Munchy

Munchy — CS2 Stats

CH76561198831973277[U:1:871707549]Steam profile ↗✓ No bans

635Tracked matches70%Win rate2024Tracked since
1,158Hours in CS17Hrs last 2 wks
CSDB Rating4.1 DevelopingClutch Specialist
Premier CS Rating10,158Blue band · top ~54.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,158 +568 14 Aug – 18 Sept · 8 days played
9,09510,494peak 10,49414 Aug18 Sept
10,494Peak Premier in tracked matches
35Days played since 2026-08-05

Premier CS Rating

  • 336 below peak (10,494)
  • +779 over 30 days · improving
  • Next: Purple band at 15,000 — 4,842 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,875), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate32.9%44.8%45.7%12.8% short
Shot accuracy0.1%12.4%12.7%12.6% short
Kill/death ratio0.831.031.050.22 short
Match win rate37.3%45.2%45.7%8.4% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMunchyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER10,158 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning48
Utility18

0–100 skill scores via Leetify.

Recent form

HOT51–43–6Last 10051%Win rateLWWWLWLWWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +0.0pp headshot accuracy · −84ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 533ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 7%
  • Avg reaction 515ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 7%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.3 against its own average).

Aim4.6
Utility1.8
Positioning4.8
Opening Duels0.3
Clutch5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.8
Utility1.8
Mechanics4.6
Opening Duels0.3
Win Impact10.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time567ms−18ms
first ⅓ avg 585ms → last ⅓ avg 567ms
Headshot accuracy8.4%−2.9%
first ⅓ avg 11.3% → last ⅓ avg 8.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–2 · inferno, 27 Aug →
50%Best headshot accuracy · 9–1 · inferno, 27 Aug →
375msFastest reaction time · 9–2 · inferno, 27 Aug →
13–1Biggest win · inferno, 16 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–9In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 60% over 20dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2916–1355%-0.02
cacheA2012–860%-0.01
anubisB189–950%-0.01
mirageA106–460%-0.02
ancientC83–538%-0.00
dust2D51–420%-0.04
nuke—43–175%-0.01
vertigo—10–10%-0.12
train—10–10%-0.06
debris—10–10%-0.20
eldorado—10–10%-0.12
poseidon—10–10%-0.04
overpass—11–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,278Lifetime kills
0.83K/D
1,760Matches
37.3%Match win rate
32.9%Headshot %
0.1%Shot accuracy
3,689MVPs
415Hours (in match)
1,132Bombs planted
191Bombs defused

Most-used weapons

Lifetime map wins

3,264inferno
1,386vertigo
1,148dust2
566nuke
481train
60office
48ar_shoots
25italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

45Matches
67%Win rate
0.99Avg K/D
70.0ADR
28%Headshot %

Clutches & streaks

47%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Cache1080%0.9112.9
Mirage956%1.0115.0
Anubis862%0.9312.9
Vertigo540%0.9115.0
Inferno4100%1.2614.3
Nuke475%0.869.8
Ancient333%1.1421.3
Dust22100%1.1613.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

