4,287Matches
39.0%Match win rate
72.4%Headshot % · Top 1% of Level 4 players
0.2%Shot accuracy
6,111MVPs
1,725Hours (in match)
2,083Bombs planted
1,381Bombs defused

Most-used weapons

AK-47111,811
AWP8,226
MP91,934
FAMAS1,299
MAC-101,241

Lifetime map wins

6,647dust2
4,143inferno
4,074nuke
2,683vertigo
868train
470office
53italy
18ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

231Matches
50%Win rate
1.00Avg K/D
75.7ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno5340%0.9314.3
Mirage4146%0.9714.7
Nuke3962%1.0714.8
Ancient3155%0.9414.4
Dust22839%0.9314.6
Anubis2658%1.0916.8
Train771%1.3816.9
Cache367%1.1716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
37.0%Accuracy (enemy spotted)
39.1%Spray accuracy
83.6%Counter-strafing
10.4°Preaim
655msReaction time
39.6%T opening success
44.5%CT opening success
0.54Enemies flashed / flash
9.2%Flash assists
7.49HE damage / grenade
10.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5785% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–100.0522%13 Oct →
cache13–60.0323%9 Oct →
dust213–9-0.0115%7 Oct →
mirage13–11-0.0316%5 Oct →
anubis13–30.0613%5 Oct →
mirage7–13-0.0823%1 Oct →
mirage11–13-0.0415%30 Sept →
anubis13–20.1221%30 Sept →
mirage13–30.0424%30 Sept →
inferno13–70.0017%27 Sept →
anubis13–60.0417%27 Sept →
mirage13–110.0119%21 Sept →
dust28–13-0.0523%21 Sept →
anubis12–120.0114%21 Sept →
cache13–100.0125%21 Sept →
vertigo6–13-0.0613%21 Sept →
nuke5–13-0.0333%21 Sept →
anubis12–12-0.0620%21 Sept →
inferno13–8-0.0816%21 Sept →
inferno13–9-0.0218%9 Sept →
dust213–10-0.0321%9 Sept →
nuke13–6-0.0713%9 Sept →
ancient13–6-0.0522%4 Sept →
nuke9–130.0925%4 Sept →
dust26–13-0.0713%30 Aug →
mirage11–130.0117%30 Aug →
nuke3–13-0.0015%30 Aug →
anubis13–40.1718%30 Aug →
ancient13–30.1137%29 Aug →
nuke13–30.1530%29 Aug →
mirage13–4-0.008%29 Aug →
dust213–60.0123%28 Aug →
mirage8–13-0.0325%28 Aug →
nuke5–130.0014%26 Aug →
mirage13–110.0619%25 Aug →
inferno14–160.0516%24 Aug →
mirage7–13-0.0121%24 Aug →
ancient13–60.0423%24 Aug →
anubis6–13-0.0710%23 Aug →
ancient15–15-0.0113%19 Aug →
anubis11–13-0.0231%19 Aug →
anubis2–13-0.0223%16 Aug →
mirage13–90.0010%16 Aug →
dust29–13-0.0421%16 Aug →
dust213–110.0427%15 Aug →
dust211–13-0.0129%14 Aug →
dust213–20.0410%14 Aug →
train0–13-0.0733%14 Aug →
ancient13–100.0127%5 Aug →
mirage13–100.0213%5 Aug →
mirage13–30.0915%5 Aug →
mirage13–100.0418%4 Aug →
mirage15–150.0119%29 Jul →
dust212–16-0.0517%28 Jul →
anubis13–60.0219%22 Jul →
mirage13–70.0121%16 Jul →
nuke13–10.1413%15 Jul →
cache9–130.0419%13 Jul →
office13–60.0130%13 Jul →
office13–11-0.0324%11 Jul →
mirage13–60.1030%11 Jul →
ancient2–13-0.0838%10 Jul →
mirage5–130.0440%10 Jul →
dust26–130.0124%6 Jul →
nuke11–13-0.0317%6 Jul →
dust210–13-0.0616%5 Jul →
mirage15–15-0.0319%5 Jul →
dust213–2-0.0018%4 Jul →
ancient13–60.1526%4 Jul →
inferno8–13-0.038%4 Jul →
dust213–50.0542%4 Jul →
cache8–130.0029%3 Jul →
cache13–100.0525%3 Jul →
dust26–13-0.0818%27 Jun →
ancient13–110.0832%26 Jun →
nuke10–13-0.0112%26 Jun →
overpass9–130.0218%24 Jun →
dust213–60.1517%24 Jun →
nuke13–11-0.0024%23 Jun →
mirage13–40.0613%23 Jun →
mirage13–60.1517%23 Jun →
inferno16–12-0.0116%23 Jun →
mirage13–20.0515%23 Jun →
dust213–20.0219%20 Jun →
train3–13-0.0027%20 Jun →
overpass13–60.0038%19 Jun →
ancient13–11-0.0311%16 Jun →
inferno7–13-0.0228%12 Jun →
ancient13–70.0117%12 Jun →
inferno6–13-0.0823%8 Jun →
nuke12–120.0427%8 Jun →
cache13–8-0.0023%8 Jun →
office4–130.0533%8 Jun →
nuke12–120.0230%8 Jun →
mirage7–130.0230%8 Jun →
mirage13–40.1218%8 Jun →
nuke13–70.0021%8 Jun →
dust213–110.0321%8 Jun →
mirage2–13-0.0717%8 Jun →
mirage10–13-0.039%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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