willy

willy — CS2 Stats

GB76561198807556180[U:1:847290452]Steam profile ↗✓ No bans

1,055Tracked matches57%Win rate2021Tracked since
1,413Hours in CS31Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating25,914Top 10% of 200,982 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#13188 of 247889 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,914 -242 20 Sept – 25 Sept · 2 days played
25,91426,156peak 26,15620 Sept25 Sept
26,156Peak Premier in tracked matches
41Days played since 2026-05-12

Premier CS Rating

  • 242 below peak (26,156)
  • Next: Gold band at 30,000 — 4,086 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate40.3%44.8%45.7%5.4% short
Shot accuracy6.9%12.4%12.7%5.8% short
Kill/death ratio1.041.031.05meets
Match win rate52.6%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwillyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER25,914 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning71
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY52–38–10Last 10052%Win rateWWWWWLLTLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.1pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 535ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 549ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility5.8
Positioning7.1
Opening Duels5.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.1
Utility5.8
Mechanics6.1
Opening Duels6.5
Win Impact7.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time549ms−66ms
first ⅓ avg 615ms → last ⅓ avg 549ms
Headshot accuracy19.1%+3.5%
first ⅓ avg 15.7% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–1 · inferno, 9 Aug →
71%Best headshot accuracy · 5–0 · anubis, 12 Jul →
359msFastest reaction time · 13–6 · anubis, 26 Jul →
13–1Biggest win · cache, 27 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
1–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 89% over 9infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB2110–1148%0.01
dust2B137–654%0.02
ancientB137–654%-0.00
cacheB126–650%0.04
infernoC104–640%-0.03
anubisS98–189%0.02
nukeB84–450%-0.03
train—30–30%0.01
overpass—31–233%0.02
debris—31–233%0.01
eldorado—22–0100%0.15
boulder—10–10%-0.06
fachwerk—11–0100%0.02
shelter—11–0100%0.16

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,706Lifetime kills
1.04K/D · Top 50% of Level 6 players
2,310Matches
52.6%Match win rate · Top 10% of Level 6 players
40.3%Headshot %
6.9%Shot accuracy
4,830MVPs
1,114Hours (in match)
1,525Bombs planted
1,176Bombs defused

Most-used weapons

Lifetime map wins

3,295dust2
2,164nuke
1,993inferno
1,281train
1,208vertigo
511office
57ar_shoots
33cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

66Matches
65%Win rate
1.07Avg K/D
75.2ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1464%1.0114.9
Nuke1457%0.9512.7
Anubis1392%1.2114.2
Mirage1145%0.9813.0
Dust2667%1.4416.5
Inferno3100%0.9111.3
Cache250%0.9211.0
Train250%1.2017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
39.7%Accuracy (enemy spotted)
44.8%Spray accuracy
77.4%Counter-strafing
10.8°Preaim
552msReaction time
52.9%T opening success
58.9%CT opening success
0.44Enemies flashed / flash
6.5%Flash assists
6.75HE damage / grenade
15.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4447 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–90.0128%30 Sept →
inferno13–70.0221%30 Sept →
dust213–100.0717%30 Sept →
dust213–50.0615%29 Sept →
mirage13–5-0.0015%29 Sept →
mirage10–130.0321%25 Sept →
mirage13–160.0516%25 Sept →
dust212–120.0115%24 Sept →
dust27–130.0123%24 Sept →
nuke13–100.0720%22 Sept →
nuke13–9-0.0020%20 Sept →
dust213–20.1116%20 Sept →
mirage6–130.0530%20 Sept →
cache8–130.1021%20 Sept →
cache9–130.0025%20 Sept →
ancient8–13-0.0315%19 Sept →
train12–12-0.0219%19 Sept →
mirage13–9-0.0319%19 Sept →
boulder5–13-0.0615%19 Sept →
dust216–130.0420%17 Sept →
ancient3–130.0425%17 Sept →
mirage13–70.0213%17 Sept →
nuke13–60.0413%15 Sept →
ancient13–50.0219%15 Sept →
overpass8–8-0.0418%15 Sept →
mirage6–130.0017%15 Sept →
dust23–13-0.0223%15 Sept →
anubis13–6-0.0018%30 Aug →
cache13–80.0522%30 Aug →
overpass9–30.0711%30 Aug →
mirage9–13-0.0222%29 Aug →
ancient13–9-0.0017%28 Aug →
cache13–60.0324%28 Aug →
ancient13–9-0.0318%28 Aug →
mirage13–40.0211%28 Aug →
cache13–10.1518%27 Aug →
nuke1–13-0.0727%23 Aug →
ancient13–80.0110%23 Aug →
ancient13–6-0.0413%21 Aug →
dust213–20.0219%21 Aug →
ancient13–8-0.0120%21 Aug →
cache13–6-0.0117%21 Aug →
debris7–90.0126%18 Aug →
mirage13–16-0.0510%15 Aug →
inferno9–10.1919%9 Aug →
debris9–30.0413%9 Aug →
eldorado9–40.1820%9 Aug →
anubis1–13-0.0224%31 Jul →
mirage12–120.0419%30 Jul →
dust213–60.0916%30 Jul →
train7–130.0129%28 Jul →
inferno8–13-0.0118%28 Jul →
mirage13–90.0421%28 Jul →
cache5–13-0.0318%26 Jul →
anubis13–60.0416%26 Jul →
ancient13–70.0317%26 Jul →
eldorado9–10.1119%13 Jul →
debris6–9-0.0219%13 Jul →
fachwerk13–30.0214%12 Jul →
shelter13–60.1617%12 Jul →
nuke7–13-0.0532%12 Jul →
anubis5–00.0371%12 Jul →
nuke13–50.0315%12 Jul →
inferno13–11-0.0019%1 Jul →
ancient11–130.0212%29 Jun →
mirage5–00.1419%29 Jun →
dust23–13-0.0533%29 Jun →
dust212–120.0727%18 Jun →
mirage13–100.0423%18 Jun →
mirage11–13-0.0318%16 Jun →
ancient5–13-0.0116%15 Jun →
mirage1–6-0.080%15 Jun →
mirage13–8-0.0014%12 Jun →
inferno11–13-0.0518%12 Jun →
inferno8–80.1012%9 Jun →
mirage13–70.0221%8 Jun →
cache9–130.0120%8 Jun →
anubis13–30.1125%2 Jun →
dust24–13-0.0423%29 May →
anubis13–7-0.0112%29 May →
mirage13–60.0414%29 May →
nuke4–9-0.0514%29 May →
inferno3–9-0.2510%29 May →
nuke0–9-0.190%29 May →
inferno9–4-0.004%29 May →
ancient10–13-0.0115%27 May →
mirage12–120.0024%27 May →
cache3–13-0.0214%23 May →
inferno6–9-0.0517%22 May →
inferno1–9-0.2213%22 May →
anubis13–90.0424%20 May →
dust213–9-0.0516%20 May →
overpass12–120.0415%19 May →
mirage11–130.0316%19 May →
cache13–50.1817%19 May →
ancient12–12-0.0413%13 May →
cache12–12-0.0317%13 May →
anubis13–40.0216%12 May →
train11–130.0416%12 May →
cache13–40.0411%12 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.