Michiru

Michiru — CS2 Stats

EE76561199000526911[U:1:1040261183]Steam profile ↗✓ No bans

4,984Tracked matches46%Win rate2020Tracked since
5,268Hours in CS30Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating24,138Top 25% of 203,724 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#29812 of 250913 tracked
FaceitLevel 10 · 2,013 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,138 +1,370 1 Sept – 5 Oct · 31 days played
22,20524,891peak 24,8911 Sept5 Oct
Faceit ELO: 2,013 +0 1 Sept – 25 Sept · 5 observations
2,0132,013peak 2,0131 Sept25 Sept
24,999Peak Premier in tracked matches
2,013Highest Faceit ELO seen on CSDB
30Days played since 2026-09-01

Faceit ELO

  • At peak — 2,013
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 487 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 753 below peak (24,891)
  • +1,231 over 30 days · improving
  • Next: Red band at 25,000 — 862 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches94——
Win rate46%——
K/D1.43——
Headshot %41%——

Measured 7 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate40.5%50.9%
Shot accuracy11.8%13.7%
Kill/death ratio1.551.09
Match win rate55.9%48.4%

Share this profile

CSDB.GGMichiruFACEITLevel 10 · 2,013 ELOSTANDINGTop 12.4% of rankedPREMIER24,138 · Pink band30 DAYS0 ELOPEAK ELO2,013csdb.gg/stats

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Performance scores

Aim73
Positioning66
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateWWLWWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −2.9pp headshot accuracy · +31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 8%
  • Avg reaction 494ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 488ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 473ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.3
Utility7.5
Positioning6.6
Opening Duels3.2
Clutch3.6

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 62% on T to 39% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.6
Utility7.5
Mechanics4.4
Opening Duels5.1
Win Impact3.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time476ms+13ms
first ⅓ avg 463ms → last ⅓ avg 476ms
Headshot accuracy14.1%−2.6%
first ⅓ avg 16.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · inferno, 18 Sept →
38%Best headshot accuracy · 13–10 · mirage, 7 Sept →
313msFastest reaction time · 1–9 · inferno, 7 Sept →
13–1Biggest win · nuke, 13 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
3–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 60% over 10ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC269–1735%0.03
infernoA2112–957%0.05
nukeB147–750%0.03
dust2D113–827%0.03
cacheA106–460%0.04
ancientD92–722%0.03
anubisD62–433%0.02
office—20–20%-0.00
vertigo—11–0100%0.14

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

170,077Lifetime kills
1.55K/D · Top 5% of Level 10 players
7,020Matches
55.9%Match win rate · Top 10% of Level 10 players
40.5%Headshot %
11.8%Shot accuracy
25,966MVPs
2,760Hours (in match)
7,935Bombs planted
2,402Bombs defused

Most-used weapons

AK-4743,684
AWP29,647
MAC-106,623
SSG 085,708
MP94,158
XM10142,665

Lifetime map wins

15,598inferno
7,171dust2
5,791nuke
4,624vertigo
2,029train
1,216office
170cbble
76italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

