Aioz

Aioz — CS2 Stats

JP76561198845882714[U:1:885616986]Steam profile ↗✓ No bans

542Tracked matches63%Win rate2022Tracked since
5,441Hours in CS6Hrs last 2 wks
CSDB Rating7.9 StrongPositional Player
Premier CS Rating25,653Top 10% of 201,197 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#14982 of 248468 tracked
FaceitLevel 10 · 2,076 ELOTop 12.4% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

−5Premier CS Rating · 25,658 → 25,653
0Faceit ELO · 2,076 → 2,076
+15Tracked matches · now 542
−2.6ppWin rate · 65.5% → 63.0%

Rating over time

Premier CS Rating: 25,653 +1,063 17 Mar – 3 Oct · 17 days played
24,29526,024peak 26,02417 Mar3 Oct
Faceit ELO: 2,076 +0 9 Sept – 10 Sept · 2 observations
2,0762,076peak 2,0769 Sept10 Sept
26,024Peak Premier in tracked matches
2,076Highest Faceit ELO seen on CSDB
50Days played since 2026-03-17

Faceit ELO

  • At peak — 2,076
  • Next: 2,500 ELO at 2,500 — 424 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-09
  • Level 9 first seen 2026-09-09

Premier CS Rating

  • 371 below peak (26,024)
  • -5 over 30 days · steady
  • -30 over 90 days
  • Next: Gold band at 30,000 — 4,347 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches23——
Win rate61%——
K/D1.56——
Headshot %54%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate65.6%50.9%
Shot accuracy6.9%13.8%
Kill/death ratio1.161.09
Match win rate59.8%48.4%

Share this profile

CSDB.GGAiozFACEITLevel 10 · 2,076 ELOSTANDINGTop 12.4% of rankedPREMIER25,653 · Red bandPEAK ELO2,076csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim96
Positioning74
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY57–34–9Last 10057%Win rateWLWLWWLWTL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.4pp headshot accuracy · −2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 536ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 463ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 463ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.6
Utility1.3
Positioning7.4
Opening Duels6.7
Clutch5.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 63% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning7.4
Utility1.3
Mechanics8.2
Opening Duels7.9
Win Impact9.3

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time492ms−74ms
first ⅓ avg 566ms → last ⅓ avg 492ms
Headshot accuracy29.5%+2.8%
first ⅓ avg 26.7% → last ⅓ avg 29.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–6 · train, 22 Apr →
50%Best headshot accuracy · 13–4 · dust2, 23 May →
398msFastest reaction time · 10–13 · mirage, 20 Mar →
13–1Biggest win · ancient, 28 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

officeBest map · 80% over 5ancientWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A2313–1057%0.03
mirageA2314–961%0.03
ancientB178–947%0.03
anubisA106–460%0.03
vertigoA74–357%0.04
officeS54–180%0.10
nuke—41–325%0.02
cache—42–250%0.02
train—32–167%0.09
inferno—32–167%0.05
alpine—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,870Lifetime kills
1.16K/D · Top 50% of Level 10 players
2,241Matches
59.8%Match win rate · Top 5% of Level 10 players
65.6%Headshot % · Top 10% of Level 10 players
6.9%Shot accuracy
6,095MVPs
881Hours (in match)
644Bombs planted
308Bombs defused

Most-used weapons

Lifetime map wins

6,024office
2,424dust2
1,763inferno
1,202vertigo
684nuke
239train
34cbble
31italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

