wangla

wangla — CS2 Stats

AL76561198448407497[U:1:488141769]Steam profile ↗✓ No bans

5,108Tracked matches63%Win rate2020Tracked since
2,515Hours in CS
CSDB Rating7.2 StrongPositional Player
Premier CS Rating20,000Top 50% of 175,286 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#73195 of 222544 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+1184Premier CS Rating · 18,816 → 20,000
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 16 days played since 26 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,000 +5,269 26 Aug17 Sept · 17 days played
12,69320,000peak 20,00026 Aug17 Sept
20,100Peak Premier in tracked matches
16Days played since 2026-08-26

Premier CS Rating

  • At peak — 20,000
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches628+54
Win rate61%38%+24pp
K/D1.021.26−0.24
Headshot %42%45%−3pp

Measured 8 Sep 202617 Sep 2026; previous 4 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate36.1%45.8%46.8%10.7% short
Shot accuracy5.7%12.7%13.0%7.3% short
Kill/death ratio1.051.051.06meets
Match win rate38.6%45.7%46.3%7.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwanglaFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning74
Utility15

0–100 skill scores via Leetify.

Recent form

HOT56431Last 10056%Win rateLWWWWWLWLW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −2.7pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 569ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 585ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim8.1
Utility1.5
Positioning7.4
Opening Duels5.4
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 76% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.4
Utility1.5
Mechanics8.1
Opening Duels7.5
Win Impact9.4

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time580ms−29ms
first ⅓ avg 609ms → last ⅓ avg 580ms
Headshot accuracy15.0%−3.8%
first ⅓ avg 18.7% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–1 · inferno, 3 Sept
58%Best headshot accuracy · 9–0 · vertigo, 4 Sept
438msFastest reaction time · 9–1 · inferno, 15 Sept
13–0Biggest win · inferno, 17 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
105In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 75% over 8nukeWeakest map · 45% over 20
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%0.02
nukeB2091145%0.01
dust2S1711665%0.01
mirageA117464%0.01
anubisA106460%-0.01
ancientS86275%-0.01
cacheS64267%0.02
vertigoA53260%0.09
office2020%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

145,750Lifetime kills
1.05K/D
7,617Matches
38.6%Match win rate
36.1%Headshot %
5.7%Shot accuracy
16,316MVPs
2,515Hours (in match)
5,503Bombs planted
1,424Bombs defused

Most-used weapons

AK-4733,237
AWP21,652
Knife3,591
MAC-103,526
MP93,371

Lifetime map wins

13,361dust2
8,329nuke
7,586inferno
3,775vertigo
2,231train
1,501office
576italy
153ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

116Matches
58%Win rate
1.15Avg K/D
80.8ADR
32%Headshot %

Clutches & streaks

43%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3465%1.2615.7
Dust21669%1.2118.6
Ancient1644%0.8212.9
Anubis1560%1.2816.8
Inferno1155%1.0415.1
Nuke862%1.0115.0
Cache633%1.2419.3
Train580%1.4022.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
41.4%Accuracy (enemy spotted)
39.6%Spray accuracy
86.6%Counter-strafing
10.2°Preaim
595msReaction time
65.1%T opening success
55.0%CT opening success
0.30Enemies flashed / flash
3.5%Flash assists
6.65HE damage / grenade
0.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3033 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke14–160.0415%17 Sept
anubis13–7-0.093%17 Sept
mirage13–10-0.0124%17 Sept
anubis13–90.0413%17 Sept
nuke13–110.0318%17 Sept
inferno13–8-0.0221%17 Sept
ancient6–13-0.0211%17 Sept
inferno13–0-0.0412%17 Sept
anubis10–13-0.0610%16 Sept
inferno13–4-0.013%16 Sept
mirage13–11-0.0821%16 Sept
mirage10–13-0.0811%16 Sept
dust210–130.0716%16 Sept
nuke13–110.0115%16 Sept
anubis13–8-0.0130%16 Sept
inferno7–130.0912%16 Sept
ancient13–80.0516%16 Sept
inferno6–9-0.1413%15 Sept
vertigo9–50.0611%15 Sept
inferno8–13-0.0711%15 Sept
anubis7–13-0.0213%15 Sept
nuke13–70.0015%15 Sept
dust213–8-0.0112%15 Sept
mirage13–70.0110%15 Sept
inferno5–9-0.108%15 Sept
inferno9–10.2922%15 Sept
inferno9–60.159%15 Sept
nuke3–13-0.0218%14 Sept
anubis1–13-0.0916%14 Sept
mirage13–60.1434%14 Sept
cache7–2-0.0216%14 Sept
dust213–60.0522%14 Sept
mirage13–11-0.0215%14 Sept
dust211–13-0.0426%14 Sept
mirage13–50.0926%14 Sept
nuke1–9-0.1014%14 Sept
inferno4–9-0.049%14 Sept
inferno6–90.0116%13 Sept
inferno9–20.0935%13 Sept
dust213–5-0.0112%13 Sept
nuke15–15-0.0040%13 Sept
nuke13–7-0.0513%13 Sept
ancient13–80.0423%13 Sept
nuke13–60.0531%13 Sept
nuke3–9-0.1110%13 Sept
nuke13–30.0619%12 Sept
nuke13–110.0210%12 Sept
inferno13–9-0.0216%12 Sept
nuke10–130.0724%12 Sept
inferno3–9-0.0911%12 Sept
inferno5–13-0.0019%11 Sept
dust20–13-0.0617%11 Sept
mirage13–110.0222%11 Sept
dust213–20.0115%11 Sept
nuke13–11-0.0017%11 Sept
dust213–110.0018%11 Sept
cache13–20.086%11 Sept
nuke8–130.0913%11 Sept
vertigo13–50.1125%10 Sept
vertigo11–130.0317%10 Sept
ancient13–3-0.080%10 Sept
mirage10–13-0.0415%10 Sept
ancient5–1-0.0236%10 Sept
ancient4–13-0.0617%10 Sept
inferno10–13-0.0013%7 Sept
office9–130.0729%7 Sept
inferno9–30.2011%7 Sept
anubis13–100.1524%7 Sept
cache4–13-0.0318%6 Sept
dust213–20.0814%6 Sept
vertigo7–90.0411%6 Sept
inferno9–130.0020%6 Sept
anubis7–13-0.077%6 Sept
ancient13–7-0.0210%4 Sept
inferno9–7-0.154%4 Sept
vertigo9–00.2358%4 Sept
dust216–13-0.0026%4 Sept
nuke10–130.0130%4 Sept
dust213–8-0.0128%4 Sept
office7–13-0.0412%4 Sept
dust213–8-0.009%4 Sept
mirage12–160.0715%4 Sept
nuke6–13-0.0414%3 Sept
nuke2–00.2733%3 Sept
dust213–00.1114%3 Sept
anubis13–50.0510%3 Sept
inferno9–10.3517%3 Sept
cache16–12-0.0012%1 Sept
ancient13–70.0525%1 Sept
mirage8–13-0.0113%30 Aug
dust22–13-0.0726%30 Aug
nuke4–9-0.0331%30 Aug
inferno4–13-0.0313%29 Aug
dust26–13-0.0115%29 Aug
cache6–130.0324%29 Aug
cache13–70.0421%26 Aug
dust213–80.0224%26 Aug
dust211–130.0224%26 Aug
anubis13–8-0.0416%26 Aug
nuke2–13-0.090%26 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →