Paper Boy

Paper Boy — CS2 Stats

76561197995504725[U:1:35238997]Steam profile ↗✓ No bans

574Tracked matches45%Win rate2022Tracked since
1,573Hours in CS
CSDB Rating6.1 SolidPassive Rifler
Premier CS Rating16,986Purple band · top ~20.5% of ranked players (population est.)
CSDB Leaderboard#31639 of 60455 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,986 +0 30 Aug31 Aug · 2 observations
16,98616,986peak 16,98630 Aug31 Aug
16,986Peak Premier on CSDB
2Days observed since 2026-08-30

Premier CS Rating

  • At peak — 16,986
  • Next: Pink band at 20,000 3,014 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=3,003), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate58.2%47.0%48.4%above
Shot accuracy7.1%12.8%13.2%6.2% short
Kill/death ratio1.491.071.08above
Match win rate37.5%46.4%47.0%9.6% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPaper BoyFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,986 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning54
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY52399Last 10052%Win rateTLWWLWLWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression4.2
Utility5.1
Positioning5.4
Opening Duels0.2
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.4
Utility5.1
Mechanics8.2
Opening Duels1.5
Win Impact3.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time571ms−22ms
first ⅓ avg 594ms → last ⅓ avg 571ms
Headshot accuracy20.7%−7.1%
first ⅓ avg 27.8% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–5
132Biggest win — dust2
4Longest win streak
55In matches decided by ≤2 rounds
8Overtime games

Map breakdown

vertigoBest map · 71% over 7overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientS2114767%0.04
infernoB158753%0.02
nukeC135838%0.00
vertigoS75271%-0.03
anubisS64267%-0.02
dust2S64267%0.03
mirageS64267%-0.03
overpassD61517%-0.01
office41325%-0.00
train42250%0.06
poseidon41325%0.03
agency42250%0.01
cache1010%-0.06
sanctum1010%0.07
palacio110100%0.00
grail1010%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,774Lifetime kills
1.49K/D · Top 10% of Level 8 players
1,745Matches
37.5%Match win rate
58.2%Headshot % · Top 25% of Level 8 players
7.1%Shot accuracy
5,024MVPs
1,573Hours (in match)
1,042Bombs planted
891Bombs defused

Most-used weapons

AK-4730,905
AWP2,841
MP91,049
Knife649

Lifetime map wins

2,924nuke
1,535vertigo
1,500dust2
1,247inferno
707office
362train
63cbble
45lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

133Matches
57%Win rate
1.31Avg K/D
83.2ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3465%1.7617.1
Inferno2055%1.3215.4
Dust21958%1.0317.4
Anubis1547%1.1417.1
Nuke1457%1.2616.9
Cache1346%1.0614.8
Mirage1050%1.0813.4
Vertigo2100%1.6633.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
39.9%Accuracy (enemy spotted)
43.1%Spray accuracy
86.9%Counter-strafing
11.7°Preaim
566msReaction time
19.7%T opening success
41.9%CT opening success
0.45Enemies flashed / flash
6.4%Flash assists
6.29HE damage / grenade
8.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4536 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.7077% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–80.0113%14 Jun
inferno11–130.0130%14 Jun
inferno13–9-0.0013%7 Jun
nuke16–130.0722%7 Jun
ancient6–130.0117%25 May
anubis13–8-0.025%25 May
dust213–16-0.0218%24 May
ancient13–60.0723%21 May
mirage13–100.0327%17 May
dust213–60.1143%17 May
ancient6–13-0.0219%15 May
ancient10–00.1017%11 May
nuke9–13-0.0231%9 May
dust23–13-0.0121%9 May
ancient5–130.0219%9 May
anubis2–13-0.0414%5 May
ancient13–90.0518%5 May
office10–13-0.0316%4 May
overpass6–130.0225%3 May
anubis13–8-0.0332%2 May
cache8–13-0.0611%2 May
ancient13–50.1222%2 May
anubis19–16-0.0410%30 Apr
train11–130.1120%27 Apr
inferno13–160.1022%26 Apr
ancient13–40.1121%26 Apr
nuke8–13-0.0231%26 Apr
poseidon8–80.0332%10 Apr
nuke8–13-0.0411%10 Apr
office3–13-0.0012%10 Apr
vertigo12–12-0.0131%10 Apr
ancient13–30.0623%9 Apr
anubis5–13-0.0514%26 Mar
office6–130.0218%22 Mar
ancient1–6-0.0110%22 Mar
inferno6–13-0.0728%7 Mar
overpass6–13-0.0622%7 Mar
dust213–30.0020%7 Mar
mirage10–13-0.0433%5 Mar
overpass8–8-0.099%5 Mar
vertigo9–7-0.0314%4 Mar
poseidon5–9-0.0731%4 Mar
dust213–60.0521%3 Mar
ancient13–90.1132%2 Mar
sanctum8–80.0728%1 Mar
poseidon9–40.0848%1 Mar
nuke4–9-0.0629%1 Mar
vertigo9–50.0426%1 Mar
mirage13–11-0.0313%1 Mar
ancient7–130.0018%1 Mar
nuke8–130.0221%27 Feb
mirage6–13-0.0315%26 Feb
train13–60.0936%26 Feb
ancient14–160.0527%17 Feb
poseidon6–90.0810%17 Feb
dust213–20.0428%17 Feb
nuke13–6-0.0222%16 Feb
inferno13–90.0238%16 Feb
ancient13–110.0129%20 Jan
ancient14–16-0.0429%6 Jan
overpass7–130.0330%6 Dec
nuke15–15-0.0515%15 Nov
palacio13–80.0027%15 Nov
nuke13–110.0232%15 Nov
agency13–80.0740%15 Nov
overpass9–13-0.0114%15 Nov
train13–100.0125%15 Nov
ancient13–60.0221%13 Nov
nuke7–13-0.0617%13 Nov
overpass13–40.0222%22 Jul
inferno16–130.0322%21 Jul
inferno8–80.0529%20 Jul
inferno13–90.0018%15 Jul
ancient13–50.0625%15 Jul
agency2–13-0.0230%15 Jul
ancient13–80.0528%14 Jul
inferno13–60.0453%14 Jul
inferno13–9-0.0626%12 Jul
agency8–130.0130%12 Jul
office13–60.0127%12 Jul
ancient13–30.0516%12 Jul
inferno11–13-0.0238%11 Jul
anubis13–40.0428%11 Jul
ancient13–10-0.0129%11 Jul
mirage13–10-0.0631%11 Jul
ancient13–70.0136%10 Jul
train6–130.0522%10 Jul
agency13–110.0029%9 Jul
inferno7–13-0.0119%9 Jul
vertigo13–20.0119%9 Jul
vertigo13–50.0127%9 Jul
mirage13–8-0.0423%9 Jul
nuke9–10.1040%9 Jul
vertigo2–9-0.205%9 Jul
nuke8–8-0.0038%9 Jul
inferno9–20.1238%8 Jul
vertigo9–6-0.0122%8 Jul
nuke9–60.0840%8 Jul
inferno9–20.0443%8 Jul
grail12–12-0.0127%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →