barf

barf — CS2 Stats

76561198443471170[U:1:483205442]Steam profile ↗✓ No bans

2,822Tracked matches62%Win rate2022Tracked since
1,850Hours in CS
CSDB Rating6.4 SolidPositional Player
CSDB Leaderboard#19665 of 259059 tracked
FaceitLevel 9 · 1,532 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 25,126 -884 28 Jul – 13 Oct · 11 days played
25,00026,792peak 26,79228 Jul13 Oct
Faceit ELO: 1,532 +0 31 Aug – 4 Oct · 3 observations
1,5321,532peak 1,53231 Aug4 Oct
26,906Peak Premier in tracked matches
1,532Highest Faceit ELO seen on CSDB
44Days played since 2026-07-28

Faceit ELO

  • At peak — 1,532
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 219 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate45.0%48.2%50.9%5.9% short
Shot accuracy9.5%13.2%13.7%4.2% short
Kill/death ratio1.411.071.09above
Match win rate61.9%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbarfFACEITLevel 9 · 1,532 ELOSTANDINGTop 20.7% of ranked30 DAYS0 ELOPEAK ELO1,532csdb.gg/stats

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Performance scores

Aim81
Positioning68
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY53–41–6Last 10053%Win rateLLLWWWLWWL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −4.4pp headshot accuracy · −12ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 544ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 531ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.1
Utility3.6
Positioning6.8
Opening Duels4.1
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.8
Utility3.6
Mechanics6.2
Opening Duels6.1
Win Impact9.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time539ms−30ms
first ⅓ avg 569ms → last ⅓ avg 539ms
Headshot accuracy20.0%+0.5%
first ⅓ avg 19.5% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 8–5 · rush_001, 14 Oct →
41%Best headshot accuracy · 13–9 · train, 21 Aug →
406msFastest reaction time · 3–13 · dust2, 18 Oct →
13–1Biggest win · nuke, 15 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
7–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 90% over 10anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C2410–1442%-0.00
mirageS1510–567%0.02
infernoB147–750%0.03
nukeS109–190%0.04
anubisD93–633%0.00
cacheD93–633%0.03
trainS65–183%0.04
vertigo—42–250%0.06
ancient—31–233%0.04
rush_001—21–150%0.13
overpass—21–150%0.01
italy—10–10%-0.02
office—11–0100%0.10

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,507Lifetime kills
1.41K/D · Top 10% of Level 9 players
5,891Matches
61.9%Match win rate · Top 5% of Level 9 players
45.0%Headshot %
9.5%Shot accuracy
13,156MVPs
1,850Hours (in match)
2,999Bombs planted
963Bombs defused

Most-used weapons

AK-4739,825
AWP8,677
FAMAS3,758
MAC-103,127
MP92,873
Tec-91,797

Lifetime map wins

7,614dust2
6,368inferno
4,411nuke
4,303vertigo
1,992train
1,091office
529italy
366cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

625Matches
54%Win rate
1.10Avg K/D
85.0ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4562%1.3217.8
Dust23355%1.1115.9
Ancient2370%1.2916.3
Nuke1060%1.1214.9
Anubis956%1.2519.9
Overpass956%1.5718.9
Inferno875%1.1815.1
Cache450%1.0817.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
40.5%Accuracy (enemy spotted)
42.1%Spray accuracy
78.0%Counter-strafing
11.3°Preaim
547msReaction time
61.0%T opening success
47.5%CT opening success
0.42Enemies flashed / flash
6.0%Flash assists
7.38HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4222 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0413%31 Oct →
inferno4–130.0728%30 Oct →
dust25–13-0.0611%25 Oct →
dust213–40.0010%25 Oct →
inferno13–80.0215%25 Oct →
dust213–9-0.0022%24 Oct →
dust23–13-0.0232%18 Oct →
mirage13–50.0130%18 Oct →
rush_0018–50.1612%14 Oct →
rush_0015–80.1113%13 Oct →
nuke13–100.0715%13 Oct →
inferno13–50.0535%11 Oct →
anubis13–40.0830%11 Oct →
cache5–130.1135%11 Oct →
train2–13-0.0522%11 Oct →
cache13–40.1323%11 Oct →
train10–00.1017%11 Oct →
train13–110.0912%10 Oct →
train13–80.0925%10 Oct →
inferno13–60.1014%10 Oct →
inferno5–130.0122%8 Oct →
inferno13–8-0.0313%7 Oct →
dust29–13-0.0215%6 Oct →
nuke13–20.0812%4 Oct →
anubis0–2-0.090%4 Oct →
cache0–11-0.0120%4 Oct →
dust213–40.0521%4 Oct →
dust212–12-0.0230%1 Oct →
nuke13–80.0128%1 Oct →
anubis10–13-0.0124%1 Oct →
cache13–70.0719%1 Oct →
inferno13–60.0221%1 Oct →
mirage13–50.0423%30 Sept →
vertigo12–120.0515%29 Sept →
dust25–13-0.077%29 Sept →
cache1–130.0326%28 Sept →
anubis12–120.0122%28 Sept →
vertigo5–130.0629%26 Sept →
inferno13–30.1025%26 Sept →
italy7–13-0.0217%26 Sept →
nuke5–13-0.034%25 Sept →
inferno11–130.0616%25 Sept →
mirage13–9-0.0123%23 Sept →
dust213–20.0226%23 Sept →
mirage2–130.0516%19 Sept →
mirage9–13-0.0820%15 Sept →
cache13–4-0.0223%15 Sept →
mirage13–50.1020%14 Sept →
dust214–160.0317%14 Sept →
dust23–13-0.0135%13 Sept →
dust211–13-0.0127%5 Sept →
ancient7–130.0625%5 Sept →
anubis8–130.038%29 Aug →
vertigo13–20.0716%29 Aug →
anubis9–13-0.0324%26 Aug →
ancient13–70.0518%26 Aug →
inferno12–120.0438%26 Aug →
overpass12–12-0.0413%26 Aug →
dust213–10-0.0714%23 Aug →
dust216–130.0220%23 Aug →
ancient11–130.0116%22 Aug →
nuke13–50.0314%22 Aug →
dust27–130.0617%22 Aug →
mirage13–40.0218%22 Aug →
nuke13–100.0116%21 Aug →
train13–90.0041%21 Aug →
mirage6–130.0324%21 Aug →
anubis11–13-0.0422%20 Aug →
cache0–4-0.060%20 Aug →
dust213–110.0113%20 Aug →
nuke13–10-0.0123%20 Aug →
cache7–130.0019%19 Aug →
overpass13–40.0616%19 Aug →
nuke13–70.0516%19 Aug →
dust213–30.0340%19 Aug →
dust29–13-0.0219%19 Aug →
inferno13–20.0128%18 Aug →
dust29–13-0.0226%15 Aug →
nuke13–10.0725%15 Aug →
anubis13–110.0626%15 Aug →
mirage11–130.0621%15 Aug →
dust26–13-0.0116%14 Aug →
anubis13–3-0.0211%14 Aug →
dust213–110.0426%13 Aug →
mirage13–11-0.0122%13 Aug →
mirage13–110.0421%13 Aug →
nuke13–20.0715%12 Aug →
vertigo13–40.0720%12 Aug →
inferno7–13-0.0626%12 Aug →
mirage13–1-0.0022%10 Aug →
dust210–13-0.0214%3 Aug →
mirage9–13-0.0018%2 Aug →
office13–90.1024%31 Jul →
inferno12–120.0219%31 Jul →
cache9–130.0315%31 Jul →
mirage13–110.0215%30 Jul →
train13–20.046%29 Jul →
dust213–30.0526%28 Jul →
mirage13–60.0116%28 Jul →
inferno7–13-0.0317%28 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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