Danight — CS2 Stats

76561198845205350[U:1:884939622]

1,791Tracked matches68%Win rate2021Tracked since
CSDB Rating7.2 StrongEntry Fragger
Premier CS Rating25,117Top 25% of 819 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#1819 of 11962 tracked
FaceitLevel 10 · 2,210 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGDanightFACEITLevel 10 · 2,210 ELOSTANDINGTop 12.4% of rankedPREMIER25,117 · Red bandcsdb.gg/stats

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Performance scores

Aim87
Positioning68
Utility16

0–100 skill scores via Leetify.

Recent form

HOT53425Last 10053%Win rateLWWWLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.7
Aggression10.0
Utility1.6
Positioning6.8
Opening Duels6.6
Clutch4.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 75% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 75% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.8
Utility1.6
Mechanics7.2
Opening Duels5.9
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time533ms+4ms
first ⅓ avg 529ms → last ⅓ avg 533ms
Headshot accuracy23.2%−0.3%
first ⅓ avg 23.5% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–7
131Biggest win — ancient
4Longest win streak
65In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 64% over 28ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA28181064%0.01
dust2C24101442%0.01
ancientC1771041%-0.00
nukeA1610663%0.01
anubisA95456%0.02
inferno41325%-0.02
cache110100%0.04
overpass110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,183Matches
53%Win rate
1.05Avg K/D
75.1ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
16Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage44255%1.0716.0
Ancient27449%0.9815.0
Anubis19554%1.1216.2
Dust29656%1.0016.1
Inferno6053%1.1015.1
Nuke4544%1.0116.4
Train2962%1.1316.6
Vertigo1958%0.9917.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
37.7%Accuracy (enemy spotted)
37.3%Spray accuracy
82.4%Counter-strafing
8.3°Preaim
533msReaction time
37.1%T opening success
75.4%CT opening success
0.34Enemies flashed / flash
0.7%Flash assists
2.35HE damage / grenade
2.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.341 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1099% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0219%28 Jun
ancient13–100.0417%28 Jun
nuke13–50.1135%25 Jun
dust213–40.1116%25 Jun
ancient4–13-0.0121%25 Jun
mirage13–100.0023%22 Jun
mirage13–80.0820%22 Jun
dust27–20.0228%22 Jun
nuke3–130.0319%22 Jun
nuke13–50.1020%22 Jun
anubis13–20.0213%22 Jun
dust215–15-0.0217%22 Jun
dust27–13-0.0111%22 Jun
ancient15–150.0216%22 Jun
mirage4–00.118%22 Jun
dust213–70.0735%22 Jun
dust22–13-0.1621%22 Jun
nuke13–5-0.0333%22 Jun
nuke13–20.0117%22 Jun
dust213–70.1233%22 Jun
nuke10–130.0025%22 Jun
mirage3–13-0.0210%22 Jun
mirage13–10-0.0125%17 Jun
dust213–11-0.0435%17 Jun
anubis19–17-0.0220%16 Jun
mirage5–13-0.0230%16 Jun
nuke7–130.0820%16 Jun
nuke13–6-0.0843%16 Jun
anubis13–10-0.0026%16 Jun
mirage13–90.0524%16 Jun
inferno9–13-0.0815%16 Jun
ancient13–10.0750%16 Jun
nuke3–13-0.0918%16 Jun
inferno13–100.0427%14 Jun
ancient13–100.0426%14 Jun
ancient13–60.0619%14 Jun
dust211–130.0132%14 Jun
mirage13–80.0514%14 Jun
inferno8–13-0.0231%14 Jun
nuke13–8-0.0218%14 Jun
mirage7–13-0.0213%14 Jun
dust27–13-0.0416%14 Jun
dust216–120.0626%13 Jun
mirage13–20.0817%13 Jun
mirage13–8-0.0518%13 Jun
ancient10–130.0317%13 Jun
mirage13–6-0.0110%12 Jun
ancient9–13-0.0522%12 Jun
dust213–100.0812%10 Jun
dust28–130.0214%10 Jun
mirage13–50.0420%10 Jun
mirage13–90.0330%30 May
mirage13–90.0021%29 May
mirage13–40.0733%25 May
mirage10–13-0.0123%24 May
cache13–60.0436%23 May
nuke10–13-0.0515%23 May
nuke13–9-0.0326%22 May
mirage13–100.0231%22 May
mirage15–150.0220%22 May
ancient13–11-0.0127%18 May
dust219–15-0.0332%18 May
anubis8–130.0233%17 May
anubis7–13-0.0118%16 May
mirage8–13-0.0926%14 May
ancient7–13-0.1013%13 May
mirage11–13-0.0423%10 May
dust29–130.0728%10 May
mirage13–90.0422%4 May
ancient12–160.0010%4 May
dust216–190.0222%4 May
ancient2–13-0.0431%3 May
anubis19–160.0213%3 May
nuke13–110.0922%2 May
anubis13–80.0527%2 May
ancient16–140.0717%1 May
dust23–13-0.0612%1 May
anubis10–130.0518%1 May
mirage13–5-0.0021%30 Apr
mirage2–13-0.0623%30 Apr
mirage13–70.0117%28 Apr
anubis17–190.0238%28 Apr
dust213–90.0227%26 Apr
dust214–160.0131%26 Apr
ancient10–13-0.0128%26 Apr
dust215–150.0522%24 Apr
nuke16–12-0.0128%24 Apr
mirage9–13-0.0227%24 Apr
dust213–50.0422%23 Apr
ancient16–14-0.079%21 Apr
nuke13–100.0324%18 Apr
dust27–130.0231%15 Apr
ancient10–13-0.0119%15 Apr
dust24–13-0.0741%11 Apr
nuke8–130.0824%7 Apr
ancient5–13-0.0828%28 Mar
mirage11–130.0226%28 Mar
overpass13–50.0519%27 Mar
dust212–12-0.0125%25 Mar
mirage16–130.0324%24 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →