Mane$I

Mane$I — CS2 Stats

FI76561198800301672[U:1:840035944]Steam profile ↗✓ No bans

677Tracked matches45%Win rate2020Tracked since
797Hours in CS
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating14,536Blue band · top ~30.9% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,536 +1,524 19 May – 7 Oct · 14 days played
11,37514,999peak 14,99919 May7 Oct
14,999Peak Premier in tracked matches
29Days played since 2026-05-18

Premier CS Rating

  • 463 below peak (14,999)
  • Next: Purple band at 15,000 — 464 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-17
  • Light Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches31——
Win rate48%——
K/D0.84——
Headshot %43%——

Measured 17 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.5%44.8%45.7%6.2% short
Shot accuracy15.5%12.4%12.7%above
Kill/death ratio0.911.031.050.14 short
Match win rate38.5%45.2%45.7%7.2% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMane$IFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER14,536 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning46
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY47–45–8Last 10047%Win rateLWWLLLWWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +3.6pp headshot accuracy · +42ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 606ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 566ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim6.9
Utility4.8
Positioning4.6
Opening Duels0.3
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.6
Utility4.8
Mechanics5.3
Opening Duels0.6
Win Impact3.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time569ms−112ms
first ⅓ avg 681ms → last ⅓ avg 569ms
Headshot accuracy18.0%+1.9%
first ⅓ avg 16.2% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · cache, 8 Jun →
47%Best headshot accuracy · 5–13 · inferno, 5 Oct →
375msFastest reaction time · 1–13 · nuke, 7 Oct →
13–0Biggest win · mirage, 16 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
4–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 79% over 14overpassWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheB158–753%-0.01
nukeS1411–379%0.01
infernoB136–746%-0.02
mirageC125–742%0.01
ancientD124–833%-0.01
anubisA117–464%-0.02
dust2D93–633%0.01
overpassD92–722%-0.02
train—31–233%-0.02
vertigo—10–10%-0.11
office—10–10%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,433Lifetime kills
0.91K/D
2,449Matches
38.5%Match win rate
39.5%Headshot %
15.5%Shot accuracy · Top 50% of Level 6 players
4,836MVPs
797Hours (in match)
2,233Bombs planted
590Bombs defused

Most-used weapons

Lifetime map wins

4,140inferno
3,130nuke
1,701train
1,109dust2
553vertigo
453cbble
120lake
35office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

137Matches
54%Win rate
0.81Avg K/D
68.4ADR
39%Headshot %

Clutches & streaks

46%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke956%0.7511.9
Anubis956%0.7612.8
Train667%0.8612.5
Ancient650%0.9816.3
Inferno580%1.0216.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
33.7%Accuracy (enemy spotted)
37.2%Spray accuracy
73.7%Counter-strafing
8.6°Preaim
554msReaction time
32.8%T opening success
32.3%CT opening success
0.52Enemies flashed / flash
5.8%Flash assists
8.05HE damage / grenade
5.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7586% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0516%7 Oct →
inferno13–90.0020%7 Oct →
nuke13–110.0116%7 Oct →
inferno0–4-0.0633%7 Oct →
nuke1–13-0.110%7 Oct →
cache1–13-0.0440%7 Oct →
anubis13–70.0210%6 Oct →
nuke13–90.0320%6 Oct →
inferno5–13-0.0247%5 Oct →
cache13–60.0110%5 Oct →
mirage5–13-0.0529%5 Oct →
cache1–13-0.0316%1 Oct →
cache15–150.0114%1 Oct →
overpass9–60.1219%1 Oct →
nuke13–6-0.0224%29 Sept →
ancient3–130.0223%29 Sept →
cache8–13-0.0315%27 Sept →
ancient8–130.0113%27 Sept →
nuke13–7-0.0312%27 Sept →
anubis13–10-0.0211%27 Sept →
mirage7–13-0.0217%25 Sept →
anubis13–10-0.0516%25 Sept →
cache13–4-0.0120%25 Sept →
mirage6–13-0.0114%24 Sept →
mirage4–13-0.0216%24 Sept →
cache4–13-0.0713%23 Sept →
ancient13–7-0.017%23 Sept →
mirage13–80.0516%23 Sept →
inferno3–13-0.0728%21 Sept →
anubis13–11-0.0417%21 Sept →
cache11–13-0.0113%16 Sept →
mirage13–00.0017%16 Sept →
anubis8–130.0216%16 Sept →
inferno13–6-0.0119%5 Sept →
cache13–110.0013%5 Sept →
dust28–13-0.0416%5 Sept →
cache13–8-0.0118%13 Jul →
nuke13–60.0113%13 Jul →
mirage13–80.0514%22 Jun →
dust213–10.017%22 Jun →
nuke13–9-0.0014%22 Jun →
overpass11–13-0.027%22 Jun →
vertigo4–9-0.1124%16 Jun →
overpass0–9-0.270%16 Jun →
ancient13–10.0115%16 Jun →
ancient13–16-0.059%16 Jun →
mirage13–100.0118%16 Jun →
ancient14–16-0.027%10 Jun →
inferno7–130.008%10 Jun →
anubis13–11-0.0111%10 Jun →
overpass12–160.0317%10 Jun →
dust215–15-0.038%10 Jun →
mirage13–60.1421%10 Jun →
dust215–150.0417%10 Jun →
cache13–9-0.0316%9 Jun →
nuke6–13-0.0514%9 Jun →
train12–120.0314%8 Jun →
cache13–40.1513%8 Jun →
mirage12–120.029%8 Jun →
dust213–3-0.0211%8 Jun →
ancient12–12-0.0018%8 Jun →
nuke13–30.0527%4 Jun →
dust29–130.0530%4 Jun →
anubis6–13-0.0823%4 Jun →
overpass3–13-0.039%4 Jun →
ancient13–10-0.029%3 Jun →
nuke13–50.0618%3 Jun →
nuke13–100.1014%2 Jun →
cache5–13-0.0510%2 Jun →
ancient10–130.0210%27 May →
dust211–130.0633%27 May →
office12–12-0.0119%27 May →
mirage6–13-0.0513%26 May →
overpass2–13-0.0617%26 May →
anubis2–13-0.036%26 May →
ancient2–13-0.0518%23 May →
nuke9–13-0.0322%23 May →
inferno4–13-0.059%22 May →
anubis11–13-0.0413%22 May →
mirage5–13-0.0425%22 May →
overpass12–16-0.0213%22 May →
ancient16–130.0713%22 May →
anubis13–100.0416%22 May →
nuke13–00.0722%22 May →
cache13–70.0925%22 May →
inferno13–9-0.0515%22 May →
inferno13–7-0.018%22 May →
train13–10-0.0419%21 May →
cache13–4-0.0512%21 May →
anubis13–60.0213%20 May →
inferno11–13-0.0311%20 May →
inferno13–100.0313%19 May →
overpass6–90.046%19 May →
ancient10–13-0.0410%19 May →
dust213–100.0526%19 May →
inferno13–80.0610%19 May →
overpass13–60.0332%19 May →
nuke13–40.0629%18 May →
inferno12–12-0.0318%18 May →
train11–13-0.0416%18 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.