7.9%Headshot accuracy
33.1%Accuracy (enemy spotted)
36.2%Spray accuracy
70.8%Counter-strafing
10.5°Preaim
565msReaction time
32.0%T opening success
30.3%CT opening success
0.17Enemies flashed / flash
0.0%Flash assists
9.10HE damage / grenade
2.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 7.8815% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.174 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9771% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.038%30 Sept →
cache13–20.0214%30 Sept →
anubis13–4-0.046%28 Sept →
cache16–14-0.046%28 Sept →
vertigo7–9-0.127%27 Sept →
inferno9–4-0.077%27 Sept →
cache8–13-0.057%23 Sept →
cache13–7-0.063%23 Sept →
anubis13–3-0.028%23 Sept →
nuke13–10-0.037%22 Sept →
anubis13–11-0.032%22 Sept →
mirage13–10-0.035%21 Sept →
cache13–3-0.0510%21 Sept →
inferno6–9-0.229%20 Sept →
cache13–4-0.020%20 Sept →
anubis10–13-0.0011%19 Sept →
cache13–50.016%19 Sept →
cache3–130.018%18 Sept →
anubis13–6-0.0111%16 Sept →
inferno13–10.0610%16 Sept →
dust213–6-0.0118%16 Sept →
train10–13-0.067%16 Sept →
anubis9–13-0.062%16 Sept →
ancient13–110.029%15 Sept →
inferno13–4-0.014%15 Sept →
cache13–40.0315%14 Sept →
ancient14–160.076%14 Sept →
anubis10–130.0110%14 Sept →
anubis16–12-0.0716%13 Sept →
inferno13–60.048%13 Sept →
inferno13–5-0.0614%13 Sept →
debris2–9-0.2018%13 Sept →
inferno9–20.087%13 Sept →
inferno9–3-0.105%13 Sept →
eldorado7–9-0.129%13 Sept →
inferno7–9-0.0615%12 Sept →
anubis5–130.017%10 Sept →
nuke13–7-0.023%9 Sept →
inferno8–8-0.039%8 Sept →
cache13–40.0317%6 Sept →
mirage8–13-0.049%6 Sept →
anubis13–9-0.029%6 Sept →
inferno4–9-0.118%2 Sept →
anubis13–90.0413%2 Sept →
cache13–10-0.019%2 Sept →
poseidon8–8-0.0412%31 Aug →
anubis5–13-0.076%31 Aug →
mirage13–6-0.019%31 Aug →
mirage0–7-0.090%31 Aug →
ancient9–13-0.024%30 Aug →
inferno9–5-0.0431%30 Aug →
cache13–5-0.0519%30 Aug →
anubis10–13-0.0411%30 Aug →
anubis13–30.0612%30 Aug →
cache6–130.0512%30 Aug →
mirage12–120.0111%30 Aug →
ancient4–13-0.0415%30 Aug →
cache9–130.0616%30 Aug →
ancient13–70.0211%28 Aug →
ancient13–6-0.069%28 Aug →
mirage11–13-0.0110%28 Aug →
nuke13–9-0.0315%27 Aug →
cache13–70.097%27 Aug →
inferno9–10.0750%27 Aug →
inferno9–4-0.0520%27 Aug →
inferno9–20.159%27 Aug →
inferno9–2-0.043%27 Aug →
mirage13–80.0311%27 Aug →
inferno5–9-0.025%22 Aug →
inferno7–9-0.076%22 Aug →
inferno8–80.0812%22 Aug →
inferno5–90.0318%22 Aug →
inferno8–8-0.023%17 Aug →
dust26–13-0.058%15 Aug →
ancient5–13-0.034%15 Aug →
mirage13–10-0.039%14 Aug →
nuke3–90.0328%14 Aug →
cache11–13-0.064%13 Aug →
mirage13–50.058%13 Aug →
cache4–13-0.0215%13 Aug →
overpass9–7-0.0110%12 Aug →
inferno7–9-0.1018%12 Aug →
inferno9–10.1119%12 Aug →
inferno3–9-0.095%12 Aug →
anubis6–130.0120%11 Aug →
cache10–13-0.0512%11 Aug →
dust23–13-0.0512%11 Aug →
inferno9–30.0813%10 Aug →
cache9–13-0.0716%10 Aug →
dust210–13-0.0315%10 Aug →
anubis13–70.0316%10 Aug →
anubis11–13-0.0310%8 Aug →
ancient7–130.046%8 Aug →
dust25–13-0.0411%7 Aug →
cache13–80.0215%7 Aug →
inferno13–8-0.0311%7 Aug →
mirage13–6-0.0410%6 Aug →
inferno9–60.053%6 Aug →
inferno5–9-0.1213%5 Aug →
inferno8–8-0.019%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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