Aioz

Aioz — CS2 Stats

JP76561198845882714[U:1:885616986]Steam profile ↗✓ No bans

554Tracked matches50%Win rate2022Tracked since
5,461Hours in CS6Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating26,623Top 5% of 215,066 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#9109 of 261303 tracked
FaceitLevel 10 · 2,076 ELOTop 12.4% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,623 +2,328 26 Mar – 5 Nov · 15 days played
24,29526,623peak 26,62326 Mar5 Nov
Faceit ELO: 2,076 +0 9 Sept – 10 Sept · 2 observations
2,0762,076peak 2,0769 Sept10 Sept
26,623Peak Premier in tracked matches
2,076Highest Faceit ELO seen on CSDB
55Days played since 2026-03-26

Faceit ELO

  • At peak — 2,076
  • Next: 2,500 ELO at 2,500 — 424 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-09
  • Level 9 first seen 2026-09-09

Premier CS Rating

  • At peak — 26,623
  • +970 over 30 days · improving
  • +599 over 90 days
  • Next: Gold band at 30,000 — 3,377 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate65.5%50.9%
Shot accuracy6.9%13.7%
Kill/death ratio1.161.09
Match win rate59.4%48.4%

Share this profile

CSDB.GGAiozFACEITLevel 10 · 2,076 ELOSTANDINGTop 12.4% of rankedPREMIER26,623 · Red bandPEAK ELO2,076csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim97
Positioning79
Utility11

0–100 skill scores via Leetify.

Recent form

COLD55–33–12Last 10055%Win rateWTTLLWTLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +3.3pp headshot accuracy · +30ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 522ms

Last 10

  • 3–4–3 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 504ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 489ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim9.7
Utility1.1
Positioning7.9
Opening Duels6.4
Clutch5.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 58% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.9
Utility1.1
Mechanics8.4
Opening Duels8.4
Win Impact5.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time478ms−75ms
first ⅓ avg 553ms → last ⅓ avg 478ms
Headshot accuracy29.0%+2.8%
first ⅓ avg 26.2% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–6 · train, 22 Apr →
50%Best headshot accuracy · 13–4 · dust2, 23 May →
391msFastest reaction time · 13–10 · vertigo, 30 Oct →
13–1Biggest win · ancient, 28 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–2In matches decided by ≤2 rounds
7Overtime games

Map breakdown

officeBest map · 80% over 5nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.03
dust2B2010–1050%0.03
ancientA159–660%0.02
anubisB126–650%0.03
vertigoA95–456%0.04
nukeC52–340%0.02
officeS54–180%0.10
inferno—42–250%0.05
train—42–250%0.07
cache—42–250%0.02
alpine—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,579Lifetime kills
1.16K/D · Top 50% of Level 10 players
2,275Matches
59.4%Match win rate · Top 5% of Level 10 players
65.5%Headshot % · Top 10% of Level 10 players
6.9%Shot accuracy
6,178MVPs
890Hours (in match)
648Bombs planted
312Bombs defused

Most-used weapons

Lifetime map wins

6,024office
2,460dust2
1,777inferno
1,239vertigo
704nuke
247train
34cbble
31italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

