Aakoo Ankka

Aakoo Ankka — CS2 Stats

76561198448078186[U:1:487812458]Steam profile ↗✓ No bans

631Tracked matches37%Win rate2020Tracked since
1,320Hours in CS
CSDB Rating4.1 DevelopingAll-Rounder
Premier CS Rating8,080Light Blue band · top ~64.1% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 631 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 10 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,080 -3,747 10 Jan20 Sept · 18 days played
7,66613,607peak 13,60710 Jan20 Sept
13,607Peak Premier in tracked matches
32Days played since 2026-01-10

Premier CS Rating

  • 5,527 below peak (13,607)
  • 0 over 30 days · steady
  • +414 over 90 days
  • Next: Blue band at 10,000 1,920 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.6%42.7%43.8%3.2% short
Shot accuracy17.7%11.3%12.0%above
Kill/death ratio1.080.991.02above
Match win rate41.8%43.9%44.7%2.9% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAakoo AnkkaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,080 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning59
Utility63

0–100 skill scores via Leetify.

Recent form

COLD37621Last 10037%Win rateLLLLWLWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.3pp headshot accuracy · +89ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 811ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 772ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 727ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim3.9
Utility6.3
Positioning5.9
Opening Duels4.4
Clutch6.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 57% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 737ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.9
Utility6.3
Mechanics6.3
Opening Duels3.1
Win Impact0.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time728ms+22ms
first ⅓ avg 706ms → last ⅓ avg 728ms
Headshot accuracy18.2%+5.3%
first ⅓ avg 12.9% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–7 · mirage, 28 Mar
33%Best headshot accuracy · 9–13 · dust2, 27 Mar
508msFastest reaction time · 13–5 · anubis, 16 Jul
13–2Biggest win · nuke, 1 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
1011In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 53% over 17ancientWeakest map · 13% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%0.01
nukeB179853%-0.01
ancientD1521313%0.01
mirageC156940%-0.01
dust2D1441029%-0.00
overpassC83538%-0.01
anubisC73443%0.00
cache3030%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,630Lifetime kills
1.08K/D · Top 50% of Level 4 players
3,279Matches
41.8%Match win rate
40.6%Headshot %
17.7%Shot accuracy · Top 25% of Level 4 players
8,201MVPs
1,320Hours (in match)
2,271Bombs planted
689Bombs defused

Most-used weapons

AK-4723,803
AWP10,855
MP92,935
P902,392
MAC-102,332
MP71,300

Lifetime map wins

6,577inferno
3,845train
3,201nuke
3,121dust2
1,886vertigo
180cbble
68lake
56safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

41Matches
46%Win rate
0.91Avg K/D
85.2ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4100%1.5620.5
Ancient333%1.0819.7
Dust2250%0.7421.0
Inferno1100%0.6114.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
30.0%Accuracy (enemy spotted)
32.3%Spray accuracy
78.4%Counter-strafing
11.3°Preaim
737msReaction time
35.8%T opening success
49.0%CT opening success
0.74Enemies flashed / flash
7.4%Flash assists
12.50HE damage / grenade
6.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 736.8495ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7552% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0026%14 Aug
cache7–13-0.0829%14 Aug
dust211–13-0.0112%5 Aug
ancient5–13-0.0417%5 Aug
inferno16–12-0.0030%5 Aug
inferno12–160.0217%1 Aug
nuke13–2-0.0422%1 Aug
dust213–40.0326%1 Aug
mirage10–13-0.0215%1 Aug
dust28–13-0.0625%1 Aug
cache8–13-0.0315%1 Aug
nuke11–10-0.038%22 Jul
nuke11–13-0.056%20 Jul
dust29–13-0.0425%17 Jul
inferno9–13-0.0613%17 Jul
inferno13–60.1126%17 Jul
mirage9–13-0.0317%16 Jul
anubis13–50.0430%16 Jul
dust211–13-0.0118%16 Jul
mirage13–90.0216%15 Jul
nuke13–50.0624%15 Jul
inferno6–130.1027%15 Jul
mirage10–13-0.0616%12 Jul
inferno7–130.0218%12 Jul
ancient9–13-0.0514%12 Jul
dust24–13-0.045%12 Jul
ancient0–13-0.029%12 Jul
dust213–60.0915%12 Jul
nuke13–4-0.007%12 Jul
inferno13–40.0116%12 Jul
inferno13–110.1620%11 Jul
ancient6–130.0119%11 Jul
cache11–13-0.0017%11 Jul
ancient6–130.0323%11 Jul
nuke13–90.0724%11 Jul
ancient10–130.059%10 Jul
ancient13–11-0.0114%10 Jul
nuke13–110.017%5 Jul
overpass5–13-0.015%15 May
nuke8–130.1224%15 May
inferno6–130.0021%15 May
mirage6–130.0016%15 May
mirage2–13-0.043%15 May
ancient13–100.1412%28 Mar
inferno10–130.0520%28 Mar
dust211–13-0.0214%28 Mar
overpass13–50.0521%28 Mar
nuke4–13-0.058%28 Mar
mirage9–130.0110%28 Mar
nuke4–13-0.0920%28 Mar
ancient14–160.0025%28 Mar
inferno13–11-0.0313%28 Mar
anubis16–130.0818%28 Mar
mirage13–70.2313%28 Mar
overpass10–130.0314%27 Mar
ancient7–13-0.0431%27 Mar
anubis6–13-0.0111%27 Mar
dust29–130.1733%27 Mar
ancient9–130.0418%27 Mar
overpass13–110.0311%27 Mar
mirage7–130.0116%27 Mar
overpass6–13-0.0516%27 Mar
nuke13–10-0.0611%27 Mar
inferno9–13-0.0715%27 Mar
overpass0–8-0.050%27 Mar
ancient10–13-0.0613%1 Mar
anubis11–13-0.0111%28 Feb
mirage6–13-0.0410%28 Feb
ancient10–130.0414%25 Feb
nuke9–13-0.047%21 Feb
nuke13–4-0.0119%16 Feb
inferno13–110.0212%16 Feb
anubis13–10-0.068%16 Feb
inferno10–13-0.036%14 Feb
mirage13–9-0.0413%14 Feb
inferno13–60.0319%13 Feb
nuke8–13-0.0222%13 Feb
dust28–130.0017%7 Feb
mirage13–10-0.0412%7 Feb
mirage9–13-0.067%1 Feb
inferno13–11-0.018%1 Feb
mirage13–11-0.0617%1 Feb
inferno9–13-0.0018%1 Feb
inferno13–8-0.0122%1 Feb
nuke10–13-0.057%31 Jan
ancient11–130.0314%31 Jan
dust25–13-0.057%30 Jan
anubis11–13-0.0019%24 Jan
overpass13–11-0.0413%24 Jan
inferno13–50.0512%24 Jan
inferno7–13-0.0211%23 Jan
dust213–8-0.0411%23 Jan
ancient11–13-0.0215%20 Jan
nuke13–20.0119%17 Jan
inferno9–13-0.029%17 Jan
dust215–150.0213%17 Jan
dust213–6-0.0717%11 Jan
nuke2–13-0.0410%10 Jan
overpass4–13-0.076%10 Jan
mirage13–80.0613%10 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →