KN4PII

KN4PII — CS2 Stats

76561198837707285[U:1:877441557]Steam profile ↗✓ No bans

2,241Tracked matches53%Win rate2023Tracked since
4,357Hours in CS71Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
FaceitLevel 10 · 1,735 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,735 → 1,735
+12Tracked matches · now 2,241
+3.3ppWin rate · 50.0% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 68 days played since 13 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Faceit ELO: 1,735 +0 10 Sept18 Sept · 3 observations
1,7351,735peak 1,73510 Sept18 Sept
1,735Highest Faceit ELO seen on CSDB
68Days played since 2026-03-13

Faceit ELO

  • At peak — 1,735
  • Next: Level 9 at 1,751 16 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-10
  • Level 7 first seen 2026-09-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1122−11
Win rate36%41%−5pp
K/D2.870.81+2.06
Headshot %63%57%+6pp

Measured 11 Sep 202618 Sep 2026; previous 4 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=26,479), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate64.8%51.0%
Shot accuracy5.2%13.7%
Kill/death ratio1.701.09
Match win rate47.2%48.4%

Share this profile

CSDB.GGKN4PIIFACEITLevel 10 · 1,735 ELOSTANDINGTop 12.4% of rankedPEAK ELO1,735csdb.gg/stats

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Performance scores

Aim81
Positioning59
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateWLLWLWWLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −4.0pp headshot accuracy · +13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 580ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 535ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.1
Utility5.3
Positioning5.9
Opening Duels4.3
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility5.3
Mechanics6.7
Opening Duels3.8
Win Impact6.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time537ms−35ms
first ⅓ avg 573ms → last ⅓ avg 537ms
Headshot accuracy20.0%+1.0%
first ⅓ avg 19.0% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.45Best match rating · 9–1 · poseidon, 20 Apr
50%Best headshot accuracy · 2–9 · nuke, 13 Jun
406msFastest reaction time · 13–16 · nuke, 26 Aug
13–1Biggest win · inferno, 8 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
910In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 76% over 21overpassWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
ancientS2116576%0.01
anubisC1981142%-0.02
nukeS1913668%-0.01
infernoC145936%-0.01
dust2S64267%0.02
overpassD6060%-0.01
cacheC52340%-0.02
poseidon41325%0.05
vertigo21150%0.06
mirage21150%-0.01
sanctum1010%-0.14
train110100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,162Lifetime kills
1.70K/D · Top 5% of Level 10 players
2,770Matches
47.2%Match win rate
64.8%Headshot % · Top 10% of Level 10 players
5.2%Shot accuracy
7,552MVPs
1,777Hours (in match)
3,367Bombs planted
1,151Bombs defused

