spooki — CS2 Stats

76561198834249954[U:1:873984226]✓ No bans

541Tracked matches48%Win rate2025Tracked since
780Hours in CS67Hrs last 2 wks
CSDB Rating3.3 Learning
Premier CS Rating12,474Blue band · top ~41.8% of ranked players (population est.)
CSDB Leaderboard#6172 of 8756 tracked
WingmanSilver IV
Ladder ranks via Leetify

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CSDB.GGspookiPREMIER12,474 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning38
Utility7

0–100 skill scores via Leetify.

Recent form

COLD47512Last 10047%Win rateLLLLLLLLWL

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Aim5.1
Aggression2.2
Utility0.7
Positioning3.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.8
Utility0.7
Mechanics4.2
Opening Duels0.3
Win Impact4.4

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time559ms−72ms
first ⅓ avg 631ms → last ⅓ avg 559ms
Headshot accuracy13.1%−0.8%
first ⅓ avg 13.9% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — cache 13–1
130Biggest win — nuke
6Longest win streak
L8Current streak
59In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 69% over 16dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA25141156%-0.01
anubisS1611569%-0.01
ancientC145936%-0.03
infernoB147750%-0.03
cacheB105550%-0.00
mirageD82625%-0.03
dust2D71614%-0.05
train31233%-0.01
vertigo21150%-0.05
overpass1010%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,672Lifetime kills
0.77K/D
1,351Matches
44.5%Match win rate
36.3%Headshot %
0.1%Shot accuracy
2,146MVPs
455Hours (in match)
1,055Bombs planted
223Bombs defused

Most-used weapons

Lifetime map wins

1,415vertigo
1,346nuke
1,050inferno
1,029office
678dust2
594train
305italy
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
33.9%Accuracy (enemy spotted)
38.4%Spray accuracy
69.0%Counter-strafing
11.9°Preaim
561msReaction time
27.0%T opening success
32.3%CT opening success
0.16Enemies flashed / flash
3.4%Flash assists
2.02HE damage / grenade
0.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4905% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1633 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0114% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0211%27 Aug
vertigo8–13-0.064%27 Aug
mirage9–13-0.0416%27 Aug
ancient4–13-0.0610%27 Aug
cache11–13-0.0613%27 Aug
nuke7–13-0.0913%27 Aug
dust211–13-0.0534%27 Aug
nuke0–7-0.070%26 Aug
nuke13–100.0521%26 Aug
anubis7–13-0.009%26 Aug
cache13–10.0914%26 Aug
cache12–120.0310%26 Aug
cache5–130.047%26 Aug
vertigo13–7-0.0520%26 Aug
nuke11–13-0.078%25 Aug
nuke13–90.0411%25 Aug
inferno9–130.0117%24 Aug
mirage13–90.0112%24 Aug
anubis8–13-0.0514%24 Aug
ancient13–5-0.064%24 Aug
inferno5–13-0.0120%24 Aug
ancient13–10-0.0415%24 Aug
anubis13–5-0.0415%24 Aug
cache13–9-0.0610%24 Aug
ancient7–130.0121%23 Aug
inferno13–8-0.069%23 Aug
anubis5–1-0.0317%23 Aug
nuke13–10-0.0413%23 Aug
anubis13–4-0.0016%23 Aug
ancient13–60.0213%23 Aug
nuke13–4-0.075%23 Aug
ancient9–13-0.0612%23 Aug
ancient5–13-0.0019%23 Aug
nuke13–110.0513%23 Aug
nuke10–13-0.048%23 Aug
ancient7–13-0.019%23 Aug
dust23–13-0.058%22 Aug
dust210–13-0.0510%22 Aug
anubis13–30.029%22 Aug
dust24–13-0.0115%22 Aug
nuke4–1-0.060%22 Aug
ancient11–13-0.0313%22 Aug
anubis13–50.0216%22 Aug
anubis13–50.0614%22 Aug
nuke10–13-0.0316%22 Aug
cache13–11-0.059%22 Aug
inferno9–13-0.058%22 Aug
inferno4–13-0.0818%21 Aug
ancient13–8-0.034%21 Aug
anubis11–50.0313%20 Aug
nuke14–16-0.0011%20 Aug
inferno13–1-0.0215%20 Aug
mirage5–13-0.0512%20 Aug
mirage10–13-0.0414%18 Aug
dust213–9-0.0318%18 Aug
inferno6–13-0.1120%18 Aug
nuke13–50.086%18 Aug
dust25–13-0.0819%15 Aug
nuke4–130.0416%15 Aug
inferno5–13-0.0713%15 Aug
mirage8–13-0.0520%15 Aug
nuke13–8-0.0115%14 Aug
inferno8–13-0.0114%14 Aug
nuke13–5-0.0216%14 Aug
nuke11–13-0.0112%14 Aug
train12–12-0.0612%13 Aug
train1–13-0.0717%13 Aug
train13–70.0821%13 Aug
anubis13–40.0616%12 Aug
inferno13–9-0.0122%12 Aug
cache13–50.0213%12 Aug
nuke13–00.0411%12 Aug
anubis13–6-0.058%11 Aug
mirage10–13-0.0116%11 Aug
ancient11–13-0.075%11 Aug
anubis13–5-0.114%11 Aug
inferno13–110.0213%11 Aug
ancient14–160.039%11 Aug
nuke2–8-0.0514%11 Aug
mirage6–130.019%11 Aug
cache13–160.018%10 Aug
inferno13–11-0.0015%10 Aug
cache9–13-0.0412%10 Aug
anubis13–90.003%10 Aug
nuke13–100.0415%9 Aug
anubis9–13-0.0620%9 Aug
ancient13–9-0.0013%9 Aug
inferno13–50.0216%9 Aug
overpass3–130.0016%9 Aug
inferno13–5-0.0312%9 Aug
nuke16–13-0.0117%9 Aug
nuke13–7-0.0319%9 Aug
dust24–13-0.0618%8 Aug
mirage13–3-0.0329%8 Aug
nuke13–3-0.0225%8 Aug
anubis3–130.0213%8 Aug
nuke10–13-0.059%8 Aug
nuke8–13-0.0113%8 Aug
ancient4–13-0.0713%8 Aug
cache13–11-0.0014%8 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →