SLY WOMAN

SLY WOMAN — CS2 Stats

PL76561198439693389[U:1:479427661]Steam profile ↗✓ No bans

339Tracked matches63%Win rate2023Tracked since
216Hours in CS
CSDB Rating6.3 SolidOpening Duellist
Premier CS Rating16,940Purple band · top ~20.7% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 339 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,940 +3,518 24 Nov – 19 Oct · 13 days played
13,42219,363peak 19,36324 Nov19 Oct
19,420Peak Premier in tracked matches
23Days played since 2023-11-14

Premier CS Rating

  • 2,423 below peak (19,363)
  • Next: Pink band at 20,000 — 3,060 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-19
  • Blue band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Oct 2026 and 14 Nov 2026.

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate62.6%48.2%50.9%above
Shot accuracy11.3%13.2%13.7%2.4% short
Kill/death ratio1.201.071.09above
Match win rate57.1%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSLY WOMANFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER16,940 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning58
Utility32

0–100 skill scores via Leetify.

Recent form

HOT49–49–2Last 10049%Win rateWWWWLWWLWW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −2.5pp headshot accuracy · +101ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 25%
  • Avg reaction 677ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 26%
  • Avg reaction 748ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 697ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+3.4 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.2
Utility3.2
Positioning5.8
Opening Duels7.8
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 77% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.8
Utility3.2
Mechanics7.4
Opening Duels4.0
Win Impact9.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time686ms+28ms
first ⅓ avg 658ms → last ⅓ avg 686ms
Headshot accuracy27.8%−2.1%
first ⅓ avg 29.9% → last ⅓ avg 27.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–6 · ancient, 6 Dec →
67%Best headshot accuracy · 2–13 · vertigo, 15 Nov →
438msFastest reaction time · 13–5 · mirage, 8 Mar →
13–1Biggest win · anubis, 4 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
5–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 83% over 6nukeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
anubisB2413–1154%0.04
ancientA2011–955%0.06
infernoC177–1041%0.00
mirageB136–746%-0.01
vertigoA85–363%0.04
dust2S65–183%0.04
nukeD60–60%0.05
overpassD62–433%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,945Lifetime kills
1.20K/D · Top 25% of Level 9 players
480Matches
57.1%Match win rate · Top 5% of Level 9 players
62.6%Headshot % · Top 10% of Level 9 players
11.3%Shot accuracy
1,583MVPs
216Hours (in match)
94Bombs planted
106Bombs defused

Most-used weapons

Lifetime map wins

985dust2
681inferno
448vertigo
334nuke
10office
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

