cum_sock27

cum_sock27 — CS2 Stats

GB76561198799093099[U:1:838827371]Steam profile ↗✓ No bans

809Tracked matches57%Win rate2025Tracked since
1,002Hours in CS64Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating18,375Purple band · top ~15% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,375 +3,100 10 Sept – 2 Nov · 16 days played
15,27519,174peak 19,17410 Sept2 Nov
19,671Peak Premier in tracked matches
28Days played since 2026-09-10

Premier CS Rating

  • 799 below peak (19,174)
  • +25 over 30 days · steady
  • Next: Pink band at 20,000 — 1,625 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.9%42.7%43.8%1.9% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.860.991.020.16 short
Match win rate44.0%43.9%44.7%meets

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcum_sock27FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,375 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning60
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY58–41–1Last 10058%Win rateWWWLWWLLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +1.4pp headshot accuracy · −138ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 542ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 533ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim6.5
Utility2.5
Positioning6.0
Opening Duels4.4
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.0
Utility2.5
Mechanics7.7
Opening Duels5.6
Win Impact7.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time624ms+109ms
first ⅓ avg 515ms → last ⅓ avg 624ms
Headshot accuracy16.7%+1.2%
first ⅓ avg 15.4% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · mirage, 28 Oct →
34%Best headshot accuracy · 13–4 · mirage, 17 Oct →
367msFastest reaction time · 8–13 · ancient, 13 Oct →
13–1Biggest win · nuke, 22 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
13–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 80% over 5mirageWeakest map · 46% over 28
MapGradePlayedRecordWin rateAvg rating
mirageB2813–1546%-0.01
nukeS2114–767%0.02
ancientA2012–860%0.01
infernoA106–460%0.03
anubisB105–550%0.01
dust2S64–267%0.04
cacheS54–180%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 28). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,122Lifetime kills
0.86K/D
1,120Matches
44.0%Match win rate · Top 50% of Level 4 players
41.9%Headshot %
0.0%Shot accuracy
1,989MVPs
423Hours (in match)
1,845Bombs planted
206Bombs defused

Most-used weapons

Lifetime map wins

2,158dust2
1,349nuke
1,270inferno
71train
35vertigo
3italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

76Matches
50%Win rate
1.03Avg K/D
77.6ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2548%0.9414.6
Nuke1471%1.2218.0
Ancient1145%1.0515.4
Dust2922%0.6210.7
Anubis850%1.2413.6
Inferno757%1.3318.6
Overpass10%0.132.0
Cache1100%1.3312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
36.9%Accuracy (enemy spotted)
36.4%Spray accuracy
84.7%Counter-strafing
11.7°Preaim
615msReaction time
50.2%T opening success
54.7%CT opening success
0.41Enemies flashed / flash
1.6%Flash assists
8.50HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4131 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–80.0715%3 Nov →
anubis13–50.1215%3 Nov →
inferno13–20.0717%3 Nov →
mirage8–13-0.019%3 Nov →
ancient13–7-0.0021%2 Nov →
nuke13–11-0.0212%2 Nov →
mirage7–13-0.0115%2 Nov →
anubis6–13-0.0818%2 Nov →
mirage16–14-0.0214%1 Nov →
inferno5–130.0325%1 Nov →
anubis13–40.0712%1 Nov →
ancient13–40.0713%1 Nov →
dust213–60.0510%1 Nov →
inferno13–8-0.0326%1 Nov →
inferno16–120.0212%31 Oct →
mirage13–6-0.0622%31 Oct →
ancient10–13-0.0414%31 Oct →
nuke6–130.0613%31 Oct →
mirage11–130.0210%31 Oct →
anubis6–13-0.0015%31 Oct →
nuke16–14-0.0214%31 Oct →
mirage3–13-0.0211%30 Oct →
dust28–130.0517%29 Oct →
mirage9–13-0.0511%29 Oct →
mirage13–30.1622%28 Oct →
mirage16–130.0120%28 Oct →
mirage13–11-0.0321%28 Oct →
ancient3–130.0216%27 Oct →
anubis13–40.0123%27 Oct →
mirage11–130.0123%27 Oct →
mirage13–11-0.0216%27 Oct →
mirage4–13-0.0528%27 Oct →
cache13–60.0324%26 Oct →
mirage13–3-0.0217%26 Oct →
anubis14–16-0.059%25 Oct →
nuke19–150.0110%25 Oct →
ancient16–140.0517%24 Oct →
ancient13–100.0328%24 Oct →
mirage11–13-0.0510%24 Oct →
nuke13–30.0119%23 Oct →
ancient13–10-0.0117%23 Oct →
anubis9–13-0.0315%23 Oct →
anubis13–10-0.0019%23 Oct →
nuke13–60.0415%23 Oct →
mirage5–11-0.0124%23 Oct →
nuke6–13-0.0811%22 Oct →
mirage13–90.0114%22 Oct →
nuke13–10.0712%22 Oct →
nuke13–11-0.0526%20 Oct →
nuke13–110.0319%20 Oct →
nuke19–170.0615%19 Oct →
mirage16–14-0.0122%19 Oct →
inferno9–130.028%19 Oct →
nuke13–80.0313%19 Oct →
anubis13–10.018%19 Oct →
mirage13–80.0514%19 Oct →
nuke6–130.0316%18 Oct →
nuke13–110.1022%18 Oct →
ancient10–13-0.0414%18 Oct →
inferno8–130.0222%17 Oct →
mirage14–16-0.0117%17 Oct →
mirage13–40.1034%17 Oct →
ancient13–20.0613%16 Oct →
mirage0–13-0.0214%16 Oct →
ancient5–13-0.0717%16 Oct →
mirage10–13-0.0413%16 Oct →
mirage13–5-0.058%15 Oct →
mirage9–13-0.0414%14 Oct →
dust29–130.1221%13 Oct →
nuke15–150.0121%13 Oct →
ancient8–130.0511%13 Oct →
ancient13–5-0.069%13 Oct →
cache13–90.0016%13 Oct →
inferno13–60.0316%12 Oct →
ancient13–50.0515%12 Oct →
nuke13–110.0715%12 Oct →
ancient13–80.1111%12 Oct →
anubis11–130.0418%12 Oct →
inferno3–13-0.0510%12 Oct →
ancient7–130.0811%10 Oct →
cache13–100.0317%10 Oct →
mirage11–13-0.0210%9 Oct →
ancient8–00.0510%9 Oct →
nuke6–13-0.0017%9 Oct →
ancient13–10-0.0316%9 Oct →
ancient13–90.0114%9 Oct →
nuke13–50.0114%9 Oct →
dust213–10-0.0415%8 Oct →
nuke6–130.0326%8 Oct →
cache3–130.018%8 Oct →
mirage13–90.0310%8 Oct →
mirage10–13-0.0211%8 Oct →
dust216–130.0421%7 Oct →
inferno13–100.0828%7 Oct →
ancient10–13-0.0115%6 Oct →
nuke11–13-0.0420%6 Oct →
ancient11–13-0.0116%6 Oct →
cache16–13-0.0928%6 Oct →
nuke13–80.0110%6 Oct →
dust213–110.0115%5 Oct →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.