Dontavious — CS2 Stats

76561198828077378[U:1:867811650]

1,034Tracked matches62%Win rate2023Tracked since
1,386Hours in CS0Hrs last 2 wks
CSDB Rating5.2 DevelopingClutch Specialist
Premier CS Rating23,696Top 25% of 204,097 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#34101 of 251191 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,034 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,696 +3,888 15 Nov – 25 Sept · 26 days played
19,77923,696peak 23,69615 Nov25 Sept
23,696Peak Premier in tracked matches
59Days played since 2025-11-15

Premier CS Rating

  • At peak — 23,696
  • 0 over 30 days · steady
  • +750 over 90 days
  • Next: Red band at 25,000 — 1,304 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 11 Sep 2026 and 10 Oct 2026.

Measured 11 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate57.3%45.7%46.8%above
Shot accuracy0.7%12.7%13.0%12.3% short
Kill/death ratio1.191.051.06above
Match win rate48.8%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDontaviousFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER23,696 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning44
Utility41

0–100 skill scores via Leetify.

Recent form

HOT48–45–7Last 10048%Win rateLTWWWLWWWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −3.6pp headshot accuracy · 0ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 577ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 616ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim5.4
Utility4.1
Positioning4.4
Opening Duels0.6
Clutch6.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 38% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.4
Utility4.1
Mechanics6.2
Opening Duels1.1
Win Impact9.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time624ms−10ms
first ⅓ avg 634ms → last ⅓ avg 624ms
Headshot accuracy19.5%+0.0%
first ⅓ avg 19.4% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–9 · inferno, 31 Mar →
45%Best headshot accuracy · 3–13 · dust2, 9 May →
422msFastest reaction time · 13–8 · cache, 30 Jul →
13–1Biggest win · ancient, 9 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 78% over 9nukeWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
nukeD186–1233%-0.02
ancientC177–1041%-0.02
infernoS1711–665%-0.01
dust2S128–467%-0.01
cacheS97–278%-0.03
mirageA74–357%-0.03
anubisB63–350%-0.03
overpass—41–325%0.01
office—30–30%-0.02
vertigo—20–20%-0.04
train—20–20%-0.06
poseidon—10–10%-0.01
stronghold—11–0100%-0.00
alpine—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,053Lifetime kills
1.19K/D · Top 25% of Level 7 players
1,538Matches
48.8%Match win rate · Top 25% of Level 7 players
57.3%Headshot % · Top 25% of Level 7 players
0.7%Shot accuracy
4,171MVPs
686Hours (in match)
1,780Bombs planted
1,250Bombs defused

Most-used weapons

Lifetime map wins

2,366inferno
2,342vertigo
2,062nuke
1,785dust2
925office
298train
40lake
18cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

