Winter

Winter — CS2 Stats

KR76561198435415463[U:1:475149735]Steam profile ↗✓ No bans

410Tracked matches57%Win rate2021Tracked since
1,256Hours in CS22Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating11,843Blue band · top ~45.1% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,843 +4,989 13 May – 29 Sept · 19 days played
6,67412,456peak 12,45613 May29 Sept
12,566Peak Premier in tracked matches
46Days played since 2026-04-30

Premier CS Rating

  • 613 below peak (12,456)
  • +4,718 over 90 days
  • Next: Purple band at 15,000 — 3,157 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-17
  • Light Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches49——
Win rate47%——
K/D0.73——
Headshot %47%——

Measured 29 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate46.5%41.9%44.3%above
Shot accuracy9.2%9.6%11.9%2.7% short
Kill/death ratio1.050.981.03meets
Match win rate42.7%43.8%45.2%2.5% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWinterPREMIER11,843 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning42
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateWWLLLWWLWW

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −8.2pp headshot accuracy · −115ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 534ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 534ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim5.8
Utility3.0
Positioning4.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.2
Utility3.0
Mechanics5.2
Opening Duels0.6
Win Impact7.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time601ms−30ms
first ⅓ avg 631ms → last ⅓ avg 601ms
Headshot accuracy16.0%+2.5%
first ⅓ avg 13.5% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–6 · debris, 14 Aug →
40%Best headshot accuracy · 10–13 · nuke, 13 Sept →
359msFastest reaction time · 3–8 · anubis, 6 Sept →
13–0Biggest win · nuke, 2 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W2Current streak
4–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 100% over 5mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA1710–759%-0.00
nukeA159–660%-0.03
dust2A159–660%-0.04
anubisB137–654%-0.02
infernoB84–450%-0.04
ancientD72–529%-0.01
vertigoD62–433%-0.03
mirageD50–50%-0.06
overpassS55–0100%-0.03
office—33–0100%-0.03
train—21–150%-0.08
debris—21–150%-0.02
eldorado—10–10%-0.05
shelter—11–0100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,396Lifetime kills
1.05K/D · Top 50% of Blue band
2,178Matches
42.7%Match win rate
46.5%Headshot % · Top 50% of Blue band
9.2%Shot accuracy
3,166MVPs
634Hours (in match)
781Bombs planted
249Bombs defused

Most-used weapons

Lifetime map wins

3,072dust2
1,853vertigo
1,144nuke
994inferno
430office
350train
109lake
85cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
20%Win rate
0.66Avg K/D
—ADR
47%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo20%0.7414.0
Ancient10%0.539.0
Mirage10%0.477.0
Anubis1100%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
31.0%Accuracy (enemy spotted)
34.7%Spray accuracy
73.6%Counter-strafing
8.4°Preaim
602msReaction time
35.1%T opening success
28.3%CT opening success
0.34Enemies flashed / flash
3.5%Flash assists
10.60HE damage / grenade
2.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3442 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1485% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.058%30 Sept →
office13–6-0.026%29 Sept →
inferno6–13-0.0612%29 Sept →
mirage10–13-0.045%24 Sept →
mirage11–13-0.0116%23 Sept →
inferno16–13-0.047%23 Sept →
anubis13–10-0.049%23 Sept →
vertigo7–13-0.1020%23 Sept →
nuke13–50.017%22 Sept →
dust213–8-0.049%22 Sept →
inferno13–10-0.0614%22 Sept →
anubis13–6-0.0417%22 Sept →
inferno13–7-0.0611%22 Sept →
nuke13–70.0511%21 Sept →
nuke13–6-0.0018%21 Sept →
dust213–60.0625%21 Sept →
anubis13–80.009%21 Sept →
nuke13–30.0322%21 Sept →
cache13–80.0525%19 Sept →
dust27–13-0.0529%18 Sept →
nuke1–13-0.0038%18 Sept →
ancient15–15-0.0218%18 Sept →
ancient6–13-0.036%18 Sept →
mirage0–13-0.1115%18 Sept →
nuke2–13-0.070%18 Sept →
nuke1–13-0.1315%17 Sept →
dust215–15-0.0332%17 Sept →
anubis13–20.1121%16 Sept →
cache6–13-0.0116%16 Sept →
nuke10–13-0.0740%13 Sept →
cache13–5-0.0112%10 Sept →
anubis5–130.0313%10 Sept →
dust213–9-0.0923%10 Sept →
dust213–9-0.1011%8 Sept →
cache6–13-0.0525%7 Sept →
dust213–10-0.0612%7 Sept →
anubis3–8-0.0420%6 Sept →
dust213–11-0.0427%6 Sept →
dust27–13-0.0615%5 Sept →
mirage3–13-0.0530%31 Aug →
cache1–8-0.116%31 Aug →
ancient8–13-0.0431%26 Aug →
dust213–90.0421%25 Aug →
dust216–14-0.0713%16 Aug →
inferno13–30.0219%16 Aug →
train2–13-0.1110%15 Aug →
cache16–120.0718%15 Aug →
debris9–60.1315%14 Aug →
anubis7–13-0.078%14 Aug →
cache13–30.0311%14 Aug →
nuke13–8-0.0416%12 Aug →
anubis9–13-0.110%9 Aug →
vertigo7–13-0.0412%9 Aug →
cache7–130.0220%7 Aug →
dust213–10-0.0218%5 Aug →
cache13–11-0.0112%4 Aug →
inferno1–13-0.0620%4 Aug →
vertigo12–120.0111%4 Aug →
vertigo13–50.0229%2 Aug →
ancient8–130.0321%13 Jul →
eldorado7–9-0.0514%10 Jul →
debris1–9-0.1728%10 Jul →
office13–4-0.0414%10 Jul →
shelter13–50.0211%9 Jul →
cache2–13-0.050%6 Jul →
ancient16–12-0.026%5 Jul →
overpass13–4-0.008%5 Jul →
nuke11–0-0.070%5 Jul →
anubis13–50.0111%5 Jul →
dust29–13-0.0120%5 Jul →
ancient9–13-0.0128%3 Jul →
dust24–13-0.0118%3 Jul →
anubis0–13-0.0610%3 Jul →
inferno6–13-0.069%3 Jul →
anubis7–11-0.0612%2 Jul →
nuke13–00.0310%2 Jul →
overpass16–13-0.0813%28 Jun →
cache13–30.069%28 Jun →
overpass13–1-0.0210%27 Jun →
nuke8–1-0.018%27 Jun →
train13–7-0.0424%19 Jun →
nuke9–13-0.0738%14 Jun →
vertigo13–6-0.0311%13 Jun →
nuke11–130.0322%13 Jun →
cache13–100.0210%7 Jun →
cache13–60.0516%7 Jun →
anubis13–20.0616%18 May →
overpass6–1-0.0215%18 May →
inferno10–13-0.0312%18 May →
ancient13–7-0.0210%18 May →
mirage3–13-0.0719%15 May →
overpass3–1-0.018%15 May →
dust24–13-0.0625%15 May →
vertigo3–12-0.049%15 May →
office13–8-0.0312%13 May →
anubis9–1-0.038%13 May →
cache12–12-0.014%9 May →
cache1–13-0.045%9 May →
cache13–10-0.0020%30 Apr →
cache13–2-0.068%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.