Ethan

Ethan — CS2 Stats

76561198825120386[U:1:864854658]Steam profile ↗✓ No bans

498Tracked matches38%Win rate2020Tracked since
773Hours in CS
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating18,345Purple band · top ~15.1% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,345 -450 15 Aug – 29 Sept · 15 days played
16,71720,003peak 20,00315 Aug29 Sept
20,124Peak Premier in tracked matches
31Days played since 2024-08-15

Premier CS Rating

  • 1,658 below peak (20,003)
  • -1,337 over 30 days · declining
  • Next: Pink band at 20,000 — 1,655 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate54.1%44.4%46.9%above
Shot accuracy19.7%11.9%13.0%above
Kill/death ratio1.231.031.08above
Match win rate81.6%45.2%46.7%above

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGEthanPREMIER18,345 · Purple bandcsdb.gg/stats

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Performance scores

Aim85
Positioning45
Utility34

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateLLLLWLWLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +0.2pp headshot accuracy · −9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 544ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim8.5
Utility3.4
Positioning4.5
Opening Duels1.3
Clutch5.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.5
Utility3.4
Mechanics7.1
Opening Duels1.5
Win Impact1.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time549ms−37ms
first ⅓ avg 586ms → last ⅓ avg 549ms
Headshot accuracy20.2%+3.0%
first ⅓ avg 17.2% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–10 · mirage, 21 Aug →
50%Best headshot accuracy · 13–5 · mirage, 6 Jul →
359msFastest reaction time · 13–3 · train, 17 Dec →
13–0Biggest win · mirage, 6 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%-0.00
dust2D165–1131%-0.00
nukeA169–756%-0.02
infernoB115–645%0.02
ancientC94–544%0.00
vertigoC83–538%-0.02
cacheA74–357%0.00
anubisS64–267%0.03
train—21–150%-0.02
overpass—11–0100%0.03
italy—10–10%0.04
palacio—10–10%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,913Lifetime kills
1.23K/D · Top 25% of Purple band
7,478Matches
81.6%Match win rate · Top 1% of Purple band
54.1%Headshot % · Top 25% of Purple band
19.7%Shot accuracy · Top 5% of Purple band
4,205MVPs
773Hours (in match)
1,970Bombs planted
438Bombs defused

Most-used weapons

AK-4714,499
AWP2,921
Negev1,486
AUG1,250
SG 5531,118
P90962

Lifetime map wins

3,025inferno
2,091dust2
1,943nuke
1,546train
1,335vertigo
213office
131italy
130dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

159Matches
58%Win rate
1.18Avg K/D
93.8ADR
43%Headshot %

Clutches & streaks

46%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage757%1.3319.7
Dust2560%1.5816.6
Nuke475%1.7919.3
Inferno450%1.4425.8
Cache3100%1.9918.3
Anubis250%0.9616.0
Ancient20%1.1019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
37.6%Accuracy (enemy spotted)
40.2%Spray accuracy
82.1%Counter-strafing
8.2°Preaim
551msReaction time
35.9%T opening success
36.1%CT opening success
0.41Enemies flashed / flash
7.8%Flash assists
5.44HE damage / grenade
6.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4143 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8511% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0211%29 Sept →
ancient9–13-0.016%28 Sept →
dust26–13-0.0139%28 Sept →
nuke11–13-0.0330%18 Sept →
nuke16–130.0317%13 Sept →
inferno6–130.0119%13 Sept →
nuke13–5-0.088%13 Sept →
mirage8–130.0224%13 Sept →
dust213–40.1329%10 Sept →
ancient6–13-0.049%10 Sept →
ancient16–130.0419%10 Sept →
inferno3–13-0.0624%10 Sept →
mirage0–5-0.1114%10 Sept →
mirage13–6-0.099%10 Sept →
inferno16–140.1318%8 Sept →
nuke6–13-0.0723%8 Sept →
dust212–120.0131%7 Sept →
mirage4–13-0.0121%7 Sept →
dust25–130.0115%7 Sept →
cache8–13-0.0418%7 Sept →
cache8–13-0.0414%7 Sept →
nuke8–4-0.0733%6 Sept →
dust28–13-0.0341%6 Sept →
cache11–13-0.0326%3 Sept →
nuke13–3-0.0118%3 Sept →
mirage13–10.0324%3 Sept →
mirage13–3-0.0421%3 Sept →
dust29–13-0.0413%3 Sept →
mirage13–110.0415%3 Sept →
dust28–13-0.0018%1 Sept →
dust22–13-0.1116%31 Aug →
mirage12–120.0714%29 Aug →
dust28–130.0225%27 Aug →
mirage7–13-0.0422%27 Aug →
nuke13–40.0910%25 Aug →
mirage4–13-0.0114%25 Aug →
cache13–90.0213%25 Aug →
ancient5–13-0.0315%25 Aug →
inferno13–9-0.0317%25 Aug →
inferno12–16-0.028%24 Aug →
ancient13–80.0014%24 Aug →
dust23–13-0.0410%24 Aug →
dust213–6-0.0323%24 Aug →
ancient2–13-0.0217%24 Aug →
cache13–20.0730%24 Aug →
inferno9–30.1212%24 Aug →
vertigo6–9-0.0920%24 Aug →
mirage13–100.1516%21 Aug →
dust213–50.0014%21 Aug →
mirage7–13-0.0615%21 Aug →
mirage3–13-0.0418%21 Aug →
inferno13–90.0213%19 Aug →
nuke13–9-0.0211%19 Aug →
dust26–10.0824%19 Aug →
cache13–7-0.0429%19 Aug →
inferno7–130.0324%19 Aug →
dust213–9-0.0213%18 Aug →
cache13–80.0717%18 Aug →
mirage10–13-0.0114%18 Aug →
nuke4–13-0.0724%28 Oct →
mirage13–60.0810%28 Oct →
overpass13–80.0333%28 Oct →
italy4–130.046%24 Oct →
palacio0–13-0.057%24 Oct →
nuke4–13-0.0731%24 Oct →
ancient3–70.0120%24 Oct →
nuke9–13-0.0419%18 Aug →
mirage6–13-0.0022%18 Aug →
nuke13–30.0931%18 Aug →
nuke2–130.0516%18 Aug →
mirage14–16-0.127%17 Aug →
ancient13–7-0.0321%8 Aug →
inferno12–12-0.0613%8 Aug →
mirage13–5-0.0250%6 Jul →
mirage13–100.0712%6 Jul →
nuke13–11-0.0013%6 Jul →
train5–13-0.0118%6 Jul →
mirage13–00.0319%6 Jul →
dust20–13-0.0512%17 Dec →
vertigo13–90.0613%17 Dec →
train13–3-0.0317%17 Dec →
vertigo13–110.0618%11 Nov →
anubis4–130.0624%11 Nov →
vertigo4–13-0.057%15 Oct →
inferno10–130.049%9 Oct →
vertigo1–13-0.0622%3 Sept →
vertigo11–130.0014%3 Sept →
ancient13–100.1123%3 Sept →
vertigo13–40.0013%3 Sept →
nuke13–7-0.059%3 Sept →
nuke2–11-0.0421%20 Aug →
anubis13–20.088%20 Aug →
mirage13–60.0114%20 Aug →
anubis13–11-0.028%20 Aug →
inferno13–30.0817%20 Aug →
anubis13–40.1120%20 Aug →
dust22–100.0317%15 Aug →
vertigo14–16-0.0729%15 Aug →
anubis13–11-0.0020%15 Aug →
anubis11–13-0.0313%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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