119Matches
73%Win rate
1.53Avg K/D
96.8ADR
59%Headshot %

Clutches & streaks

49%1v1 clutch win
32%1v2 clutch win
17Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5472%1.4820.1
Dust22673%1.6918.0
Ancient1694%1.4519.4
Inferno850%1.6422.6
Anubis862%1.6320.8
Nuke683%1.3020.7
Train10%0.9018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.6%Headshot accuracy
40.2%Accuracy (enemy spotted)
44.0%Spray accuracy
87.6%Counter-strafing
6.7°Preaim
498msReaction time
67.4%T opening success
59.6%CT opening success
0.23Enemies flashed / flash
1.2%Flash assists
2.67HE damage / grenade
2.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2301 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0329%5 Nov →
dust215–150.0228%5 Nov →
mirage12–120.0825%2 Nov →
anubis5–130.0636%2 Nov →
anubis10–13-0.0032%30 Oct →
vertigo13–100.1037%30 Oct →
inferno12–120.0632%27 Oct →
vertigo7–13-0.0438%23 Oct →
mirage7–13-0.0513%23 Oct →
nuke13–100.0330%18 Oct →
dust210–130.0431%11 Oct →
train7–130.0321%10 Oct →
dust213–40.1120%3 Oct →
nuke7–10-0.0830%3 Oct →
dust213–60.0724%1 Oct →
train11–130.0625%1 Oct →
anubis13–8-0.0441%24 Sept →
vertigo13–20.0538%24 Sept →
vertigo2–9-0.080%24 Sept →
nuke13–80.0738%17 Sept →
ancient12–120.0328%17 Sept →
anubis1–80.0546%17 Sept →
vertigo12–120.0638%11 Sept →
anubis13–30.1320%11 Sept →
inferno13–70.1326%11 Sept →
ancient12–12-0.0130%11 Sept →
anubis7–13-0.1136%11 Sept →
anubis8–130.0528%4 Sept →
inferno9–00.0019%3 Sept →
mirage13–8-0.0026%3 Sept →
ancient13–10.0836%28 Aug →
inferno3–130.0126%27 Aug →
dust213–50.0633%27 Aug →
cache6–20.0330%27 Aug →
mirage13–70.0447%19 Aug →
train13–6-0.0036%12 Aug →
cache13–40.0119%11 Aug →
nuke9–130.0526%11 Aug →
vertigo13–80.0938%31 Jul →
ancient13–50.0828%29 Jul →
dust25–130.0331%29 Jul →
vertigo6–130.0225%23 Jul →
mirage13–100.0130%16 Jul →
mirage9–13-0.0332%15 Jul →
mirage7–130.0329%15 Jul →
ancient2–13-0.0627%15 Jul →
anubis13–70.0744%15 Jul →
ancient0–13-0.1222%15 Jul →
ancient13–70.1026%14 Jul →
mirage16–140.0441%14 Jul →
anubis13–50.0843%14 Jul →
ancient5–130.0333%14 Jul →
dust215–150.0244%14 Jul →
mirage13–80.0338%13 Jul →
dust213–60.0231%13 Jul →
dust22–00.010%13 Jul →
mirage13–50.1237%12 Jul →
dust213–70.0422%12 Jul →
mirage12–160.0034%9 Jul →
ancient13–70.0733%4 Jul →
ancient13–50.0430%23 Jun →
dust213–110.0029%22 Jun →
office12–120.1131%21 Jun →
mirage13–30.0628%10 Jun →
dust210–130.0335%10 Jun →
vertigo13–100.0618%8 Jun →
vertigo13–90.1022%8 Jun →
anubis3–13-0.0415%1 Jun →
dust213–40.1050%23 May →
nuke12–120.0442%22 May →
office13–50.1517%18 May →
office13–10.1635%18 May →
alpine13–10.0229%14 May →
office13–5-0.0028%14 May →
office13–40.0727%13 May →
mirage12–120.0622%7 May →
mirage13–8-0.0020%7 May →
cache10–13-0.0119%30 Apr →
mirage10–130.0620%29 Apr →
ancient13–100.0020%29 Apr →
cache7–130.0543%29 Apr →
dust213–110.0328%22 Apr →
train13–60.2129%22 Apr →
anubis13–8-0.0029%21 Apr →
mirage12–120.0425%15 Apr →
mirage13–80.0127%8 Apr →
mirage13–90.0118%5 Apr →
ancient13–50.0818%5 Apr →
dust29–130.0011%5 Apr →
mirage13–100.0917%5 Apr →
dust212–160.0322%3 Apr →
mirage13–10-0.0227%3 Apr →
dust216–140.0628%1 Apr →
ancient11–13-0.0033%1 Apr →
anubis13–70.0733%1 Apr →
dust29–130.0225%30 Mar →
dust24–13-0.0134%29 Mar →
mirage15–150.0322%28 Mar →
ancient13–60.0021%28 Mar →
dust28–13-0.0333%26 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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