119Matches
73%Win rate
1.53Avg K/D
96.8ADR
59%Headshot %

Clutches & streaks

49%1v1 clutch win
32%1v2 clutch win
17Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5472%1.4820.1
Dust22673%1.6918.0
Ancient1694%1.4519.4
Anubis862%1.6320.8
Inferno850%1.6422.6
Nuke683%1.3020.7
Train10%0.9018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.4%Headshot accuracy
38.7%Accuracy (enemy spotted)
44.3%Spray accuracy
87.0%Counter-strafing
7.8°Preaim
500msReaction time
59.0%T opening success
64.1%CT opening success
0.20Enemies flashed / flash
3.1%Flash assists
3.21HE damage / grenade
1.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2034 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–40.1120%3 Oct →
nuke7–10-0.0830%3 Oct →
dust213–60.0724%1 Oct →
train11–130.0625%1 Oct →
anubis13–8-0.0441%24 Sept →
vertigo13–20.0538%24 Sept →
vertigo2–9-0.080%24 Sept →
nuke13–80.0738%17 Sept →
ancient12–120.0328%17 Sept →
anubis1–80.0546%17 Sept →
vertigo12–120.0638%11 Sept →
anubis13–30.1320%11 Sept →
inferno13–70.1326%11 Sept →
ancient12–12-0.0130%11 Sept →
anubis7–13-0.1136%11 Sept →
anubis8–130.0528%4 Sept →
inferno9–00.0019%3 Sept →
mirage13–8-0.0026%3 Sept →
ancient13–10.0836%28 Aug →
inferno3–130.0126%27 Aug →
dust213–50.0633%27 Aug →
cache6–20.0330%27 Aug →
mirage13–70.0447%19 Aug →
train13–6-0.0036%12 Aug →
cache13–40.0119%11 Aug →
nuke9–130.0526%11 Aug →
vertigo13–80.0938%31 Jul →
ancient13–50.0828%29 Jul →
dust25–130.0331%29 Jul →
vertigo6–130.0225%23 Jul →
mirage13–100.0130%16 Jul →
mirage9–13-0.0332%15 Jul →
mirage7–130.0329%15 Jul →
ancient2–13-0.0627%15 Jul →
anubis13–70.0744%15 Jul →
ancient0–13-0.1222%15 Jul →
ancient13–70.1026%14 Jul →
mirage16–140.0441%14 Jul →
anubis13–50.0843%14 Jul →
ancient5–130.0333%14 Jul →
dust215–150.0244%14 Jul →
mirage13–80.0338%13 Jul →
dust213–60.0231%13 Jul →
dust22–00.010%13 Jul →
mirage13–50.1237%12 Jul →
dust213–70.0422%12 Jul →
mirage12–160.0034%9 Jul →
ancient13–70.0733%4 Jul →
ancient13–50.0430%23 Jun →
dust213–110.0029%22 Jun →
office12–120.1131%21 Jun →
mirage13–30.0628%10 Jun →
dust210–130.0335%10 Jun →
vertigo13–100.0618%8 Jun →
vertigo13–90.1022%8 Jun →
anubis3–13-0.0415%1 Jun →
dust213–40.1050%23 May →
nuke12–120.0442%22 May →
office13–50.1517%18 May →
office13–10.1635%18 May →
alpine13–10.0229%14 May →
office13–5-0.0028%14 May →
office13–40.0727%13 May →
mirage12–120.0622%7 May →
mirage13–8-0.0020%7 May →
cache10–13-0.0119%30 Apr →
mirage10–130.0620%29 Apr →
ancient13–100.0020%29 Apr →
cache7–130.0543%29 Apr →
dust213–110.0328%22 Apr →
train13–60.2129%22 Apr →
anubis13–8-0.0029%21 Apr →
mirage12–120.0425%15 Apr →
mirage13–80.0127%8 Apr →
mirage13–90.0118%5 Apr →
ancient13–50.0818%5 Apr →
dust29–130.0011%5 Apr →
mirage13–100.0917%5 Apr →
dust212–160.0322%3 Apr →
mirage13–10-0.0227%3 Apr →
dust216–140.0628%1 Apr →
ancient11–13-0.0033%1 Apr →
anubis13–70.0733%1 Apr →
dust29–130.0225%30 Mar →
dust24–13-0.0134%29 Mar →
mirage15–150.0322%28 Mar →
ancient13–60.0021%28 Mar →
dust28–13-0.0333%26 Mar →
mirage9–13-0.0612%26 Mar →
mirage10–130.0723%20 Mar →
dust213–60.0140%20 Mar →
mirage13–60.0533%20 Mar →
ancient4–130.0733%20 Mar →
dust211–130.0633%20 Mar →
dust213–9-0.0418%20 Mar →
mirage13–50.1037%19 Mar →
ancient5–130.0432%19 Mar →
dust213–100.0727%19 Mar →
ancient8–130.0631%19 Mar →
dust23–130.0123%17 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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