84Matches
60%Win rate
1.01Avg K/D
66.3ADR
48%Headshot %

Clutches & streaks

51%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient2070%0.9012.2
Anubis1338%1.0613.2
Inferno1354%1.0914.2
Nuke1258%0.9712.8
Dust21070%0.9215.5
Cache771%1.1713.1
Mirage560%1.1314.6
Vertigo333%0.7010.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
30.6%Accuracy (enemy spotted)
34.3%Spray accuracy
77.7%Counter-strafing
10.8°Preaim
621msReaction time
19.1%T opening success
38.4%CT opening success
0.47Enemies flashed / flash
3.5%Flash assists
5.63HE damage / grenade
12.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4652 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.1251% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.0914%24 Sept →
vertigo12–12-0.0816%9 Aug →
cache16–12-0.0413%5 Aug →
cache13–3-0.0010%31 Jul →
cache13–8-0.047%30 Jul →
ancient8–13-0.065%30 Jul →
inferno13–8-0.0027%29 Jul →
nuke13–90.0417%29 Jul →
ancient13–7-0.0839%28 Jul →
inferno16–14-0.0816%27 Jul →
inferno10–13-0.0123%14 Jul →
cache13–7-0.118%14 Jul →
cache13–80.0018%14 Jul →
cache2–8-0.0940%13 Jul →
cache10–13-0.0316%13 Jul →
ancient13–80.0013%13 Jul →
ancient8–13-0.0416%5 Jul →
inferno11–130.0520%14 Jun →
mirage10–13-0.0629%10 Jun →
inferno13–9-0.0418%7 Jun →
nuke16–13-0.0219%7 Jun →
ancient6–13-0.0619%25 May →
dust213–16-0.0418%24 May →
mirage13–10-0.0425%17 May →
dust213–60.0122%17 May →
anubis13–70.0222%16 May →
cache13–10-0.0413%14 May →
inferno13–90.0332%14 May →
inferno2–13-0.0510%12 May →
overpass13–70.0317%11 May →
nuke9–130.0127%9 May →
dust23–13-0.0745%9 May →
ancient5–13-0.0010%9 May →
cache13–70.0616%6 May →
nuke8–13-0.057%6 May →
anubis2–13-0.089%5 May →
ancient13–90.0426%5 May →
office10–130.0617%4 May →
overpass6–130.0720%3 May →
train11–13-0.015%27 Apr →
inferno13–16-0.097%26 Apr →
ancient13–4-0.0311%26 Apr →
nuke8–13-0.0713%26 Apr →
nuke13–100.0221%11 Apr →
inferno13–90.0037%11 Apr →
poseidon8–8-0.0122%10 Apr →
nuke8–130.0015%10 Apr →
office3–13-0.0636%10 Apr →
vertigo12–12-0.0017%10 Apr →
inferno13–50.0520%10 Apr →
nuke9–13-0.0324%9 Apr →
ancient13–10.0726%9 Apr →
dust213–4-0.0314%6 Apr →
anubis13–70.0019%5 Apr →
nuke6–13-0.0316%5 Apr →
inferno13–90.0936%31 Mar →
nuke13–80.0611%30 Mar →
anubis5–13-0.0632%26 Mar →
stronghold13–5-0.0021%23 Mar →
nuke6–13-0.0637%23 Mar →
ancient1–60.016%22 Mar →
inferno13–50.0121%21 Mar →
ancient13–60.0317%21 Mar →
inferno6–13-0.0422%7 Mar →
overpass6–13-0.0116%7 Mar →
dust213–30.0736%7 Mar →
dust213–60.0029%3 Mar →
nuke7–9-0.0529%3 Mar →
dust212–12-0.0018%2 Mar →
mirage13–10-0.0231%2 Mar →
mirage13–11-0.0029%1 Mar →
ancient7–13-0.036%1 Mar →
nuke8–13-0.0611%27 Feb →
office2–13-0.0510%27 Feb →
inferno13–5-0.0116%27 Feb →
mirage6–13-0.0224%26 Feb →
ancient14–16-0.0123%17 Feb →
dust213–20.0133%17 Feb →
nuke13–60.0727%16 Feb →
inferno13–90.0121%16 Feb →
alpine12–12-0.0532%13 Feb →
ancient13–11-0.0727%20 Jan →
ancient14–16-0.0231%6 Jan →
anubis8–13-0.0412%15 Dec →
overpass7–13-0.0625%6 Dec →
ancient6–13-0.0514%6 Dec →
anubis13–6-0.0211%6 Dec →
dust213–60.0221%6 Dec →
nuke2–13-0.0519%23 Nov →
dust213–9-0.0117%20 Nov →
nuke9–30.0214%20 Nov →
train6–13-0.1017%20 Nov →
mirage16–130.0222%19 Nov →
inferno3–13-0.0221%19 Nov →
dust213–9-0.0111%18 Nov →
ancient15–15-0.0412%18 Nov →
dust25–13-0.0121%17 Nov →
inferno13–11-0.0222%16 Nov →
mirage2–13-0.070%16 Nov →
nuke15–15-0.0516%15 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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