charlie

charlie — CS2 Stats

GQ76561198269571447[U:1:309305719]Steam profile ↗✓ No bans

1,169Tracked matches59%Win rate2020Tracked since
5,749Hours in CS21Hrs last 2 wks
CSDB Rating7.6 StrongAggressive Rifler
Premier CS Rating25,110Top 25% of 819 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#2969 of 21889 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGcharlieFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER25,110 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning60
Utility63

0–100 skill scores via Leetify.

Recent form

HOT46486Last 10046%Win rateWWWWLWLWLW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression8.4
Utility6.3
Positioning6.0
Opening Duels3.8

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 55% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.0
Utility6.3
Mechanics8.4
Opening Duels3.8
Win Impact7.9

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time568ms+3ms
first ⅓ avg 565ms → last ⅓ avg 568ms
Headshot accuracy25.9%+4.7%
first ⅓ avg 21.2% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–3
131Biggest win — mirage
4Longest win streak
W4Current streak
65In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 77% over 13infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%0.04
dust2B189950%0.04
cacheA1710759%0.05
infernoD1541127%0.04
nukeS1310377%0.05
ancientD62433%0.01
anubis4040%-0.01
train2020%0.04
overpass21150%0.00
vertigo1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

169,207Lifetime kills
1.16K/D · Top 50% of tracked players
6,774Matches
48.7%Match win rate · Top 50% of tracked players
51.5%Headshot % · Top 50% of tracked players
17.2%Shot accuracy · Top 25% of tracked players
23,282MVPs
3,099Hours (in match)
4,703Bombs planted
1,826Bombs defused

Most-used weapons

AK-4760,747
AWP13,670
P2505,918
SG 5533,917
MAC-103,202

Lifetime map wins

15,390dust2
9,429inferno
5,245nuke
4,424train
2,854vertigo
852cbble
245lake
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
39.2%Accuracy (enemy spotted)
35.9%Spray accuracy
87.6%Counter-strafing
8.0°Preaim
565msReaction time
35.6%T opening success
55.0%CT opening success
0.81Enemies flashed / flash
7.8%Flash assists
9.81HE damage / grenade
11.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5886% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0121%25 Aug
cache13–70.0824%25 Aug
dust213–80.0726%25 Aug
nuke13–40.1434%25 Aug
mirage4–130.0328%25 Aug
cache13–9-0.0019%25 Aug
inferno12–160.0028%24 Aug
ancient13–8-0.0115%24 Aug
dust23–13-0.0125%24 Aug
dust213–60.0627%24 Aug
ancient2–13-0.0428%24 Aug
cache13–20.0636%24 Aug
inferno9–30.129%24 Aug
vertigo6–9-0.0112%24 Aug
cache12–120.0327%24 Aug
mirage8–130.0518%19 Aug
dust211–2-0.0043%19 Aug
nuke13–90.1220%19 Aug
dust26–10.0532%19 Aug
cache13–70.1120%19 Aug
inferno7–130.0520%19 Aug
nuke7–130.1020%18 Aug
dust213–90.0728%18 Aug
cache13–80.1329%18 Aug
mirage10–130.0925%18 Aug
dust213–16-0.0126%17 Aug
cache13–110.0229%17 Aug
mirage11–130.0337%17 Aug
mirage13–20.0525%17 Aug
dust28–130.0428%17 Aug
inferno6–130.0924%17 Aug
mirage13–20.0431%17 Aug
nuke7–13-0.0741%17 Aug
dust213–8-0.0118%12 Aug
mirage13–60.0727%12 Aug
cache6–130.0337%12 Aug
nuke13–110.0029%11 Aug
inferno10–130.0528%11 Aug
mirage13–1-0.0142%11 Aug
ancient13–50.0828%11 Aug
nuke13–80.0829%11 Aug
cache11–13-0.0041%10 Aug
inferno13–10-0.0321%10 Aug
inferno6–9-0.0525%10 Aug
ancient5–130.0337%10 Aug
mirage13–6-0.0229%5 Aug
cache15–150.0529%5 Aug
mirage11–130.0739%5 Aug
dust27–130.0039%5 Aug
mirage13–50.0525%5 Aug
nuke13–110.0033%4 Aug
mirage10–130.0125%30 Jul
cache11–130.0729%30 Jul
inferno6–13-0.0332%30 Jul
inferno13–90.0333%30 Jul
cache13–40.1335%30 Jul
mirage3–13-0.0319%23 Jul
dust24–130.0336%23 Jul
inferno13–70.2133%23 Jul
inferno15–150.0924%16 Jul
ancient6–13-0.0227%13 Jul
dust213–6-0.0332%8 Jul
cache12–12-0.0611%8 Jul
cache13–50.0131%8 Jul
cache13–30.2136%7 Jul
anubis7–130.0317%7 Jul
dust29–130.1232%7 Jul
train3–130.0215%7 Jul
mirage7–130.0819%2 Jul
nuke13–110.0827%2 Jul
dust214–160.0320%30 Jun
mirage13–70.0523%30 Jun
ancient9–130.0412%30 Jun
inferno8–80.0518%30 Jun
mirage16–120.0916%29 Jun
anubis8–130.0212%29 Jun
cache6–13-0.0433%29 Jun
dust27–13-0.0013%23 Jun
mirage3–13-0.0519%22 Jun
nuke13–60.0721%22 Jun
dust21–130.0326%18 Jun
train12–120.0617%18 Jun
mirage7–130.0323%18 Jun
nuke16–140.0716%18 Jun
anubis10–13-0.0019%16 Jun
dust213–60.1423%16 Jun
mirage6–130.0337%16 Jun
overpass13–100.0513%15 Jun
nuke7–130.0828%11 Jun
mirage6–130.1920%9 Jun
mirage13–10.1536%9 Jun
inferno7–130.0631%9 Jun
dust216–120.1430%8 Jun
inferno10–130.0120%1 Jun
nuke13–5-0.0522%1 Jun
anubis9–13-0.1113%28 May
nuke13–30.0925%21 May
cache13–80.0638%21 May
inferno4–13-0.0215%21 May
overpass1–13-0.040%21 May

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →