Lyujin

Lyujin — CS2 Stats

76561198822024742[U:1:861759014]Steam profile ↗✓ No bans

53Tracked matches48%Win rate2023Tracked since
37Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Ladder ranks via Leetify

Performance scores

Aim48
Positioning56
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY22–29–1Last 5242%Win rateLWWWLLWLLW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · +0.0pp headshot accuracy · −1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 634ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 657ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 658ms

Newest first, from the last 52 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim4.8
Utility1.8
Positioning5.6
Opening Duels4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.6
Utility1.8
Mechanics6.5
Opening Duels3.5
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time666ms−8ms
first ⅓ avg 674ms → last ⅓ avg 666ms
Headshot accuracy12.7%−2.7%
first ⅓ avg 15.4% → last ⅓ avg 12.7%

Rolling 5-match average across the last 52 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · dust2, 9 Apr →
27%Best headshot accuracy · 13–11 · inferno, 6 Apr →
469msFastest reaction time · 12–15 · anubis, 11 Aug →
13–1Biggest win · dust2, 9 Apr →

Across the last 52 tracked matches.

Highlights

3Longest win streak
1Overtime games

Map breakdown

mirageBest map · 50% over 14dust2Weakest map · 45% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B209–1145%0.01
mirageB147–750%0.03
infernoB115–645%-0.02
anubis—31–233%-0.01
nuke—20–20%-0.04
vertigo—10–10%-0.08
train—10–10%-0.02

Across the last 52 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (45% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,921Lifetime kills
0.94K/D
116Matches
41.4%Match win rate
49.2%Headshot % · Top 25% of tracked players
1.0%Shot accuracy
241MVPs
37Hours (in match)
51Bombs planted
21Bombs defused

Most-used weapons

Lifetime map wins

401dust2
162inferno
31nuke
9office
8train
8vertigo
8lake
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
29.2%Accuracy (enemy spotted)
24.5%Spray accuracy
79.3%Counter-strafing
7.8°Preaim
637msReaction time
37.6%T opening success
50.1%CT opening success
0.45Enemies flashed / flash
3.8%Flash assists
7.10HE damage / grenade
2.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2587% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4493 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.6061% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.1013%15 Aug →
dust213–70.1220%15 Aug →
anubis13–6-0.0514%15 Aug →
mirage13–4-0.0421%15 Aug →
dust28–130.0110%15 Aug →
anubis12–150.008%11 Aug →
dust213–70.0215%11 Aug →
nuke11–130.0113%11 Aug →
dust24–13-0.090%24 Apr →
dust213–40.0012%24 Apr →
dust29–130.0215%24 Apr →
dust24–00.000%24 Apr →
mirage13–80.0321%24 Apr →
anubis9–130.0110%12 Apr →
mirage9–130.0315%10 Apr →
dust213–50.1317%10 Apr →
dust28–13-0.0212%10 Apr →
inferno9–13-0.115%9 Apr →
mirage5–130.0617%9 Apr →
dust213–10.1712%9 Apr →
mirage12–120.0715%9 Apr →
dust213–80.0322%9 Apr →
inferno4–13-0.076%8 Apr →
dust26–13-0.0217%8 Apr →
mirage13–110.1021%8 Apr →
mirage13–30.1316%8 Apr →
mirage13–10.0512%8 Apr →
inferno3–13-0.047%8 Apr →
vertigo2–6-0.0811%7 Apr →
inferno13–7-0.0025%7 Apr →
dust213–80.0318%7 Apr →
inferno6–13-0.055%7 Apr →
mirage13–5-0.0010%7 Apr →
mirage2–13-0.0516%7 Apr →
mirage5–130.0415%7 Apr →
dust210–13-0.0411%6 Apr →
dust28–13-0.0321%6 Apr →
inferno13–110.0127%6 Apr →
inferno13–70.0320%6 Apr →
dust213–11-0.0011%6 Apr →
dust210–13-0.088%6 Apr →
inferno6–130.0513%6 Apr →
inferno13–70.0111%6 Apr →
mirage7–13-0.0112%2 Apr →
mirage8–130.0212%2 Apr →
dust28–130.009%1 Apr →
inferno13–3-0.0218%1 Apr →
inferno9–130.0221%12 Mar →
mirage13–50.0620%12 Mar →
train8–13-0.0217%12 Mar →
dust21–13-0.0711%18 Mar →
dust23–13-0.0619%29 Sept →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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