Zee

Zee — CS2 Stats

SK76561198420112882[U:1:459847154]Steam profile ↗✓ No bans

1,929Tracked matches47%Win rate2020Tracked since
2,906Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating20,780Top 50% of 215,558 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#73525 of 261680 tracked
FaceitLevel 7 · 1,504 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,780 +3,491 18 Jul – 5 Nov · 17 days played
17,28923,345peak 23,34518 Jul5 Nov
Faceit ELO: 1,504 +0 9 Sept – 2 Nov · 2 observations
1,5041,504peak 1,5049 Sept2 Nov
23,345Peak Premier in tracked matches
1,504Highest Faceit ELO seen on CSDB
36Days played since 2026-04-06

Faceit ELO

  • At peak — 1,504
  • Next: Level 8 at 1,531 — 27 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-09
  • Level 6 first seen 2026-09-09

Premier CS Rating

  • 2,565 below peak (23,345)
  • -1,097 over 30 days · declining
  • Next: Red band at 25,000 — 4,220 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,948), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate55.9%45.7%46.8%above
Shot accuracy13.1%12.7%13.0%meets
Kill/death ratio0.971.051.060.09 short
Match win rate46.2%45.7%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZeeFACEITLevel 7 · 1,504 ELOSTANDINGTop 42.3% of rankedPREMIER20,780 · Pink bandPEAK ELO1,504csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning51
Utility43

0–100 skill scores via Leetify.

Recent form

COLD48–52Last 10048%Win rateLLLWWLLLLW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −2.0pp headshot accuracy · −20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 500ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 544ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.9
Utility4.3
Positioning5.1
Opening Duels3.2
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.1
Utility4.3
Mechanics5.5
Opening Duels4.1
Win Impact3.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time555ms−90ms
first ⅓ avg 646ms → last ⅓ avg 555ms
Headshot accuracy19.8%−3.2%
first ⅓ avg 23.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 10–13 · nuke, 18 Jul →
43%Best headshot accuracy · 16–13 · dust2, 8 Aug →
375msFastest reaction time · 2–13 · inferno, 22 Aug →
13–2Biggest win · dust2, 22 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
7–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 75% over 12nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C2310–1343%0.02
infernoA169–756%0.01
mirageB157–847%-0.03
ancientB136–746%-0.00
nukeD134–931%-0.01
cacheS129–375%0.00
anubisC73–443%-0.01
overpass—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

139,620Lifetime kills
0.97K/D
6,772Matches
46.2%Match win rate · Top 50% of Level 7 players
55.9%Headshot % · Top 25% of Level 7 players
13.1%Shot accuracy · Top 50% of Level 7 players
19,956MVPs
2,906Hours (in match)
5,463Bombs planted
1,134Bombs defused

