Katompa Mvumpa

Katompa Mvumpa — CS2 Stats

AR76561199061741694[U:1:1101475966]Steam profile ↗✓ No bans

44Tracked matches55%Win rate2026Tracked since
32Hours in CS3Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Ladder ranks via Leetify

Performance scores

Aim81
Positioning59
Utility54

0–100 skill scores via Leetify.

Recent form

HOT25–16–2Last 4358%Win rateWLWWWLWWLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −5.8pp headshot accuracy · −54ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 525ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 534ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 561ms

Newest first, from the last 43 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.1
Utility5.4
Positioning5.9
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility5.4
Mechanics7.5
Opening Duels2.6
Win Impact6.7

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.06
first ⅓ avg 0.08 → last ⅓ avg 0.02
Reaction time529ms−94ms
first ⅓ avg 623ms → last ⅓ avg 529ms
Headshot accuracy14.3%−3.5%
first ⅓ avg 17.8% → last ⅓ avg 14.3%

Rolling 5-match average across the last 43 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · cache, 30 Apr →
50%Best headshot accuracy · 4–13 · dust2, 3 Jul →
422msFastest reaction time · 13–2 · ancient, 22 Sept →
13–0Biggest win · nuke, 2 Jul →

Across the last 43 tracked matches.

Highlights

4Longest win streak
3–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 100% over 5dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheS1510–567%0.05
dust2C83–538%0.02
nukeS55–0100%0.04
anubis—41–325%-0.03
inferno—31–233%0.09
ancient—21–150%0.06
vertigo—11–0100%0.05
overpass—11–0100%0.05
office—11–0100%-0.01
train—10–10%0.02
sanctum—10–10%0.07
poseidon—11–0100%0.09

Across the last 43 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,124Lifetime kills
1.55K/D · Top 5% of tracked players
63Matches
54.0%Match win rate · Top 10% of tracked players
47.1%Headshot % · Top 50% of tracked players
3.3%Shot accuracy
176MVPs
19Hours (in match)
59Bombs planted
15Bombs defused

Most-used weapons

Lifetime map wins

80dust2
68nuke
22inferno
22vertigo
13office
12train
1lake
1safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
38.5%Accuracy (enemy spotted)
42.6%Spray accuracy
84.0%Counter-strafing
10.0°Preaim
555msReaction time
43.3%T opening success
37.3%CT opening success
0.52Enemies flashed / flash
6.8%Flash assists
11.26HE damage / grenade
6.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.2578% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–20.129%22 Sept →
dust211–13-0.0019%22 Sept →
dust213–60.0612%21 Sept →
anubis13–8-0.016%21 Sept →
nuke13–3-0.0415%21 Sept →
inferno7–130.029%13 Sept →
dust213–80.0421%11 Sept →
cache13–50.038%10 Sept →
cache10–130.1321%18 Aug →
nuke16–13-0.0116%18 Aug →
dust24–13-0.0519%19 Jul →
dust213–6-0.0416%15 Jul →
nuke13–60.0417%15 Jul →
ancient9–13-0.0012%3 Jul →
dust24–130.0250%3 Jul →
anubis0–13-0.068%3 Jul →
inferno6–130.1020%3 Jul →
anubis7–110.0018%2 Jul →
nuke13–00.0615%2 Jul →
cache13–90.0620%13 Jun →
cache13–4-0.0024%13 Jun →
cache5–130.0213%13 Jun →
vertigo13–60.0511%13 Jun →
cache13–10-0.0025%4 Jun →
overpass13–110.059%3 Jun →
office13–8-0.019%13 May →
train12–120.0221%13 May →
dust211–130.1115%13 May →
anubis7–13-0.0510%12 May →
cache0–13-0.0337%12 May →
cache10–130.0713%12 May →
cache13–110.098%12 May →
cache13–60.1116%11 May →
cache1–13-0.040%9 May →
cache13–110.0328%3 May →
cache13–100.0122%30 Apr →
cache13–20.2118%30 Apr →
cache13–40.1216%29 Apr →
dust211–130.0621%27 Apr →
nuke13–80.1517%26 Apr →
inferno9–40.159%25 Apr →
sanctum8–80.0718%25 Apr →
poseidon9–60.0927%25 Apr →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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