228Matches
57%Win rate
1.37Avg K/D
130.8ADR
55%Headshot %

Clutches & streaks

25%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1953%1.5924.5
Anubis1947%1.2121.4
Dust21191%2.0525.4
Vertigo771%1.1218.4
Nuke520%1.2720.4
Inferno580%1.2118.6
Overpass367%1.0019.3
Mirage333%0.8613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.4%Headshot accuracy
33.8%Accuracy (enemy spotted)
31.2%Spray accuracy
83.4%Counter-strafing
9.2°Preaim
680msReaction time
22.7%T opening success
62.3%CT opening success
0.43Enemies flashed / flash
1.2%Flash assists
6.54HE damage / grenade
1.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4321 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.7083% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–30.0316%11 Oct →
anubis13–100.0920%7 Oct →
dust213–60.0534%7 Oct →
inferno13–30.0416%6 Jun →
nuke11–130.1540%6 Jun →
dust213–20.0629%6 Jun →
dust213–80.1227%6 Jun →
anubis10–130.0523%6 Jun →
ancient13–80.1122%4 May →
dust213–80.0535%31 Mar →
mirage13–70.0329%10 Mar →
overpass9–130.0015%8 Mar →
vertigo13–60.0438%8 Mar →
ancient13–40.0724%8 Mar →
mirage13–11-0.0824%8 Mar →
ancient13–90.1228%8 Mar →
inferno4–13-0.0143%8 Mar →
anubis13–60.1526%8 Mar →
anubis13–30.1030%8 Mar →
mirage13–50.0331%8 Mar →
anubis6–130.0128%5 Mar →
ancient11–130.0130%5 Mar →
inferno13–16-0.0525%5 Mar →
inferno13–30.0427%5 Mar →
ancient13–50.0630%5 Mar →
inferno6–13-0.0638%4 Mar →
vertigo11–130.0430%4 Mar →
ancient0–10-0.0820%4 Mar →
anubis13–10.2225%4 Mar →
mirage9–13-0.1115%4 Mar →
ancient7–13-0.0138%4 Mar →
ancient9–13-0.0034%4 Mar →
ancient11–13-0.0625%14 Dec →
anubis13–4-0.0417%14 Dec →
nuke7–13-0.0429%14 Dec →
ancient13–90.0830%14 Dec →
ancient7–13-0.0222%14 Dec →
vertigo4–13-0.0525%14 Dec →
vertigo16–140.0131%12 Dec →
ancient11–130.0125%12 Dec →
inferno16–13-0.059%12 Dec →
mirage5–13-0.0336%10 Dec →
vertigo13–60.0429%10 Dec →
inferno13–60.0733%10 Dec →
overpass9–130.0130%10 Dec →
anubis11–130.0148%10 Dec →
inferno8–13-0.0241%9 Dec →
anubis13–40.1527%9 Dec →
inferno13–16-0.0418%9 Dec →
inferno13–100.0934%9 Dec →
nuke2–130.0329%9 Dec →
inferno15–15-0.0240%9 Dec →
inferno13–7-0.0138%8 Dec →
vertigo16–140.0424%8 Dec →
dust21–13-0.0430%8 Dec →
overpass7–13-0.0219%7 Dec →
ancient13–80.1130%7 Dec →
mirage11–13-0.0333%7 Dec →
vertigo8–20.1726%7 Dec →
anubis13–100.0529%7 Dec →
anubis10–13-0.0424%7 Dec →
inferno4–130.0430%7 Dec →
mirage3–130.0328%7 Dec →
anubis13–50.1524%7 Dec →
nuke5–130.0833%7 Dec →
mirage4–13-0.0235%7 Dec →
inferno9–13-0.0317%6 Dec →
mirage3–13-0.0138%6 Dec →
overpass11–13-0.0429%6 Dec →
anubis25–230.0217%6 Dec →
ancient13–160.0218%6 Dec →
anubis16–130.0718%6 Dec →
mirage14–16-0.0339%6 Dec →
anubis15–15-0.0221%6 Dec →
ancient13–60.2331%6 Dec →
anubis13–4-0.0217%6 Dec →
mirage16–14-0.0038%5 Dec →
anubis4–13-0.1013%5 Dec →
nuke7–130.0436%5 Dec →
anubis8–130.0324%5 Dec →
mirage13–80.0233%5 Dec →
anubis10–130.0229%25 Nov →
ancient5–13-0.0233%24 Nov →
mirage13–70.0732%24 Nov →
inferno7–13-0.0622%24 Nov →
overpass13–60.0730%24 Nov →
ancient13–40.1336%24 Nov →
ancient13–20.1926%24 Nov →
anubis13–80.0237%18 Nov →
inferno13–80.0722%18 Nov →
overpass13–90.0425%18 Nov →
anubis13–80.1033%18 Nov →
ancient13–70.1033%18 Nov →
anubis3–13-0.0552%16 Nov →
anubis10–130.0019%16 Nov →
ancient13–30.1626%16 Nov →
anubis8–13-0.0331%16 Nov →
vertigo2–13-0.0267%15 Nov →
inferno9–13-0.0135%15 Nov →
nuke10–130.0228%14 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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