Most-used weapons

AK-4755,985
AWP6,594
FAMAS3,052
MP92,525
Knife2,361

Lifetime map wins

14,264dust2
13,938inferno
3,946nuke
2,321train
1,332cbble
1,241vertigo
372office
91lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,983Matches
51%Win rate
1.01Avg K/D
79.7ADR
55%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust235853%1.0416.4
Inferno31756%1.0116.5
Mirage27439%0.9615.1
Anubis27355%1.0516.7
Ancient21948%0.9415.6
Nuke14447%1.0416.8
Vertigo6244%0.9915.6
Overpass5457%1.1215.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.0%Spray accuracy
74.9%Counter-strafing
8.7°Preaim
549msReaction time
39.7%T opening success
52.9%CT opening success
0.55Enemies flashed / flash
4.6%Flash assists
6.84HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2333 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6548% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0425%5 Nov →
ancient5–130.0024%4 Nov →
ancient9–13-0.0732%4 Nov →
inferno13–6-0.0114%3 Nov →
inferno13–10-0.0424%2 Nov →
mirage8–130.0117%2 Nov →
anubis6–130.0114%17 Oct →
inferno5–130.0320%16 Oct →
dust22–130.058%1 Oct →
inferno13–11-0.0416%24 Sept →
dust28–130.0423%24 Sept →
dust25–130.0222%24 Sept →
dust213–100.0423%24 Sept →
dust213–11-0.0514%23 Sept →
cache16–130.0421%23 Sept →
mirage7–13-0.0725%23 Sept →
cache13–9-0.0228%20 Sept →
cache13–8-0.0117%20 Sept →
mirage13–7-0.0133%20 Sept →
mirage11–13-0.059%20 Sept →
ancient1–13-0.088%20 Sept →
mirage5–13-0.099%19 Sept →
dust20–13-0.0420%19 Sept →
anubis13–6-0.0115%4 Sept →
dust213–100.1219%4 Sept →
mirage13–9-0.0319%4 Sept →
mirage13–80.0616%4 Sept →
inferno7–130.0237%4 Sept →
ancient13–11-0.0715%3 Sept →
mirage9–13-0.0437%2 Sept →
inferno10–13-0.0415%2 Sept →
nuke11–13-0.0416%31 Aug →
dust213–10-0.0121%31 Aug →
nuke10–13-0.0515%30 Aug →
nuke13–50.0123%29 Aug →
dust211–13-0.0421%29 Aug →
anubis6–13-0.0222%29 Aug →
inferno2–130.0126%22 Aug →
nuke20–22-0.0219%22 Aug →
dust213–20.0817%22 Aug →
ancient9–130.1131%22 Aug →
ancient13–5-0.0314%22 Aug →
anubis13–40.0325%8 Aug →
inferno16–13-0.0230%8 Aug →
dust216–130.0343%8 Aug →
dust212–160.0419%8 Aug →
anubis4–130.0118%7 Aug →
nuke11–13-0.0521%23 Jul →
cache6–13-0.0913%22 Jul →
ancient13–70.0231%22 Jul →
mirage11–13-0.0224%20 Jul →
cache9–13-0.0222%20 Jul →
mirage16–14-0.0116%20 Jul →
cache13–9-0.0118%20 Jul →
inferno16–14-0.0314%19 Jul →
cache13–110.0118%19 Jul →
dust20–13-0.0610%19 Jul →
inferno13–40.0724%19 Jul →
inferno13–70.0416%19 Jul →
nuke0–12-0.0629%19 Jul →
dust25–130.0126%19 Jul →
ancient13–100.0518%19 Jul →
nuke3–13-0.0230%19 Jul →
inferno11–130.1220%19 Jul →
dust27–130.0118%19 Jul →
cache13–30.0825%19 Jul →
mirage13–6-0.025%19 Jul →
inferno9–130.099%19 Jul →
nuke11–13-0.0243%19 Jul →
ancient13–30.0122%19 Jul →
cache13–40.0236%18 Jul →
mirage16–13-0.0225%18 Jul →
nuke10–130.1420%18 Jul →
inferno13–90.0820%18 Jul →
nuke13–100.0214%18 Jul →
cache16–12-0.0222%18 Jul →
nuke13–80.0432%18 Jul →
mirage6–13-0.110%18 Jul →
nuke9–130.0128%15 Jul →
anubis13–80.0310%12 Jul →
dust213–40.1123%11 Jul →
dust213–50.1124%11 Jul →
mirage6–13-0.0325%11 Jul →
inferno13–60.0115%11 Jul →
ancient13–60.1033%11 Jul →
dust24–130.0433%11 Jul →
cache13–80.1435%10 Jul →
dust210–130.0225%10 Jul →
dust27–13-0.0125%18 May →
ancient10–130.0122%17 May →
overpass0–13-0.0539%17 May →
anubis7–13-0.0916%16 May →
ancient10–13-0.0421%16 May →
inferno2–9-0.1232%16 May →
nuke9–6-0.027%16 May →
dust23–13-0.0615%16 May →
mirage16–130.0337%14 May →
cache0–13-0.0625%2 May →
dust213–11-0.0312%12 Apr →
dust213–6-0.0215%6 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.