141Matches
60%Win rate
1.33Avg K/D
86.7ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1233%1.0817.1
Ancient1173%1.2316.9
Anubis850%1.1715.5
Nuke771%1.1121.0
Inferno667%1.1415.7
Dust2580%1.2313.2
Overpass3100%1.2716.0
Train3100%1.7618.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
36.9%Accuracy (enemy spotted)
36.2%Spray accuracy
69.9%Counter-strafing
9.2°Preaim
467msReaction time
61.6%T opening success
39.3%CT opening success
0.56Enemies flashed / flash
16.6%Flash assists
13.08HE damage / grenade
15.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6602% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.268% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0519%5 Oct →
mirage13–50.055%5 Oct →
anubis0–13-0.070%3 Oct →
inferno16–130.009%2 Oct →
mirage13–20.069%2 Oct →
cache9–130.0113%1 Oct →
vertigo13–20.1425%1 Oct →
dust213–160.0522%1 Oct →
cache13–20.1529%30 Sept →
cache10–130.0113%27 Sept →
nuke2–4-0.085%27 Sept →
mirage3–130.0522%27 Sept →
inferno13–110.0619%27 Sept →
inferno7–130.019%27 Sept →
ancient11–13-0.0116%27 Sept →
nuke9–130.0211%27 Sept →
dust27–130.0228%27 Sept →
nuke13–110.0720%26 Sept →
mirage13–50.1714%26 Sept →
dust213–8-0.0129%26 Sept →
nuke13–30.0813%26 Sept →
inferno13–20.1418%26 Sept →
ancient6–130.129%26 Sept →
office8–130.069%26 Sept →
ancient10–130.069%26 Sept →
inferno13–50.1115%25 Sept →
anubis15–150.0311%25 Sept →
mirage10–130.0912%25 Sept →
mirage12–120.0710%25 Sept →
office5–13-0.0717%24 Sept →
mirage13–30.019%23 Sept →
mirage13–100.059%23 Sept →
mirage11–13-0.0313%23 Sept →
mirage7–13-0.0320%23 Sept →
mirage11–13-0.0318%22 Sept →
inferno11–130.0721%21 Sept →
inferno6–13-0.0215%21 Sept →
mirage1–13-0.0529%20 Sept →
nuke4–130.0921%20 Sept →
inferno6–130.0725%20 Sept →
dust210–130.0115%19 Sept →
mirage6–130.0410%18 Sept →
inferno13–50.2017%18 Sept →
cache9–130.0516%18 Sept →
ancient9–130.0415%17 Sept →
mirage4–13-0.0219%17 Sept →
mirage2–13-0.0213%17 Sept →
ancient6–130.0713%16 Sept →
cache13–100.017%16 Sept →
inferno16–130.0711%15 Sept →
cache10–130.0610%15 Sept →
anubis13–60.0321%14 Sept →
inferno7–130.0613%14 Sept →
nuke13–90.1018%14 Sept →
anubis3–130.0217%13 Sept →
nuke13–10.0414%13 Sept →
mirage5–130.0118%13 Sept →
inferno8–13-0.0013%13 Sept →
mirage13–10.0713%12 Sept →
mirage16–130.0416%12 Sept →
ancient13–11-0.0410%12 Sept →
cache13–30.0213%12 Sept →
dust24–130.0625%12 Sept →
mirage7–13-0.0011%12 Sept →
nuke4–13-0.0416%12 Sept →
nuke9–13-0.0011%10 Sept →
ancient10–13-0.0116%10 Sept →
dust213–90.1122%10 Sept →
cache13–100.0526%10 Sept →
mirage7–13-0.0018%10 Sept →
mirage13–160.1514%10 Sept →
ancient13–80.0516%10 Sept →
cache13–60.0121%9 Sept →
mirage11–13-0.0314%9 Sept →
dust24–130.0017%9 Sept →
nuke16–130.0518%9 Sept →
nuke7–13-0.0018%9 Sept →
inferno13–30.1015%9 Sept →
inferno16–130.0617%8 Sept →
inferno10–130.0512%7 Sept →
ancient9–13-0.008%7 Sept →
dust215–150.068%7 Sept →
nuke13–90.0413%7 Sept →
mirage13–100.1038%7 Sept →
anubis9–130.0412%7 Sept →
mirage13–8-0.0319%7 Sept →
dust211–20.0715%7 Sept →
inferno1–9-0.2216%7 Sept →
inferno16–120.0720%7 Sept →
dust210–130.0217%6 Sept →
mirage4–130.0113%6 Sept →
nuke7–13-0.0110%5 Sept →
nuke13–50.0513%5 Sept →
inferno0–13-0.0210%5 Sept →
cache13–100.0726%4 Sept →
dust211–13-0.0726%4 Sept →
mirage14–160.0120%3 Sept →
anubis13–60.0711%2 Sept →
inferno10–30.0618%2 Sept →
inferno13–60.1313%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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