Flamenwing

Flamenwing — CS2 Stats

DE76561198068439123[U:1:108173395]Steam profile ↗✓ No bans

2,344Tracked matches48%Win rate2020Tracked since
5,419Hours in CS18Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating18,210Purple band · top ~15.6% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,210 -218 13 Aug – 29 Sept · 28 days played
15,94019,716peak 19,71613 Aug29 Sept
19,999Peak Premier in tracked matches
30Days played since 2026-08-13

Premier CS Rating

  • 1,506 below peak (19,716)
  • +581 over 30 days · improving
  • Next: Pink band at 20,000 — 1,790 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches65——
Win rate54%——
K/D0.66——
Headshot %57%——

Measured 1 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate52.2%44.8%45.7%above
Shot accuracy12.8%12.4%12.7%meets
Kill/death ratio0.751.031.050.31 short
Match win rate35.0%45.2%45.7%10.7% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFlamenwingFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,210 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning64
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLLWWLWLLWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −3.8pp headshot accuracy · +30ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 611ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 603ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.2
Utility5.1
Positioning6.4
Opening Duels2.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.4
Utility5.1
Mechanics6.6
Opening Duels3.7
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.00
Reaction time597ms+31ms
first ⅓ avg 566ms → last ⅓ avg 597ms
Headshot accuracy18.4%−3.1%
first ⅓ avg 21.5% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–3 · mirage, 3 Sept →
50%Best headshot accuracy · 3–13 · cache, 16 Aug →
438msFastest reaction time · 1–13 · dust2, 15 Aug →
13–1Biggest win · train, 15 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
12–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 60% over 5nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%-0.01
infernoB1910–953%-0.01
cacheB168–850%0.00
mirageB115–645%0.00
nukeD92–722%-0.01
anubisC73–443%-0.00
ancientA53–260%0.00
italy—21–150%-0.01
shelter—21–150%-0.01
debris—10–10%-0.38
boulder—11–0100%0.00
overpass—11–0100%0.03
train—11–0100%-0.01
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

234,566Lifetime kills
0.75K/D
8,282Matches
35.0%Match win rate
52.2%Headshot % · Top 25% of Level 6 players
12.8%Shot accuracy · Top 50% of Level 6 players
14,665MVPs
5,310Hours (in match)
5,617Bombs planted
1,135Bombs defused

Most-used weapons

AK-4786,802
AWP30,143
FAMAS4,696
SSG 083,349
P2503,241

Lifetime map wins

14,922dust2
14,038inferno
3,873nuke
1,433vertigo
909cbble
779train
171office
102italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

70Matches
56%Win rate
1.08Avg K/D
89.2ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2255%1.1415.8
Dust21369%1.1419.5
Anubis743%0.8716.4
Inferno6100%1.1616.5
Nuke450%0.8422.5
Overpass425%0.8916.3
Vertigo425%0.7414.3
Ancient450%1.5318.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
34.2%Accuracy (enemy spotted)
34.3%Spray accuracy
79.7%Counter-strafing
8.3°Preaim
586msReaction time
53.2%T opening success
36.4%CT opening success
0.53Enemies flashed / flash
6.7%Flash assists
7.16HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.3635% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0323%29 Sept →
cache11–13-0.029%29 Sept →
ancient13–8-0.037%27 Sept →
dust213–110.0220%27 Sept →
nuke10–130.0121%27 Sept →
cache13–70.0317%27 Sept →
nuke2–13-0.0811%24 Sept →
mirage11–13-0.0316%23 Sept →
inferno16–130.0113%23 Sept →
anubis13–100.0213%23 Sept →
dust213–60.0715%23 Sept →
dust213–11-0.0121%21 Sept →
ancient13–30.0527%21 Sept →
inferno6–13-0.086%19 Sept →
cache8–13-0.0420%17 Sept →
dust25–13-0.087%12 Sept →
inferno13–160.0119%10 Sept →
dust211–130.0522%10 Sept →
inferno8–130.0221%10 Sept →
ancient4–130.0131%10 Sept →
anubis8–13-0.0126%8 Sept →
inferno13–90.0620%8 Sept →
mirage13–20.0520%7 Sept →
anubis11–130.0016%7 Sept →
dust213–10-0.0223%7 Sept →
anubis13–10-0.0016%6 Sept →
cache7–13-0.0215%6 Sept →
nuke13–50.0531%6 Sept →
cache16–14-0.0119%6 Sept →
cache15–15-0.0021%5 Sept →
cache13–100.0123%5 Sept →
inferno13–8-0.0319%4 Sept →
nuke13–100.0521%4 Sept →
inferno13–50.0124%4 Sept →
mirage13–2-0.0025%4 Sept →
dust216–140.0418%4 Sept →
nuke10–13-0.0121%3 Sept →
anubis16–13-0.0110%3 Sept →
mirage16–12-0.0122%3 Sept →
mirage13–30.0820%3 Sept →
inferno14–16-0.0226%1 Sept →
anubis5–13-0.0417%1 Sept →
mirage11–130.0126%1 Sept →
mirage7–13-0.0327%31 Aug →
nuke5–13-0.0421%31 Aug →
dust28–130.0415%31 Aug →
debris0–9-0.3820%31 Aug →
dust29–13-0.0319%30 Aug →
anubis9–130.0117%30 Aug →
dust213–11-0.0225%30 Aug →
inferno10–13-0.0823%30 Aug →
cache13–100.0131%30 Aug →
dust25–130.0421%30 Aug →
cache9–130.0623%30 Aug →
dust28–13-0.0135%29 Aug →
mirage9–130.0322%29 Aug →
cache6–130.0322%29 Aug →
inferno13–100.0215%29 Aug →
dust213–110.0220%29 Aug →
inferno13–110.0328%29 Aug →
dust212–16-0.0216%29 Aug →
dust213–90.0324%28 Aug →
inferno13–90.0528%28 Aug →
dust26–13-0.0617%28 Aug →
boulder13–110.0015%27 Aug →
inferno13–30.0513%27 Aug →
cache16–140.0824%27 Aug →
inferno3–13-0.0623%27 Aug →
cache13–8-0.0035%26 Aug →
nuke1–13-0.0724%25 Aug →
dust22–13-0.0421%25 Aug →
inferno10–13-0.059%24 Aug →
inferno9–13-0.058%24 Aug →
cache13–7-0.0332%19 Aug →
ancient10–13-0.0017%17 Aug →
cache13–8-0.046%17 Aug →
dust212–12-0.0015%17 Aug →
italy13–80.0116%17 Aug →
shelter4–13-0.0048%17 Aug →
dust216–14-0.0227%16 Aug →
shelter13–11-0.0226%16 Aug →
ancient13–9-0.0319%16 Aug →
mirage13–8-0.0722%16 Aug →
dust26–13-0.0512%16 Aug →
cache3–13-0.0250%16 Aug →
nuke10–130.0125%15 Aug →
cache11–13-0.0324%15 Aug →
nuke1–13-0.0314%15 Aug →
overpass13–70.0316%15 Aug →
train13–1-0.0122%15 Aug →
dust21–13-0.0912%15 Aug →
vertigo13–6-0.0018%15 Aug →
inferno13–4-0.0415%15 Aug →
italy11–13-0.0327%15 Aug →
mirage11–130.0322%14 Aug →
dust216–13-0.0228%14 Aug →
inferno13–6-0.0426%14 Aug →
mirage1–13-0.065%14 Aug →
dust28–13-0.0429%13 Aug →
dust213–110.0317%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.