Most-used weapons

AK-4757,696
AWP13,488
Knife1,615
MP91,327
MAC-101,207

Lifetime map wins

4,244nuke
3,674inferno
3,552vertigo
2,447dust2
1,082train
99cbble
42lake
32office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,708Matches
51%Win rate
0.98Avg K/D
75.7ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient39757%1.0515.7
Anubis25252%0.9313.9
Nuke22755%0.9914.8
Dust218337%0.9515.6
Mirage16339%0.9115.0
Inferno14449%0.9214.1
Vertigo13957%1.0015.2
Overpass8648%0.9815.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
37.7%Accuracy (enemy spotted)
39.5%Spray accuracy
80.1%Counter-strafing
10.2°Preaim
523msReaction time
36.8%T opening success
53.4%CT opening success
0.43Enemies flashed / flash
10.4%Flash assists
7.81HE damage / grenade
11.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4336 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8025% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0316%18 Sept
anubis12–16-0.0216%13 Sept
inferno2–9-0.2111%10 Sept
vertigo9–10.1616%7 Sept
nuke5–9-0.0529%7 Sept
dust213–100.0219%6 Sept
ancient28–26-0.0417%3 Sept
inferno10–13-0.0119%30 Aug
anubis11–13-0.0411%29 Aug
nuke13–160.0122%26 Aug
cache13–11-0.0711%22 Aug
ancient11–13-0.0125%21 Aug
ancient13–80.0018%20 Aug
mirage19–170.0423%19 Aug
anubis2–13-0.0722%19 Aug
mirage9–13-0.0625%17 Aug
cache13–70.0320%15 Aug
anubis9–130.0231%14 Aug
ancient4–130.0118%12 Aug
anubis13–80.0120%7 Aug
ancient13–10-0.0513%6 Aug
nuke11–13-0.0332%5 Aug
ancient13–8-0.0427%4 Aug
nuke7–13-0.0330%3 Aug
nuke13–60.0218%1 Aug
anubis11–13-0.0015%1 Aug
anubis10–13-0.0516%31 Jul
dust28–13-0.0018%31 Jul
inferno13–9-0.0616%31 Jul
nuke13–8-0.0314%30 Jul
ancient13–4-0.0324%30 Jul
nuke13–40.0830%30 Jul
ancient13–50.0220%30 Jul
cache9–130.0125%29 Jul
ancient4–13-0.0615%28 Jul
anubis13–70.0222%28 Jul
anubis11–13-0.0528%27 Jul
inferno16–13-0.0421%27 Jul
anubis13–9-0.0219%26 Jul
nuke1–13-0.100%18 Jul
nuke16–140.0119%18 Jul
ancient16–140.0620%16 Jul
cache3–13-0.0717%16 Jul
dust213–9-0.0611%9 Jul
inferno7–13-0.0417%8 Jul
nuke13–11-0.0232%8 Jul
inferno10–13-0.0324%4 Jul
nuke13–6-0.0017%4 Jul
anubis13–9-0.0518%3 Jul
inferno11–13-0.1019%2 Jul
inferno16–14-0.0122%30 Jun
nuke13–30.0332%30 Jun
ancient13–80.0320%29 Jun
ancient13–10-0.0323%28 Jun
nuke13–9-0.0216%26 Jun
overpass14–16-0.0522%21 Jun
anubis2–13-0.0915%18 Jun
overpass16–19-0.0113%18 Jun
ancient13–50.0818%17 Jun
inferno5–13-0.0120%13 Jun
nuke2–9-0.0350%13 Jun
dust213–60.1730%13 Jun
inferno7–90.1129%13 Jun
vertigo8–13-0.0534%9 Jun
ancient13–40.1141%8 Jun
inferno13–10.2117%8 Jun
ancient10–13-0.0114%6 Jun
overpass11–13-0.0227%5 Jun
dust26–13-0.0012%5 Jun
ancient13–9-0.0223%31 May
ancient13–6-0.0130%28 May
ancient16–130.0621%25 May
ancient13–6-0.0124%25 May
overpass10–13-0.048%25 May
poseidon3–9-0.1219%24 May
sanctum0–9-0.148%24 May
poseidon8–80.0138%24 May
poseidon3–9-0.1436%24 May
ancient13–110.0318%23 May
nuke16–12-0.0030%22 May
anubis13–100.0310%18 May
nuke19–17-0.0417%17 May
nuke13–50.0621%10 May
inferno4–90.0024%7 May
anubis8–130.1322%7 May
cache11–13-0.0211%4 May
inferno9–130.005%4 May
anubis9–13-0.0118%2 May
overpass5–90.0214%20 Apr
ancient2–70.0120%20 Apr
poseidon9–10.4530%20 Apr
anubis13–5-0.0317%14 Apr
overpass8–80.0513%12 Apr
inferno9–40.0619%10 Apr
anubis9–13-0.009%10 Apr
train13–90.0319%7 Apr
anubis16–13-0.048%1 Apr
anubis13–10-0.0623%23 Mar
nuke9–20.0811%13 Mar
nuke13–7-0.0722%13 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →