VANJA

VANJA — CS2 Stats

EE76561198804470587[U:1:844204859]Steam profile ↗✓ No bans

1,765Tracked matches43%Win rate2020Tracked since
3,861Hours in CS51Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating15,164Purple band · top ~27.7% of ranked players (population est.)
FaceitLevel 6 · 1,135 ELOTop 54.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,164 -1,266 26 Jul – 5 Oct · 27 days played
15,16418,432peak 18,43226 Jul5 Oct
18,727Peak Premier in tracked matches
1,135Highest Faceit ELO seen on CSDB
34Days played since 2026-07-26

Faceit ELO

  • At peak — 1,135
  • Next: Level 6 at 1,201 — 66 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-15
  • Level 4 first seen 2026-09-15

Premier CS Rating

  • 3,268 below peak (18,432)
  • -849 over 30 days · declining
  • Next: Pink band at 20,000 — 4,836 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches126——
Win rate53%——
K/D0.76——
Headshot %57%——

Measured 7 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.9%44.8%45.7%1.8% short
Shot accuracy13.3%12.4%12.7%above
Kill/death ratio0.871.031.050.18 short
Match win rate37.0%45.2%45.7%8.7% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVANJAFACEITLevel 6 · 1,135 ELOSTANDINGTop 54.0% of rankedPREMIER15,164 · Purple bandPEAK ELO1,135csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning57
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateLWWLWLWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.3pp headshot accuracy · +108ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 667ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 623ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.6
Utility3.7
Positioning5.7
Opening Duels2.5
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.7
Utility3.7
Mechanics4.5
Opening Duels4.0
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time558ms−17ms
first ⅓ avg 574ms → last ⅓ avg 558ms
Headshot accuracy18.2%+1.8%
first ⅓ avg 16.4% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · mirage, 5 Oct →
43%Best headshot accuracy · 9–1 · dust2, 6 Sept →
414msFastest reaction time · 13–5 · ancient, 22 Sept →
13–1Biggest win · inferno, 28 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 14infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%-0.01
infernoC156–940%-0.02
ancientS1410–471%0.01
cacheB136–746%0.00
anubisB137–654%0.02
nukeC104–640%-0.00
dust2S107–370%-0.00
vertigo—21–150%-0.01
office—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,328Lifetime kills
0.87K/D
6,483Matches
37.0%Match win rate
43.9%Headshot %
13.3%Shot accuracy · Top 50% of Level 6 players
17,462MVPs
2,920Hours (in match)
3,425Bombs planted
920Bombs defused

Most-used weapons

AK-4742,909
SG 5537,081
MP96,487
AWP4,727
MAC-102,348

Lifetime map wins

8,091inferno
5,952dust2
2,338lake
2,322nuke
1,940vertigo
1,611train
981office
278cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

270Matches
52%Win rate
0.92Avg K/D
79.5ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7256%0.9014.4
Ancient4558%0.9415.2
Anubis4356%1.0115.6
Nuke2952%1.0214.9
Inferno2556%0.8714.2
Dust21631%0.8113.1
Vertigo944%1.1316.3
Cache944%0.9813.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.8%Spray accuracy
70.3%Counter-strafing
10.5°Preaim
556msReaction time
47.2%T opening success
44.9%CT opening success
0.43Enemies flashed / flash
1.1%Flash assists
5.32HE damage / grenade
3.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4309 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.1019%5 Oct →
mirage13–3-0.0220%5 Oct →
mirage13–50.1225%5 Oct →
cache10–13-0.0217%2 Oct →
nuke13–3-0.0111%2 Oct →
dust22–13-0.0312%30 Sept →
inferno13–4-0.1019%30 Sept →
nuke16–120.0720%30 Sept →
mirage13–9-0.0313%30 Sept →
mirage9–130.0619%30 Sept →
nuke2–12-0.0125%30 Sept →
office1–13-0.069%30 Sept →
inferno8–130.0115%30 Sept →
mirage4–13-0.0424%29 Sept →
mirage13–50.0320%29 Sept →
inferno10–130.0422%29 Sept →
nuke13–8-0.0314%29 Sept →
dust213–60.0218%29 Sept →
dust213–50.0618%29 Sept →
nuke13–40.0223%29 Sept →
inferno8–130.0115%29 Sept →
nuke11–13-0.0223%29 Sept →
ancient11–13-0.0511%28 Sept →
vertigo9–13-0.0423%23 Sept →
ancient6–13-0.0212%23 Sept →
dust214–16-0.0016%23 Sept →
mirage2–13-0.0929%22 Sept →
ancient13–5-0.0919%22 Sept →
mirage9–13-0.0815%21 Sept →
anubis13–60.0626%21 Sept →
mirage13–100.0014%20 Sept →
inferno13–90.0520%20 Sept →
anubis9–130.0214%18 Sept →
mirage10–13-0.0519%18 Sept →
ancient13–70.0719%16 Sept →
cache16–14-0.0213%16 Sept →
anubis13–60.0229%16 Sept →
mirage6–13-0.0223%15 Sept →
anubis13–100.0124%15 Sept →
anubis13–60.0631%8 Sept →
cache7–13-0.0214%6 Sept →
mirage9–130.0115%6 Sept →
cache6–130.0717%6 Sept →
cache15–15-0.0224%6 Sept →
dust29–1-0.0443%6 Sept →
vertigo13–100.0226%5 Sept →
ancient13–160.0720%3 Sept →
anubis15–15-0.0215%3 Sept →
ancient13–100.0423%1 Sept →
inferno4–10-0.0512%31 Aug →
dust216–130.0423%29 Aug →
mirage13–60.0137%29 Aug →
ancient13–7-0.0512%29 Aug →
inferno13–1-0.048%28 Aug →
ancient11–13-0.0315%28 Aug →
cache9–13-0.0422%27 Aug →
mirage6–13-0.0319%27 Aug →
ancient13–11-0.0118%27 Aug →
dust24–13-0.0423%27 Aug →
mirage13–2-0.0116%27 Aug →
cache11–130.0114%18 Aug →
cache13–11-0.0119%16 Aug →
cache11–130.0519%16 Aug →
mirage13–90.0214%16 Aug →
mirage14–160.0322%16 Aug →
anubis3–130.0119%15 Aug →
anubis7–130.0025%14 Aug →
ancient13–90.0417%14 Aug →
inferno13–110.0124%14 Aug →
anubis9–13-0.0211%14 Aug →
dust213–50.0620%14 Aug →
nuke11–13-0.0619%14 Aug →
ancient13–110.0716%14 Aug →
anubis9–13-0.0318%13 Aug →
mirage0–13-0.0524%13 Aug →
nuke3–13-0.0212%10 Aug →
cache13–10-0.0816%10 Aug →
inferno10–13-0.0117%9 Aug →
ancient13–11-0.0216%9 Aug →
inferno15–15-0.0017%9 Aug →
ancient13–9-0.038%9 Aug →
anubis13–80.0212%9 Aug →
anubis13–60.0210%9 Aug →
inferno7–13-0.0515%8 Aug →
dust213–4-0.088%8 Aug →
anubis13–90.0817%8 Aug →
nuke4–7-0.050%7 Aug →
cache13–90.0119%7 Aug →
mirage3–13-0.0226%6 Aug →
dust216–14-0.0216%5 Aug →
mirage13–110.0321%30 Jul →
cache13–80.0321%30 Jul →
mirage9–13-0.0423%30 Jul →
mirage13–110.0333%30 Jul →
inferno10–13-0.0613%30 Jul →
inferno8–13-0.0614%26 Jul →
cache13–100.0421%26 Jul →
inferno16–13-0.0412%26 Jul →
ancient13–60.0918%26 Jul →
inferno13–70.005%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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