kyrillk

kyrillk — CS2 Stats

NL76561198823964117[U:1:863698389]Steam profile ↗1 game ban

353Tracked matches19%Win rate2025Tracked since
241Hours in CS4Hrs last 2 wks
CSDB Rating2.9 LearningClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

+18Tracked matches · now 353
−22.2ppWin rate · 40.7% → 18.5%

Rating over time

43Days played since 2026-05-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim40
Positioning39
Utility21

0–100 skill scores via Leetify.

Recent form

COLD39–56–5Last 10039%Win rateTLLLLLLLWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −0.2pp headshot accuracy · −49ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 7%
  • Avg reaction 528ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 7%
  • Avg reaction 515ms

Last 20

  • 3–16–1 · 15% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 8%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.9 against its own average).

Aim4.0
Utility2.1
Positioning3.9
Opening Duels0.5
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning3.9
Utility2.1
Mechanics2.6
Opening Duels2.4
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time532ms−35ms
first ⅓ avg 567ms → last ⅓ avg 532ms
Headshot accuracy8.0%−2.4%
first ⅓ avg 10.4% → last ⅓ avg 8.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–7 · nuke, 27 May →
25%Best headshot accuracy · 12–12 · inferno, 11 Aug →
398msFastest reaction time · 13–5 · dust2, 11 Aug →
13–1Biggest win · nuke, 6 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–6In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 60% over 5vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2311–1248%-0.04
mirageD195–1426%-0.04
cacheC166–1038%-0.05
infernoC114–736%-0.03
nukeD103–730%-0.02
anubisC83–538%-0.03
ancientA53–260%-0.05
vertigoD51–420%-0.03
train—33–0100%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,975Lifetime kills
0.79K/D
414Matches
47.1%Match win rate · Top 50% of tracked players
33.0%Headshot %
0.1%Shot accuracy
591MVPs
145Hours (in match)
202Bombs planted
59Bombs defused

Most-used weapons

Lifetime map wins

942dust2
496inferno
307vertigo
299nuke
280train
5office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
0.51Avg K/D
64.7ADR
43%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.499.0
Ancient10%0.5512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
32.8%Accuracy (enemy spotted)
32.8%Spray accuracy
61.6%Counter-strafing
10.4°Preaim
536msReaction time
45.5%T opening success
34.1%CT opening success
0.44Enemies flashed / flash
2.2%Flash assists
4.91HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.5749% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4362 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.0963% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis12–120.018%25 Oct →
mirage11–130.0014%25 Oct →
cache10–13-0.064%25 Oct →
inferno9–13-0.002%24 Oct →
mirage11–13-0.026%24 Oct →
dust28–13-0.070%10 Oct →
mirage9–13-0.0414%10 Oct →
mirage11–13-0.0111%1 Oct →
ancient13–8-0.038%1 Oct →
vertigo4–13-0.079%29 Sept →
dust25–13-0.075%29 Sept →
mirage5–13-0.039%20 Sept →
nuke7–13-0.0410%20 Sept →
train13–11-0.055%17 Sept →
nuke1–13-0.050%17 Sept →
dust24–13-0.130%16 Sept →
nuke2–13-0.0810%16 Sept →
mirage7–13-0.0610%16 Sept →
inferno9–13-0.0416%2 Sept →
mirage13–11-0.0813%2 Sept →
dust212–12-0.058%2 Sept →
cache13–11-0.037%2 Sept →
ancient5–13-0.093%26 Aug →
cache4–13-0.085%26 Aug →
dust213–100.0313%26 Aug →
mirage7–13-0.058%23 Aug →
cache3–13-0.0218%23 Aug →
inferno11–13-0.052%14 Aug →
mirage1–13-0.0612%14 Aug →
inferno12–12-0.0625%11 Aug →
dust213–50.026%11 Aug →
cache12–12-0.056%11 Aug →
nuke13–10.060%6 Aug →
cache13–7-0.026%6 Aug →
mirage2–13-0.127%3 Aug →
anubis13–80.030%31 Jul →
vertigo11–130.016%30 Jul →
mirage4–13-0.0312%30 Jul →
dust27–13-0.0312%30 Jul →
ancient13–7-0.1110%19 Jul →
dust25–130.0211%19 Jul →
inferno13–90.0513%19 Jul →
cache8–13-0.0713%19 Jul →
anubis5–13-0.088%18 Jul →
inferno5–13-0.014%18 Jul →
mirage4–13-0.085%18 Jul →
inferno13–10-0.032%18 Jul →
anubis13–10-0.036%18 Jul →
dust213–5-0.0210%15 Jul →
mirage6–13-0.017%14 Jul →
dust26–13-0.128%14 Jul →
nuke4–13-0.074%11 Jul →
dust213–11-0.0222%11 Jul →
cache4–13-0.115%6 Jul →
anubis11–13-0.088%3 Jul →
cache13–7-0.089%1 Jul →
inferno4–13-0.052%1 Jul →
nuke8–13-0.0913%1 Jul →
dust27–13-0.0710%1 Jul →
train13–6-0.037%1 Jul →
nuke10–130.037%11 Jun →
cache1–13-0.088%11 Jun →
dust213–4-0.0010%11 Jun →
mirage13–2-0.060%9 Jun →
dust26–13-0.0319%9 Jun →
cache13–4-0.067%9 Jun →
dust29–13-0.0715%5 Jun →
vertigo13–1-0.014%5 Jun →
mirage9–13-0.0118%5 Jun →
dust27–13-0.1121%2 Jun →
ancient6–13-0.024%27 May →
nuke13–70.089%27 May →
inferno13–9-0.056%26 May →
dust213–2-0.0316%26 May →
dust213–11-0.078%24 May →
mirage13–7-0.0316%24 May →
dust25–13-0.0524%22 May →
cache13–30.019%22 May →
mirage9–13-0.045%20 May →
dust213–40.029%15 May →
nuke13–60.035%15 May →
mirage13–4-0.0010%15 May →
train13–6-0.0114%15 May →
nuke8–13-0.0510%14 May →
cache1–13-0.0411%14 May →
vertigo7–13-0.083%14 May →
cache12–12-0.017%13 May →
dust213–20.0018%13 May →
anubis9–13-0.043%9 May →
cache13–5-0.045%9 May →
ancient13–2-0.0112%9 May →
dust213–3-0.066%8 May →
cache9–13-0.066%7 May →
vertigo1–13-0.006%6 May →
anubis13–9-0.037%6 May →
inferno13–6-0.0423%6 May →
dust213–10.0713%5 May →
mirage13–3-0.0611%5 May →
anubis10–13-0.0213%5 May →
inferno5–13-0.0512%1 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.