mart

mart — CS2 Stats

76561199024753196[U:1:1064487468]Steam profile ↗✓ No bans

97Tracked matches53%Win rate2025Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 +2,450 9 Jun – 1 Oct · 25 days played
12,55016,480peak 16,4809 Jun1 Oct
16,804Peak Premier in tracked matches
39Days played since 2025-06-09

Premier CS Rating

  • 1,480 below peak (16,480)
  • -1,480 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmartPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning74
Utility36

0–100 skill scores via Leetify.

Recent form

COLD55–41–1Last 9757%Win rateLLLLWWLLWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.1pp headshot accuracy · +6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 573ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 522ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 519ms

Newest first, from the last 97 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.2 against its own average).

Aim8.8
Utility3.6
Positioning7.4
Opening Duels5.8
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.4
Utility3.6
Mechanics7.2
Opening Duels6.8
Win Impact6.1

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.05
first ⅓ avg 0.01 → last ⅓ avg 0.07
Reaction time516ms−125ms
first ⅓ avg 642ms → last ⅓ avg 516ms
Headshot accuracy17.8%−4.2%
first ⅓ avg 22.0% → last ⅓ avg 17.8%

Rolling 5-match average across the last 97 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · mirage, 8 Aug →
50%Best headshot accuracy · 4–12 · mirage, 3 Aug →
359msFastest reaction time · 5–13 · inferno, 24 Aug →
13–0Biggest win · nuke, 12 Aug →

Across the last 97 tracked matches.

Highlights

6Longest win streak
L4Current streak
7–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 79% over 14mirageWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageD165–1131%0.02
nukeS1511–473%0.06
infernoA159–660%0.06
anubisS1411–379%0.10
ancientD134–931%0.07
dust2A95–456%0.01
cacheS64–267%0.07
train—21–150%-0.03
agency—22–0100%0.15
overpass—21–150%0.04
vertigo—10–10%-0.06
office—11–0100%0.01
jura—11–0100%0.02

Across the last 97 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
100%Win rate
1.47Avg K/D
104.8ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
39.8%Accuracy (enemy spotted)
41.3%Spray accuracy
82.6%Counter-strafing
8.0°Preaim
511msReaction time
57.5%T opening success
57.0%CT opening success
0.53Enemies flashed / flash
3.7%Flash assists
11.88HE damage / grenade
1.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.2042 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–130.0119%1 Oct →
mirage5–13-0.0119%30 Sept →
cache14–160.0214%25 Sept →
ancient11–130.0418%23 Sept →
anubis16–140.028%16 Sept →
nuke13–110.0720%16 Sept →
anubis4–130.0638%10 Sept →
inferno14–160.1014%10 Sept →
cache13–80.1122%1 Sept →
anubis10–130.0615%1 Sept →
inferno13–100.0526%1 Sept →
ancient1–13-0.0417%30 Aug →
anubis13–50.1217%30 Aug →
cache13–90.0318%26 Aug →
cache6–13-0.0013%26 Aug →
inferno9–130.0015%24 Aug →
mirage13–90.1318%24 Aug →
anubis8–130.0816%24 Aug →
ancient13–50.1918%24 Aug →
inferno5–130.0818%24 Aug →
ancient13–100.1022%24 Aug →
anubis13–50.1716%24 Aug →
ancient7–13-0.0011%23 Aug →
inferno13–80.0823%23 Aug →
anubis5–10.0713%23 Aug →
nuke13–100.0718%23 Aug →
anubis13–40.1013%23 Aug →
ancient13–60.1719%23 Aug →
nuke13–40.1727%23 Aug →
ancient9–130.0315%23 Aug →
ancient5–13-0.0010%23 Aug →
nuke13–110.0417%23 Aug →
nuke10–130.0713%23 Aug →
ancient7–130.0425%23 Aug →
dust210–130.0523%22 Aug →
anubis13–30.1012%22 Aug →
dust24–13-0.0718%22 Aug →
nuke4–10.1017%22 Aug →
ancient11–130.0718%22 Aug →
anubis13–50.1812%22 Aug →
anubis13–50.0611%22 Aug →
nuke10–130.0127%22 Aug →
cache13–110.1114%22 Aug →
inferno9–130.0715%22 Aug →
inferno4–130.0431%21 Aug →
ancient13–80.1837%21 Aug →
nuke14–160.028%20 Aug →
inferno13–10.1326%20 Aug →
mirage5–130.0123%20 Aug →
dust213–90.0719%18 Aug →
inferno6–130.1229%18 Aug →
cache13–50.1423%12 Aug →
nuke13–00.1712%12 Aug →
anubis13–60.2016%11 Aug →
mirage10–130.0314%11 Aug →
ancient11–13-0.0211%11 Aug →
anubis13–50.1314%11 Aug →
inferno13–110.0718%11 Aug →
inferno13–50.2048%9 Aug →
nuke16–130.0928%9 Aug →
nuke13–70.1120%9 Aug →
dust24–130.0133%8 Aug →
mirage13–30.2022%8 Aug →
nuke13–3-0.0125%8 Aug →
nuke0–11-0.1030%3 Aug →
mirage8–13-0.0012%3 Aug →
ancient11–130.1136%3 Aug →
nuke13–90.1021%3 Aug →
mirage8–130.1222%21 Apr →
inferno9–4-0.0415%20 Mar →
mirage12–12-0.0225%20 Mar →
vertigo6–13-0.0613%20 Mar →
train13–4-0.0238%20 Mar →
nuke13–90.0218%11 Nov →
mirage13–80.0819%11 Nov →
inferno13–60.0116%11 Nov →
mirage6–13-0.0825%7 Nov →
dust216–130.0216%5 Nov →
office13–60.0129%6 Oct →
train4–13-0.0435%13 Aug →
agency13–30.1118%9 Aug →
mirage4–12-0.0450%3 Aug →
dust24–13-0.1011%3 Aug →
overpass7–130.0521%3 Aug →
mirage6–130.0125%30 Jul →
jura13–70.0224%30 Jul →
dust213–10.0927%27 Jul →
mirage13–8-0.049%22 Jul →
overpass13–20.0335%16 Jul →
inferno2–2-0.010%13 Jul →
mirage14–16-0.0715%11 Jul →
inferno13–110.0619%25 Jun →
anubis13–50.0115%22 Jun →
agency13–70.1821%11 Jun →
dust213–100.0528%9 Jun →
dust213–6-0.0625%9 Jun →
mirage9–4-0.0122%9 Jun →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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